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import os
import psutil
import subprocess
import signal
import time
def find_process(process_name):
for proc in psutil.process_iter(['pid', 'name']):
if proc.info['name'] == process_name:
return proc.info['pid']
return None
def close_game(process_name):
pid = find_process(process_name)
if pid is not None:
try:
os.kill(pid, signal.SIGTERM)
time.sleep(1) # Wait for the process to close gracefully
if find_process(process_name) is not None:
os.kill(pid, signal.SIGKILL) # Forcefully terminate if necessary
print(f"Game with process ID {pid} has been closed.")
except Exception as e:
print(f"Failed to close the game: {e}")
else:
print("Game is not running.")
def main():
game_name = input("DKO: ")
close_game(game_name)
if __name__ == "__main__":
main()