Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
import os
import psutil
import subprocess
import signal
import time
def find_process(process_name):
for proc in psutil.process_iter(['pid', 'name']):
if proc.info['name'] == process_name:
return proc.info['pid']
return None
def close_game(process_name):
pid = find_process(process_name)
if pid is not None:
try:
os.kill(pid, signal.SIGTERM)
time.sleep(1) # Wait for the process to close gracefully
if find_process(process_name) is not None:
os.kill(pid, signal.SIGKILL) # Forcefully terminate if necessary
print(f"Game with process ID {pid} has been closed.")
except Exception as e:
print(f"Failed to close the game: {e}")
else:
print("Game is not running.")
def main():
game_name = input("DKO: ")
close_game(game_name)
if __name__ == "__main__":
main()