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I am unable to reproduce the bug you are seeing on my end, so I have a few questions:
1) Most importantly, What other mods do you have enabled? Does the glitch happen when *only* the required mods are enabled?
2) Does this bug happen consistently? And, have you seen this bug ever happen on other maps?
3) Which enemies specifically don't die when reduced to 0 health? And by "zombify" do you mean they're still moving and attacking?
And as a note, I can't imagine how anything in that arena would cause enemies to stay alive at 0 health. There's no special scripting that's messing with the enemies or anything like that, just some triggers that activate *when* enemies die. I imagine this is most likely a mod conflict. You mentioned gibbing, which makes me think the two newer gibbing mods on the workshop may partly be the cause, though playing the room with them enabled seemed to work fine.
Hope you both had a good experience playing through it. I've been working on another map, so with enough luck that will be on the workshop at... some point in the undetermined future (poor time management skills moment).
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