Garry's Mod

Garry's Mod

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Murder: Fake Magnum
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Roleplay, Realism
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2022년 12월 3일 오후 12시 32분
2024년 5월 23일 오전 10시 43분
업데이트 노트 7개 (보기)

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Murder: Fake Magnum

Airwaves님의 1 모음집
Murder: Best Expirience
아이템 4개
설명



Welcome to the world of Murder, where every round brings incredible tension and thrilling moments that will leave you with unforgettable impressions. And if you're looking for a way to raise your adrenaline even higher, we're excited to introduce you to the new weapon - the "Fake Magnum".

This unique weapon is specifically designed for the killer and is automatically given to them at the beginning of each round. It looks exactly like a regular Magnum, but it has significantly less damage, allowing the killer to use it as an intriguing and effective strategy to pretend to be a witness with their secret weapon.

But that's not all that makes the "Fake Magnum" so interesting for players. Its flexible customization allows for a complete change in its essence or even the essence of the Murder mode itself, significantly increasing the replayability of this game mode!

So, if you want to try something new and unique in the Murder game mode, don't miss the chance to test yourself with the "Fake Magnum". Subscribe to this addon and enjoy new tactical possibilities in every round!



    mu_fakemagnum_lootneed [0/15] (default: 2)
    Sets the required amount of loot needed to obtain the fake magnum
      mu_fakemagnum_lootneed_multiplier [0/1] (default: 1)
      Should the weapon be given for every X loot specified by the above command or given once (1 - yes, 0 - no)
        mu_fakemagnum_giveonstartrole [all/mur/bys/nil] (default: mur)
        Which roles should be given the weapon at the start of the round (all - killer and a random innocent, mur - killer, bys - random innocent, nil - none)
          mu_fakemagnum_autoselect [0/1] (default: 1)
          Should the magnum automatically be selected upon obtaining it (1 - yes, 0 - no)
            mu_fakemagnum_canpickup [all/mur/bys/nil] (default: all)
            Who can pick up and collect the magnum for loot. Also affects who can obtain it at the start of the round (all - anyone, mur - only killer, bys - only innocents, nil - no one)
              mu_fakemagnum_damage [0/500] (default: 17)
              The damage dealt by the magnum. Changing this parameter may require a server restart.
                mu_language [english/russian and ect] (default: english)
                Magnum name and Murder gamemode language
                This is a default Murder command, supported by the addon


                mu_halo_render [0/1] (default: 1)
                Should outlines be displayed around all objects in the Murder gamemode (1 - yes, 0 - no)
                This is a default Murder command, supported by the addon
                  mu_halo_fakemagnum [0/1] (default: 1)
                  Should an outline be displayed around the fake magnum (1 - yes, 0 - no)



                  [github.com]


                  Addon Version - v1.0
                  인기 토론 모두 보기(2)
                  0
                  2022년 12월 3일 오후 9시 06분
                  고정됨: Bugs | Баги
                  Airwaves
                  0
                  2022년 12월 3일 오후 9시 06분
                  고정됨: Suggestions for improvement | Предложения по улучшению
                  Airwaves
                  댓글 8
                  Pee Warmer 2025년 1월 3일 오전 11시 20분 
                  No I just disabled getting the fake magnum from clues.
                  Airwaves  [작성자] 2025년 1월 3일 오전 10시 54분 
                  You've got me a little confused, do you need innocent people not to get fake magnums? Use the mu_fakemagnum_canpickup convar - it can completely prevent innocent people from getting weapons, including the warmup stage.

                  What you sent in the last message has nothing to do with my addon. You can view the source code using one of the links in the description, it completely repeats what is available in addon.
                  Pee Warmer 2025년 1월 3일 오전 10시 11분 
                  Oh yeah there's some debug info left in the code probably as I'm getting
                  AddMultiDamage: g_MultiDamage.GetDamageForce() == vec3_origin
                  every time a prop is damaged
                  Pee Warmer 2025년 1월 3일 오전 10시 05분 
                  yeah wouldn't be too bad
                  thankfully lootneeded can be set to 0 so innocents don't get to have it
                  Airwaves  [작성자] 2025년 1월 3일 오전 9시 57분 
                  This is how it should be, so you can understand that the addon works immediately. If this is bothering you, I can add a console variable to enable this.
                  Pee Warmer 2025년 1월 3일 오전 8시 13분 
                  For some reason all players at the warmup (before the actual round starts) get Fake Revolver, unsure why is that.
                  Airwaves  [작성자] 2023년 6월 28일 오전 1시 42분 
                  Thx
                  THE BEST MICHAEL GAMING TBMG 2023년 6월 27일 오후 4시 08분 
                  Wow good job making the fake Magnum