Garry's Mod

Garry's Mod

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Halo - Covenant Props & Entities
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Build, Roleplay
Tiedostokoko
Julkaistu
Päivitetty
350.082 MB
3.12.2022 klo 6.26
15.2.2023 klo 13.02
4 muutosilmoitusta ( näytä )

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Halo - Covenant Props & Entities

Kuvaus
Halo Covenant Props

Features:
  • Several ambient, hazardous entities
  • Working covenant cases that spawn with weapons

Contents:
  • Halo 3, CE Ship interiors
  • Props from Halo 3, Reach, 2(unfinished),

To-do:
  • Halo reach ship interiors


Legal Disclaimers
Halo © Microsoft Corporation. Halo - Reinforcements was created under Microsoft's "Game Content Usage Rules" using assets from Halo Reach, Halo 3, Halo 2: Anniversary and it is not endorsed by or affiliated with Microsoft.

Any reuploads of this addon or unmodified content from it will be struck down.

No assets, or items contained in this collection have been bought or paid for.

You do not have to ask the creator for permission when editing code for your server, just make sure you're hosting it correctly and not uploading it to the workshop

Credits
  • Bungie - All Original assets
  • 343i, Sabre interactive - Additional assets
  • Microsoft - Copyright


If you're about to comment read this first please!
If your materials are solid white, Turrets wont load or aren't spawn-able, have no sound then you didn't download its dependencies, don't whine about it: Check your install.
40 kommenttia
Impulse  [tekijä] 9.10. klo 22.14 
@Dappert Not a map, thats my props.
I wish someone would make a map from them its why I ported the damn BSP pieces
Dappert 9.10. klo 22.01 
What map is in use in the 2nd and 3rd screenshots?
BigBam122899 8.10.2023 klo 11.18 
Alrifht
Impulse  [tekijä] 8.10.2023 klo 2.26 
No use valk's props.
Some UNSC entities are in my reinforcements
BigBam122899 7.10.2023 klo 13.17 
If there's covenant props and entities then will there be unsc props and entities?
Оливер 23.8.2023 klo 17.24 
got it, thanks :)
Impulse  [tekijä] 23.8.2023 klo 14.53 
Its the halo 3 covenant pod, it's supposed to have a green shine.
The shaders from halo 3 arent possible to replicate for glancing specular so the best I can do is chose the most prominent color and apply it as phong or env.
If I had to guess youre on a map without cubemaps so the green from the env is brighter than it should be.
Оливер 23.8.2023 klo 14.47 
hey Impulse, i dont know if this is a bug or something is wrong with my lighting engine but the H2A/H3 Covenant Droppod is green, like it has a green shine/finish over it. Again sorry if this is a feature and not a bug.
Benevolence 5.8.2023 klo 21.12 
I had no idea that this had something wrong with Lua errors, it turns out I didn't have draconic base lol
Impulse  [tekijä] 23.7.2023 klo 12.24 
Ive fixed it in the most recent version but I cant push the update yet until everything else is finished because other things would break if I did.
Some props were accidentally complied with cbox below their radius so they broke