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Creature Corruption
   
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2 dec, 2022 @ 19:47
6 jan, 2023 @ 1:59
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Creature Corruption

I 1 samling av Conga Lyne
Conga's Collection of Mods
12 artiklar
Beskrivning
Welcome to Creature Corruption, a silly mod I made in an afternoon and a half.
Randomly corrupts enemy sprites, attacks & behaviours to look absurd and unfair.

Zombies who look like bats and shoot out magic missiles
Fireflies who shoot out bats which have machine gun lasers
Lanterns which drop two full heart pickups when they break
Anything could happen!!

There's not much else to say, the pictures explain themselves.
All I can wish you is goodluck, and to check the mod settings menu for a slider.

Have fun getting Meteor'd by Sprite Sheets of Hamis out there!

WARNING: Mod may not be stable at high corruption amounts, it's at 33% by default for a reason
Then again, if you're installing this mod, you probably know what you're getting yourself into





Although not all creature mods may be supported attack & sprite wise, they will still be corrupted to hell and back, More Creeps & Weirdos, new enemies & Worse Enemies are all confirmed supported mods.

Supported languages: English, русский

If you wish to support my work in a tangiable manner, you can donate here:
https://ko-fi.com/congalyne
I don't expect you to under any circumstances and appreciate you playing donated or not, thankyou for playing everyone
17 kommentarer
Lama 9 mar @ 14:52 
This is The TRUE Schizo mod
N0_LEGS 19 feb, 2024 @ 18:56 
100% corruption is just "shaggy this isn't weed"
Zayzay 7 sep, 2023 @ 18:25 
pov:minecart spritesheet crimescene
GAR (gar(fish)) 21 jan, 2023 @ 15:13 
thank you, now we can begin the uprising
TheGamer 12 dec, 2022 @ 15:58 
i got giant 1shotting bossworm
Jetstream Sam 10 dec, 2022 @ 13:19 
this teaches you to antecipate randomness
Paul44ur 9 dec, 2022 @ 5:48 
imagen faling and a turret 360 noscopes you
Paul44ur 9 dec, 2022 @ 5:26 
just cats shoot lasers that turn into worms that explode
Paul44ur 9 dec, 2022 @ 5:25 
you are my man
anarcher 8 dec, 2022 @ 21:45 
Could you make a setting for having large enemy sprites not appear in early levels? Having the boss worm head sprite on a basic hiisi in coal pits kinda looks stupid and even later on I'd just prefer if the sprites were limited to the size of the enemy they replaced, not much larger.