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Is there any sort of way to get these extra skills to trigger on modded units? Not sure how its done but some tech trees continue to affect units not from the base game
Cheers, fix coming up soon
Since your 5.0 update Festus only has the "Ounce of Prevention" skill from your add-ons.
Before your update he had all your skills.
Can you provide any further information than ‘not perfect’?