Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Tournaments (Game Mode)
   
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Type: Mod
Mod: Gameplay
Tiedostokoko
Julkaistu
Päivitetty
2.874 MB
25.11.2022 klo 11.44
27.11.2022 klo 14.40
2 muutosilmoitusta ( näytä )

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Tournaments (Game Mode)

Kuvaus
Credits
Leugi and all other helpful, kind wizards from Civ 6 Modding Helpline Discord server.
Content
New optional game mode - Tournaments. All following gameplay additions are active only if game mode is selected during game setup.
Tournaments
With Games and Recreation first City-State will announce a tournament and invite all civilizations known to them. It is an additional motiviation for an early exploration. City-States knowing a lot of civilizations are more likely to be a host. At this point an unit class will be selected from the pool of melee, ranged, anti-cavalry, light cavalry and heavy cavalry. After a tournament takes place or a hosting player is eleminated the next one is announced. This cycle ends when first civilization enters modern era. After 20 Turns (on standard speed) the tournament takes place. In this time you have time to train and prepare your champion. Game automatically chooses a champion for each participating civilization:
  • Unit class must match.
  • Embarked units are ignored.
  • Only stand-alone units are considered (corps and armies are excluded).
  • Combat Strength, Health, Level and proximity to Great General are final factors to determine a champion.
At least two civilizations must send their champions for a tournament to take place! Finally all champions clash with each other in the series of simulated attacks, unit which dealt the most simulated damage is victorious. Note: units are neither moved nor really damaged, this is a friendly competition. Rewards:
  • (Top 1): +1 Envoy with the Host.
  • (Top 2): +30 Great General points.
  • (Top 3) +25 Diplomatic Favor.
  • All participants earn 5 XP.
Non-related additions:
  • New Military Policy Card - Duelists.
  • Arena now provides ability for trained military units.
Concept behind
Game mode is an incentive for early exploration and upgrading units to keep them competive. It is also a completely new reason to train units even during peaceful games. Finally it adds a nice flavour and a diplomatic competition while not powercreeping game too much.
Multiplayer
Mod was tested on hotseat (but it is still a "local" game). I don't see a reason for a mod to cause issues in online games. However my experience in this matter could be lacking. If you find an issue during a code investigation please send me an expertise about it.
CompatibIlity
Mod was created for and tested on the newest available version with all DLC content, see upload/update date respectively. @With other mods: Since this mod is almost not touching a filthy database of civilization 6 it has the highest level of compatibility achievable for a mortal user. In fact I believe it can only be ruined by a mod that deletes BUILDING_ARENA or has some other severe change of comparable magnitude.
13 kommenttia
H.Humpel 9.12.2022 klo 11.07 
Hi Teddyk,
your mod has been translated into German and the translation is now part of the German translations for Civilization VI mods mod pack.
We would be more than happy if you could refer to the language translation in your mod description.
Dirty Joe's Taco Shack 2.12.2022 klo 7.31 
Is it possible to have players host Tournaments? Like as a project in a City with a Stadium so it's at least a while after City-States are hosting them in the Modern Era.
nea_baraja 29.11.2022 klo 0.50 
Seems interesting
PhantomJ_M 28.11.2022 klo 21.04 
Cool but not cool enough. Bring us civ autochess.
Strudeler | Tatary 28.11.2022 klo 15.23 
Very cool.
Teddyk  [tekijä] 27.11.2022 klo 14.41 
Updated, because City-States that spawned out of barbarian clans were breaking interface.
Teddyk  [tekijä] 27.11.2022 klo 5.06 
Added paragraphs about Multiplayer and Compatibility.
NuDDen 27.11.2022 klo 3.30 
Is it compatible with JNR's Entertainment District Expansion?
NuDDen 27.11.2022 klo 3.26 
Will this nice Game Mode cause Desyncs in MP?
Neirai the Forgiven 26.11.2022 klo 9.08 
Finally! I've wanted to see a modded event and sporting events in civ for a long time :)