Victoria 3

Victoria 3

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More info in the Buildings Panel
   
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17. nov. 2022 kl. 7:33
15. mar. 2023 kl. 10:32
6 ændringsbemærkninger ( vis )

Abonner for at downloade
More info in the Buildings Panel

Beskrivelse
Mod adds information about employment, weekly balance and an overview of goods consumed and produced by a building to each entry in the Building Panel. All with their appriopriate tooltips and ability to click on a resource and open goods panel.
19 kommentarer
FeelsAmazingMan 3. juli 2024 kl. 14:49 
Mod now has a graphical issue where you cant interact with buildings under the buildings tab. Can someone else verify?
Adil3tr 23. jan. 2024 kl. 0:32 
It sucks that no one else cares to add these essential pieces of info to the UI in their mods.
Wolfman217 13. maj 2023 kl. 16:40 
This is great. Thanks a bunch! Could you please add in Cash reserves bar? Move the employment bar further left than add it in where emplyment was maybe? There definitely enough space there for two bars/metres.
macluk 2. apr. 2023 kl. 2:19 
Could your mod include also the cash reserves level - like it's done in Buildinglist with State Details mod?
and thank you for fixing the problem with production method menu not working :)
Logros 18. mar. 2023 kl. 11:12 
Now THIS is the mod ive wanted for the building panel. Much better.
CinnamonRoll  [ophavsmand] 15. mar. 2023 kl. 10:33 
I have updated the mod, let me know if there are any issues
Rasol 15. mar. 2023 kl. 7:04 
after v1.2 patch, this mod has a bug.
click 'production method' button is not working on buildings panel
when except mod, button open change production method window
Alexandru72733 3. feb. 2023 kl. 1:19 
Hello! This mod does an amazing job at improving victoria 3 gameplay experience, could I integrate it into Age of Discovery 1444? Great job!
Sempai 24. jan. 2023 kl. 8:14 
It is possible to add information how much resources you will get with expanding building? Or how much input you need to sustain it after development? Or how much resource i need to supply (like in market screen).
To fix 1commodity i go to market screen to check how much resources i am missing, than calculate how much 1 building produce (PM x throughput), than how many buildings i need, than check how much imput goods i need and than go to next building in supply chain it to do same.
Making hundreds of those calculation is exhausting.
Tosun Paşa 16. jan. 2023 kl. 0:17 
Can you make another version that just shows the weekly balance and employment numbers? The place that shows the infrastructure part is not nice in my opinion.