Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Note: you should have three Sayo key pages.
After making ~20 builds, I started throwing whatever onto the builds.
Hod's fight is the easiest one of the bottom layer
Also, Final Stroke's block dice will mitigate damage from Break an Egg's big attack.
When you say "when are you going to use it" I play a lot of mods and its very good for a lot of them, namely Distorted Roland, Ayin Keter Realization, and Distorted Emma
Thats better in terms of consistency, but im aware that hana for all doesnt share from passives, I can read, I just think Defense>Offense Passives with Mirinae