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every time you start a new round, examine the data file, you'll find at the bottom of the file there is several more "Outlaw (numbers)" than you overall outlaw progress numbers, i assume that's how may outlaws you'll find in current run, but it doesn't matter cause we don't have to beat them;
at the bottom of the file, you'll find {"_Defeated":false,"_WinCount":0,"_GeneratedSeed":***"_StolenLightAttackWeapon":null,"_StolenHeavyAttackWeapon":null,"_RunCreatedOn":***,"$id":"***"}
now you have current run's GeneratedSeed number, just copy all above up, then close the game, open save file, paste into your "_OutlawSaveData", remember change the "false" to true
As for "Lost Soul", use the Seed number, you can also add up lost soul number freely. But notice, edit the "_IDs""_SaveData""_SaveMap" all together. now you just have to close game--edit file--new game... you'll get enough outlaws and souls
For the people grinding this way, I'd add that you can skip the majority of the rooms on the way to the outlaw, and for the outlaw and lost soul seed, almost all the time the lost soul is on the room after the outlaw, although sometimes very rarely the righteous soul is there instead of a lost soul, in that case you have to look for the lost soul on other rooms.
So, technically speaking, you have to kill 50 Outlaws but you only have to accept, not finish, 49 Lost Soul quests.
so for lost soul achievement farming you're going to want to reset until you get a :344 or :346
And for outlaw farming it's :346, :342, :142
:140 nothing
:142 outlaw only / no souls
edit: just had a 342 seed with outlaw and RIGHTEOUS soul but no regular lost.
@edo google translate:
su código semilla está en la parte inferior derecha. Creo que las que acaban en ":344" siempre han perdido el alma.