RimWorld

RimWorld

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Medieval Times (Continued)
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Mod, 1.4, 1.5, 1.6
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Julkaistu
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18.385 MB
27.10.2022 klo 6.45
25.6. klo 18.38
10 muutosilmoitusta ( näytä )

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Medieval Times (Continued)

1 kokoelmassa, tekijä Zaljerem
Zal's Continued Mods
535 luomusta
Kuvaus
Original mod by Vindar (1.0)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=732569232
Unofficial update by Gotgass (1.1, 1.2, 1.3)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2018388116
If the original author requests it, I will remove this update.

--

Added Spanish Latin translation (thanks DevilDance)

Modernized all patches, needs thorough testing in 1.4

Now supports "Rim of Madness - Bones":
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1180573408

* Removes the Refinery research prerequisite from Bone Refining.
* Removes the High Tech Research Bench requirement from Bone Refining II.
* Adds marrow extraction to the butcher stump and to the hearth.
* Adds gelatin recipe to the hearth.
* Adds bonecrete, calcium polymer, and plasteel recipes to the medieval smelter.
* Adds bone ash recipe to the corpse bonefire.

(Original mod: "Medieval Bones" by KingSihv - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1578898715)

Now includes patches that allow Medieval Times buildings to be refueled by coals from other mods:

RimHammer - The End Times
Expanded Materials - Metals
Coal Expanded (Continued)
[WD] Simple Coal (Continued) (mod publishing soon)

(Original mod: "Medieval Times Coal Patches" by Holgast - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2343066141)


Additional patch mods:
Medieval Patches (Continued)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2862606521

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Original mod notes: (1.3)

Medieval Times operates as a game expansion, filling out early game / Tribal era content as Medieval era items, weapons, armor and buildings. This mod also adds 2 new types of medieval factions to the game. In addition to medieval content, some bonus items / additions were added for fun and to flesh out other additions made by "Medieval Times".
Use the tribal start for the full experience.

Note: I have not removed the happy merchant items as it is not my place, I am just trying to keep the mod in a running yet mostly unchanged state.
Suositut keskustelut Näytä kaikki (2)
1
27.4.2024 klo 17.50
Fuel
Chronos "Salty" Pliskin
0
21.3. klo 16.12
Translation to Russian
Arock
36 kommenttia
Count 19.7. klo 7.44 
I've used this mod for many years.
Aesthetically it was my favorite in the medieval overhaul category. But it requires manual tweaking of many in-game items (e.g., armor and weapon stats) to achieve balance with the vanilla game. Lots of stuff in this mod is out of wack/OP!
Thank you for keeping this alive for 1.6. I know there's multiple other medieval mods, but none of them fit quite as nicely as this one for full-tech playthroughs in my opinion.
ahnkra 11.5. klo 18.45 
Thanks for keeping this alive. I enjoy being able to add medieval stuff to the game, without changing the gameplay / recipes for things already in this game like the newer mods all do. TBH I really just love the stone hearth =)
bane_howlingmoon 9.5. klo 10.34 
Thank You Zaljerem
Jergen Von Strangle 8.1. klo 19.21 
Anybody know whats going on with the palisades under the structures tab? They no longer seem to have textures.
Armorguy1 24.8.2024 klo 12.12 
still has nan issues. Any way to fix this?
Инопланетянин 9.5.2024 klo 1.22 
Thanks!
CrunchyRamens 11.11.2023 klo 13.31 
Yessssss thank you so much for resurrecting this mod!
60threin 31.10.2023 klo 11.46 
Is there a way to get the names of the items that are added?
PremierVader 7.8.2023 klo 10.13 
Man I missed this so much