The Excavation of Hob's Barrow

The Excavation of Hob's Barrow

65 ratings
The Excavation of Hob's Barrow - Walkthrough
By Werewolfsbane
4
2
   
Award
Favorite
Favorited
Unfavorite
Short intro
This guide is meant to help you through the game without spoiling too much.

Choices (lie or tell the truth) are not listed as they don't influence the story so you can pick whatever you fancy.
You don't have to follow Day 1 and Day 2 step-by-step; you decide what you want to do next yourselves. If you're stuck or unsure about what you've already done, you can always come back here and check.

Please note: the guide does not include Achievements!
Prologue
- walk to the far left

CUTSCENE

- read the letter in your inventory
- talk to the woman
- try to leave
- leave

- go east 2x
- go to the far right to the inn
- talk to the man

- talk to the innkeeper, Stanley
- give your money to Stanley
- go through the door next to the bar

- take the jug of water
- leave

- talk to Stanley
- talk to the old man on the far right
- talk to Stanley to order a drink
- give the ale to Arthur
- use the jug of water with Arthur
- go through the door on the right

- open both stalls
- click the door on the right
- leave the inn
- go east
- enter the alley
- pick up the glove
- take the wooden plank
- go outside and go east 2x
- go back to the inn
- go to bed

CUTSCENE
The First Day - ADVENTUS
- leave your room
- talk to Stanley
- leave the inn

- go to St Edmund's Church
- take the trowel on the right
- talk to the old woman
- enter the church
- take the necklace
- leave

- go west to find Herne Wood
- go west again
- use your handkerchief with the spectacles on the ground
- use the broken glass with the vicar, Father Roache
- agree to go with Father Roache to Mr Shoulder's cottage

FLASHBACK
- talk to mother
- talk to father

- look at the glove next to the cottage
- use the glove from your inventory with the glove on the line
- click the door 2x
- click the window
- go back with Father Roache

- go to the Railway station
- talk to Arthur
- go north
- go east
- talk to the old man

- go to the Bewlay village square and walk north between the two houses on the right
- look through the window of the green door
- talk to the man, Henry
- leave

- go to Herne Wood
- go north
- talk to the girl
- go south
- go west 2x and south 1x
- talk to the man, Horace

- go to the Bewlay village square
- go east
- talk to the boy

- go to St Edmund's Church
- go east, then go north
- use your trowel with the mushrooms

FLASHBACK
- go to the left and pick up your doll

- pick up the doll

- go to Herne Wood
- go north
- give the doll to the girl
- follow the girl
- use your trowel on the hole
- climb into the hole
- try to crawl to the left
- exit the hole

- go back to the inn
- talk to Stanley to open a tab
- give Stanley the necklace

- leave the inn and go west
- invite the old man for a drink
- leave the inn
- go north
- invite Henry for a drink
- leave the inn
- go north
- use the hairpin with the green double doors

- go to Bewlay village square
- look at the blacksmith's lantern
- talk to the blacksmith

- go to Herne Wood and go north
- use your chisel with the fossil
- go back to Bewlay village square and give the fossil to the blacksmith
- use the paraffin with your lantern

- go to Herne Wood and go west 2x
- crawl into the hole
- crawl to the far left

- go to St Edmund's Church, go east and then north 2x to Mr Briden's farm

- click the door
- end the conversation
- give your letter to Mr Briden
- click the gate

- walk left and touch the barrow

FLASHBACK
- take the trowel by the statue
- use the trowel with 3 piles of dirt

- leave
- go to Bewlay village square and enter the inn
- talk to Stanley
- go to bed

CUTSCENE

- go to the left
The Second Day - EXPISCOR
- pick up the book
- leave
- click the knife stuck in the table
- leave

- walk to the left and talk to Father Roache
- go to Herne Wood
- go west

FLASHBACK

- go west and then south
- use the chisel with the resin on the right
- go south
- talk to the woman
- leave

FLASHBACK
- walk to the right
- walk to the left
- take your doll
- walk to the right

- go north
- go east
- talk to Arthur
- go east
- go north
- talk to the man

- go to Bewlay village square
- talk to the blacksmith
- go to Mr Briden's farm

FLASHBACK
- walk to the left
- pick up the page

- give the stone to Mr Briden

- go to Bewlay village square
- talk to apple seller
- take an apple
- talk to Miss Tompkins

- go to Mr Briden's farm
- walk right
- look at the goat and the bucket
- click the door
- take the bucket
- use the bucket with the goat
- click the door
- go to Mildred Walker's cottage

FLASHBACK
- click the crate
- click next to the lamp on the cabinet

- talk to Mildred
- go to Herne Wood and go north
- take the shrub in the lower left corner
- go to St Edmund's Church and go east
- follow the girl

- go east
- go to Bewlay village square and enter the alley
- use the knife with the horse
- leave and enter the inn
- take a sugar cube
- go back outside to the horse
- give the sugar cube to the horse
- use the knife with the horse
- use the resin with the horse hair
- use the bow string with the fiddle bow

- go to The Devil's Toe
- give the fiddle bow to the girl
- take the fiddle

- go to St Edmund's Church, go east and then north
- click the hole
- take a worm
- use the worm with the apple

- go to St Edmund's Church and enter
- talk to Mrs de Plancy
- leave
- look at the plaques on the wall
- use the chisel with the plaque that says Romeo
- walk to the left and use the church key with the smaller door
- open the door
- click potted plant on the right
- go back down

- go to Mildred Walker's cottage
- give Mildred the Elderflower

- go to Bewlay village square
- talk to the girl
- give the apple to the girl
- quickly use the Cowbane with the herbs on the woman's cart

- go to Mildred Walker's cottage
- give Mildred one of the flowers

- go to Mr Briden's farm
- click the door

- go to Bewlay village square
- give the milk to Miss Tompkins and follow her to Panswyck Manor

- talk to Miss Fenchurch 3x
- go west

- go to St Edmund's Church and enter
- talk to Mrs de Plancy
- leave and go east
- look at the fresh grave
- go back to talk to Mrs de Plancy
- leave

- go to Panswyck Manor
- click the large flowers on the wall
- talk to Miss Tompkins

- go to Bewlay village square
- talk to the red-haired man
- go east

FLASHBACK
- click all urns and pots

- go east
- use the knife with Mr Ambrose

- go to St Edmund's Church and enter
- give the Hippeastrum to Mrs de Plancy
- go back into the church
- click the basket

- go to Panswyck Manor

- go to Bewlay village square
- enter the inn
- talk to everyone
- follow Arthur outside into the alley
- enter the inn

CUTSCENE

- walk to the left
The Third Day - INCANTAMENTUM
- leave
- talk to Stanley
- go to Mr Shoulder's cottage
- take the small box
- use the small key with the small box
- go to Hob's Barrow

CUTSCENE

- use the trowel with the flowers
- move the rocks
- use the trowel with the boards
- keep walking down

- use the chisel with the left panel
- look at the open panel
- place the 3 stones (Chicken / Torso / Snakes)
- look at the right panel
- click the letters (I A W A B P A C A Z)


CHAMBER I

- take the pot
- use the pot with the water on the left wall
- use the trowel with the cracked pot
- take the crank

- use the crank with the box
- click the open box
- use the trowel with the soil
- use the seeds with the soil
- use the water with the soil

- use the knife with wheat
- use the knife with roots on the wall
- use the root with the crank
- use the whip with the left arm
- use the wheat with the right arm
- go through the door


HALLWAY

- use the pot with the black substance on the right
- go through the door in the back


CHAMBER II

- take the hand from the right crank
- click the bust in the left rear corner
- use the pot with the jammed crank to loosen it
- click each crank until all heads are looking at the head in the middle
- take the fragment
- leave


HALLWAY

- walk to the left and enter the door in the back


CHAMBER III

- give the hand to the cat
- take the coin
- take the shining object from the left statue
- leave


HALLWAY

- enter the door on the left


CHAMBER IV

- use both coins with the vessel
- look at the plinth
- click the correct letters (Ρ / Σ / Ξ / Θ)
- take the fragment and the rod

- look at the wheel on the left wall
- take the rod from the lower left hole
- use the serpent key with the hole in the middle
- use the coiled rod with upper right hole
- use the Ouroboros rod with middle left hole
- turn the inner wheel until the arrow points at the upper right rod
- turn the outer wheel until the arrow points at the middle left rod
- leave


HALLWAY

- enter the chamber in the back again


CHAMBER III

- click the hole
- leave


HALLWAY

- walk to the right
- look at the panel
- use all 3 fragments with the panel


CHAMBER V

- take the page
- use the trowel with the soil
- take the skeleton
- look at the bust
- use the horn with the bust
- turn both horns down
- take the key
- use the knife with the bust's right eye

- pick up the eyeball
- use the eyeball with the niche
- use the horned bust key with the right recess
- click the left recess

- look at the bust
- use the tomb key with the keyhole
- use the fiddel with the hole
- play the correct melody (G A D A G)
- go through the door


HALLWAY

- go through the MOON doorway
- take the page
- go through the STARS doorway
- pick up the trowel
- use the trowel with all 3 piles of dirt
- go through the EAR doorway
- talk to father
- click the sheets
- go through the MOUTH doorway
- keep walking and go through the entrance
- look at the soil
The Seventh Day - VINDICTA
- walk to and enter room 9
- take the urn from the cabinet
- click on father

THE END

2 Comments
eric.arikan 8 Nov @ 12:51am 
@ObbyDent The girl does not return. You need the fiddle later to get out of the fifth chamber. It can be a little confusing. I was also expecting to give the fiddle back to her after I fixed it, but she never showed up again.
ObbyDent 25 Aug @ 11:53am 
The girl who gives the fiddle is missing on day two after she asked for new string. Did I miss her completely?