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Сообщить о проблеме с переводом
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3161358702
So here's how I went about removing the limits on More Crew Quarters. If that author decided to implement a "MaxDoors", it would still be removed so I have that in there even knowing it currently doesn't do anything. I like specifying the start point of "./Data/" because then no matter where you put your WIP mod, it'll go up to the correct Workshop directory from there.
Please feel free to use this code in an update:
https://pastebin.com/gDhTWPG7
BTW i had two path; first one being this, and the second one was to re-upload the mod with my modifications, but never got a response from the dev so honestly without authorization i don't wanna do it
It was me, I asked the other guy about the possibility of adding more doors, but then realized that asking for a patch here would probably be smarter. And I was right, he had no interest, although I don't understand how Crew Quarters having more doors is game breaking? I don't want more door spots so I can have 6 doors on each room, I want them so that I can make my ship look more aesthetically appealing.
Anyway, a separate mod as a patch was exactly what I was implying. That's how most mods add compatibility with other mods. That way, if people don't want the extra doors or simply don't want that other mod, they don't have to.
I would do it myself, if I knew how to do any of this. Really wish there was proper guide somewhere to teach me. Best I know how to do, is edit files through notepad or some other program for basic stuff.