Asterigos: Curse of the Stars

Asterigos: Curse of the Stars

Not enough ratings
Ultra-wide vertical scaling fix
By NeonDirge
Asterigos: Curse of the Stars on release has an issue with how the ultrawide feature is implemented, in short the field of view is incorrectly sized. This gives the effect of reducing your vertical vision and always looks too 'zoomed in.'

This is especially annoying when paired with the lock on mechanic in combat, as enemies (mostly bosses) can move out of view as you're locked on. This zooms the camera towards the ground in front of you, placing the enemy you've locked onto, out of frame.

Here you can just add a few lines into an ini. file and remedy the issue. Ezy Pzy.
This may get patched, as this is written as the game has just released. Also to reiterate, this is only for ultrawide users.
   
Award
Favorite
Favorited
Unfavorite
Quick and Simple.
First start the game so a save is created, you don't need a new save file an existing one will be fine.

Locate the necessary config file which should be C:\Users\<YourUsername>\Saved Games\AcmeGS\Asterigos\Saved\Config\WindowsNoEditor.

From there open the Engine.ini file. Inside you will find a list under [Core.System], ignore this and right at the bottom of the file add this new line:

[/script/engine.localplayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV


This will fix the vertical scaling. If there is a patch to fix the issue in the future simply delete the above line.

Original Source
Credit to PCGamingWiki

https://www.pcgamingwiki.com/wiki/Asterigos:_Curse_of_the_Stars

If you are an ultra-wide user I wholly suggest you browse this website for any new releases as fixes are posted here on the regular. Usually within a day of said releases, they're great.
1 Comments
Bosshog 15 Oct, 2022 @ 5:58am 
works. thank you.