Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
I’m thinking about a fix for the reload animation of the primary weapon.
If you know of one please tell me.
The issue I mean occurs when ever the old magazine is removed, and you switch weapons during the reload process, then switch back to the primary weapon. In this case, the entire reload animation shouldn’t have to repeat, as it feels unprofessional and wastes time in-game.
This also happens when the new magazine is already in the weapon and the gun has been ‘reloaded.’ If you don’t wait an extra second after the reload until the bullet count updates correctly and instead switch to the secondary weapon and back, the entire reload animation has to be repeated, even though the reload was already completed before the brief weapon switch.