Aperture Tag: The Paint Gun Testing Initiative

Aperture Tag: The Paint Gun Testing Initiative

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Aperture Tag: TPGTI Chamber Walkthrough - EVERY Chamber Covered + BONUS Ending!
By joshlmao.
Are you stuck on a chamber? This guide has you covered! I Let's Played the game and added time marks so you can skip ahead and find which chamber is giving you the most trouble and solve it!
   
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Tutorial + Chamber 1 - 3
The way this works, there's a YouTube video above a list of chambers for that video. Click play and click to the time frame you need. Simple really :D


Tutorial Beginning: 02:01
Chamber 1: 07:55
Chamber 2: 09:30
Chamber 3: 11:57
Chambers 4 - 9

Chamber 4: 00:00
Chamber 5: 5:40 (Original Portal Chamber)
Chamber 6: 10:41

Chapter 2:-
Chamber 7: 13:30
Chamber 8: 15:20
Chamber 9: 16:14
Chambers 10 - 15

Chamber 10: 00:00
Chamber 11: 04:25
Chamber 12: 09:46

Chapter 3:-
Chamber 13: 12:22
Chamber 14: 15:46
Chamber 15: 18:58
Chambers 16 - Chapter 4: Chamber 2

Chamber 16: 00:00
Chamber 17: 05:47

Chapter 4:-
Interlude: 10:31
Chamber 1: 12:30
Chamber 2: 15:30
Chapter 4: Chambers 3 - 8

Chamber 3: 00:00
Chamber 4: 04:18
Chamber 5: 13:37
Chamber 6: 18:19
Chamber 7: 21:46
Chamber 8: 27:03
Chapter 4: Chamber 9 + BOTH Endings

Chamber 9: 00:00

For any of these endings, you have to complete the chamber FIRST.
Ending 1: 04:27
Ending 2: 08:11
12 Comments
NoNameIdk1 24 Dec, 2022 @ 8:24am 
these are just a list of videos:steamthumbsdown::steamsad:
KOTOB 21 Jan, 2018 @ 5:16pm 
I just noclipped my way to the end
Hrubsch 28 Feb, 2017 @ 7:28am 
Lol at the first chamber with the portals on the platform where the cube was i jumped at the cube and shot some blue gel on it and it lainched me up into the exit :steamhappy:
Mahaloth 16 Jun, 2015 @ 5:10pm 
While quite nice, it would have been better if you knew the solutions first. Usually, when folks consult a guide, they have already attempted to solve the puzzles themselves and are simply looking for a direct solution. Still, thanks for making this.
420kbps 10 Jan, 2015 @ 2:04pm 
@Straightflame You need to chill out there mate, while your points are valid, they still serve as a guide/walkthrough.
Noel 14 Oct, 2014 @ 11:54am 
In Chamber 7 theres another way to keep the round cube from bouncing. If you manage to throw it trough the deathwall onto the other side, where the normal cube was and onto the button, then the blue gel will disappear xD
0_0 3 Oct, 2014 @ 4:32pm 
god that is a awesome ending
Crazyboy4826 1 Aug, 2014 @ 2:26pm 
I kinda like using these guids in game, can someone make a text version so i can just read what to do? :p2blue: :bluegel:
StraightFlame 26 Jul, 2014 @ 7:44am 
If your walkthrough is a video of you figuring out how to do something, that's a rather shitty walkthrough, and it's wasting the time of everyone who attempts to use them as a walkthrough. Imagine being stuck on a tough puzzle and having someone go like "Oh, i know how to solve that one. Want me to do it for you?", and you agree to it because you are fed up with the puzzle, but then it turns out that the guy who offered to solve it for you has actually never seen the puzzle before. Sure, he may eventually get it right, but not before you get the urge to punch him in the face.
joshlmao.  [author] 26 Jul, 2014 @ 1:04am 
@StraightFlame Dude, its a walkthrough and a Let's Play. Why do you think Ive put the time marking below every video? For fun? No, for people to find what chamber they're stuck on and find out how to solve it. If people want to watch the whole thing, then they can