Project Zomboid

Project Zomboid

1,132 voti
Everything Has a Name
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1.711 MB
24 set 2022, ore 11:30
28 feb, ore 4:59
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Everything Has a Name

In 1 collezione di Arendameth
Arendameth Mods
16 elementi
Descrizione
Description
Feeling lonely amidst the apocalypse? Now you can rename everything -literally- and have your own recognized buddies of inanimate items and vehicles!

... or you can just rename your containers like any sane survivor and keep your base neat and organised

Compatibility
  • Other Mods
    • Rename Containers mod by Coach - It is highly recommended that you use this mod if you're looking for the ability to only rename containers. Otherwise, it's not advised to have both mods enabled at the same time
    • Fix Capacity Overlap by Js - Use this mod to fix overlapping issues between container capacity and name
  • Game Version - Tested and works on 41.73+. Not tested on earlier versions.
  • Multiplayer - Functional in multiplayer
  • Pre-existing saves - Can be added to your pre-existing save.

Known Bugs/Issues
  • Doesn't function as it should on Steam Deck

Translations
Translations are in progress for this mod. If you'd like to contribute to translating it to your native language, the help would be greatly appreciated and you'll be credited on the mod page! Feel free to head over to the translations discussion.

Full information regarding available languages is available in the translations discussion as well.

Links
[discord.gg] - Join me on Discord
[ko-fi.com] - I love Coffee. Perhaps you'll consider buying me one?

Feedback
Whether it is a suggestion, feedback, or something else you've got on mind, it'd be hugely appreciated!



Credits

This mod's permissions fall under TIS's policy Ask for permission[theindiestone.com]

This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online.

If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'.

The only exception is that servers may freely include this mod in their modpacks, with the freedom to alter it or make modifications as they see fit, as long as credits are properly given to the original creator.

Workshop ID: 2867163008
Mod ID: EverythingHasAName
Discussioni più popolari Visualizza tutte (4)
4
30 mar, ore 15:26
B42 Error Console Log
Yoggy Boi
1
6 mar, ore 2:21
IN EVIDENZA: Translations
Arendameth
0
24 nov 2022, ore 23:11
IN EVIDENZA: Sandbox Options Guide
Arendameth
229 commenti
Red 20 lug, ore 5:33 
not the russian bandage lol
Manolo Garcia Jimenez 13 lug, ore 2:59 
Very useful:vlambeerPlant:
BLORGALF MINERSSON 11 lug, ore 19:14 
I love this mod for giving my souped-up Rain's Firearms cool names, unfortunately I don't want to choose it over CleanUI. I would love to know if the compatibility issue gets patched. I don't have any information about it to contribute, sorry. After the 100,000th error my game started chugging too hard for me to play anymore. Once again, nothing but love for this mod and I hope you keep making stuff.
Nova 11 lug, ore 16:31 
correction: its cleanUI it has a conflict with
Nova 11 lug, ore 16:18 
Seems to have a conflict with equipmentUI's most recent update, I get absolutely spammed with errors when I try to transfer items or rip clothes.
`
RunYouCleverBoy 18 mag, ore 7:57 
is it here ably to rename trunk? when i between two of them with same name and icons it hard to recognize
Mel 9 mar, ore 11:18 
Awesome mod. Now I can officially name my plushies.
Arendameth  [autore] 28 feb, ore 4:59 
@Ruzh Ela @Bobitec
Thanks for letting me. I hadn't noticed that earlier. The tag has been added in the newest update!

@Das Mexikaner
Unfortunately the issue is common sometimes with servers when they abruptly stop during a mod installation. There can be other issues too, but the only way I was able to fix the issue when I had it was completely reinstalling the server.

@Vorpal Void
Issue fixed in the recent update :)
Bobitec 28 feb, ore 4:51 
(Bad referencing, you don't put the tag B42 on your mod so when we filter b42 only it wont apeard)
Vorpal Void 23 feb, ore 14:52 
Seems like "Rename stack" function is not defined in translation files. It's context:addOption("Rename Stack") in code, but context:addOption(getText("ContextMenu_renameStackButton") expected.