Total War: WARHAMMER III

Total War: WARHAMMER III

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Tabletop Blood Knights
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graphical
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5.977 MB
15 sep, 2022 @ 22:26
13 apr, 2023 @ 19:47
3 ändringsnotiser ( visa )

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Tabletop Blood Knights

Beskrivning
Blood Knights for the Vampire Counts now have the sallets and chainmail that were present in their tabletop models and no longer have their bald heads sticking out. This reskin was done solely using asset editor and shouldn't impact anything aside from the Blood Knights themselves.

This mod should be compatible with everything except stuff that reskins the Blood Knights (of course)

No crashes should occur due to this mod - it is purely graphical.


10/2/22: Updated with fixes for the strange metal shading and annoying LOD quality issues thanks to Mandras, who permitted me to integrate these with the main mod.
48 kommentarer
Nagash 23 jun @ 4:21 
Do you have any plans to add the added Bloodnight version?
Death death to the IOF! 2 feb @ 20:01 
Hi, love your mod, I have a suggestion, would it be possible to swap the skeleton mounts with black horses? Like the ones used in Tabletop?

I suggested it years ago for warhammer 1 to a modder and it it looked beautiful, im not sure if he used chaos mounts or normal empire mounts/bret but black with red eyes.

Thank you regardless!
Floogo  [skapare] 11 apr, 2024 @ 17:37 
@Spörtacus
I mainly used this as inspiration. https://www.coolminiornot.com/423014
Perhaps the sallet is a kitbash, since I can't seem to find another example of it, but regardless, I think it looks cool so I used it.
Spörtacus 11 apr, 2024 @ 15:17 
What specific blood knight models/edition had sallets?
Floogo  [skapare] 26 maj, 2023 @ 19:57 
Updated mod

@Libra unless it uses its own custom headmesh, it should work with that mod
Murthor Oathstone 26 maj, 2023 @ 14:00 
Update?
technolibra 22 maj, 2023 @ 4:55 
Does this mod add helmets to the dismounted Blood knight mod?
ScoobyDooVillain593 21 maj, 2023 @ 11:34 
Fantastic mod! Any chance you would add the Salets in black for the Vampire Count General model?
CrazyC 14 apr, 2023 @ 7:52 
Yep fixed! Thanks!