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Runelord Basic Strat (ACT 1-4 Update once the game does)
By [59er]ʕ•ᴥ•ʔDungeonmaster
PHD Thesis - Runelord 1o1

   
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Info: this guide stopped duo to update issues. If someone writes in comments he needs more info or help i will continiue
Actually there is not much to say about ACT 3-4 beside the youtube link that i posted here.


CLICK MOUSEWHEEL ON PICTURE TO SEE IT BIGGER
Dont get Scared its more Pictures then txt.
  • No corruption run
  • From Noob to Advanced
  • In depth
  • You will play this game on Starcraft lvl afterwards

  • Act I (✓)
  • Act II (✓)
  • Act III (in progress...)
  • Act IV (in progress...)

    This Guide will be done in around a week. ( Soon sorry... )
    Short version for advanced players soon

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2865088103
Short Version
  • Infinite enchant Tavern and Architect
  • Starter Hand enchant for straight Road
  • Farmland Spam
  • Cairn of Domination spawn camping ( Red Obelisk )
  • Spam this R button


This Video shows the end game with this combo.
You play around 12min in pause to bomb every enemy in 3min.
The Important Cards - Overview

  • 1-2 Extra Straight roads, will help you greatly makeing long roads for Lords Share and reaching the Vaults before you finished the mission.
  • Farmlands! Have it 4x in your Deck and you have never any gold problems.


  • Must have to make good Castle, take 2 early if you dont get a Sharpshooterguild.
  • % Dmg buff, if upgraded it boost 75% and this will stack crazy.


  • The only way to get good attack speed. If you only get Lumberjacks you will lose in ACT 3-4
  • Hp Rune same as Speed, the only way to not die in ACT 3-4. So try to get it ASAP.


  • Extra Milita provides you more chance to finish a late open Vault with stupid quest.
    also you can Deathgrow your runes early on them to keep space in Castle for big bois.

  • Lords Share, long road = much gold. Try to get this Spell 2x


  • 1x Libary and PLEASE NOTE : Upgrade it or its useless. Lvl 2 Good Lvl 3 Perfect.
  • This will be placed next to HQ, it will heal your HQ and Castle, very important to not get killed from Giga Orx lasers...


  • Sharpshooter Guild, same like the Smihty, grants % Dmg buff but expensiv.
  • This bad boi makes your dmg goes x3-x5 depending on how late you use it / how big you build.



Architect: Your SharpshooterGuild cost 34 Gold? Make it 0
Tavern: Your Chainlightning enchant cost 34 Gold? Make it 0


  • Chaintlightning Tower is the best enchant for a Castle you can get. Its just crazy.
    but you have to unlock all cards first... so pic Bombtower for now.
  • Rune of Midas - get gold for kills, simple and effective




You can only get this Card when picing Event-Option to take a Card from other Faction
(ACT III)



This is absolutly Broken right now, you outrange and out dmg once you reach the Event and pic this card for Runelord. You just Spawncamp the Orx from now.



You can get one of this two cards only if you take the Corruption Option in Hermit event
(ACT II)



  • Tricky Plan gives you free rerolls ( first Choice allways )
  • Gold Sack is a nice gold boost
The Deck - No Corruption
Your Goal around ACT III



60 Cards sounds much but it isnt, most of them arent upgraded and will vanish after 1-3 uses.
You end up with a bunch of Farmland that you Upgrade with secret vaults and a strong Libary that will upgrade your castle cards each mission on its own, while you expand your main castle.

You will earn around 30 gold each tick and have a free win on each Mission every Act.
------------------------------------------
Starting with common Cards
I will keep it short

Once you start a round you can choose between 3 starting buffs.
Common Cards will give you a good advantage on growing big fast.
Runelord is all about growing big with a strong enconomy and a op castle.





What do i pic?
Aim for:
  • Important
  • Farmland
  • Castle Heart
  • Milita (Not Spearmans)
  • Straight Road
  • Rune of Gust (Speeeeed)

  • Less Important
  • Village
  • Mine
  • Lumberjack
  • Smithy
  • Single Wall


What do i not pic?
Dont pic:
  • Crossroads
  • Castleparts (Only 1Side Wall is ok)
  • Spearman
  • Runes that you allrdy have
  • Curved Road
  • Expensive stuff that you dont need early




1-2 Extra Farmlands (or upgraded later) are Key in this game, once your cards used up all there uses the farmland stays and provides you tons of gold while you just have to spam it and watch your delayed gold grow and grow.



Castle Heart is a cheap and good way to boost your max gold and also provides you with 4 open sides a core point for a good castle that goes around corners.More about castle building later.



Extra Milita, not a must have but very effective first of all you will encounter many Vaults that want you to spawn 3 Milita camps, its sad when you did this before reaching the vault and end up not getting the reward :C Also extra Milita early is a good way to Deathgrow your Runes. More about Deathgrow in the bottom Tabs.



Rune of Gust | Attack Speed Rune is a must have and can be achieved even before the game starts right here :) Not much to say about it a Deathgrow rune that boost your attackspeed and is the only good way to boost your speed.(If you get the Earth / HP Rune its also very good)


What if i dont get any of this cards?

Pic Village, Roadtiles like Smithy, Mine or Lumberjack, or Single Wall only if you cant pic on of the cards above. This cards will also help you but will be only support not core part! If you get any stupid cards now its your fault. Also its the first Mission right? If you want the same cards then just restart now before you waste time :)
Act I - I
Welcome to the first Mission

Check where your Vaults are.
The Direction of the Vault says in which way ALL your roads will go.
But Dad why do i build all my roads this way when i start with a Crossroad?
Because your Castle will and has to expand around your HQ.




So the Gods have spoken, the west part of Map will be the Farmland!





Also start Building left and right next to your HQ single walls, like on the picture above




Looks like a Big-Skip but it isnt.
The Castle:
  • Left and right side of HQ single wall
  • Left side has a diagonal wall to a connector wall right behind the HQ
  • The right side of HQ singlewall is connected to a Castle (Or Any other 4 side open Tile like the Guilds: Sniper Trade blablabla)
  • On the East side of the Castle is another diagnoal wall facing down and opens us more connecting points to expand later



All we have to do now is to place the connector walls into the gaps and our big castle grows.



Meanwhile you expand your roads west (or the direction you had to go)
and build farmlands, villages and more farmland.




Now you just stack your Runes into the Castle and expand it aswell as your farmland.
Once your castle reaches 50 Dmg you won the first Mission.


Congratz on Winning the first Round
First Event & Mission Reward choice
Now that you Won your first mission you will have to pic 2 Cards and 2 Debuff (Orx) Cards.
I personally go over more swarms and units then boosting the dmg or hp of them.
Later you will have to pic so many debuff cards that the dmg and hp will explode anyway.



Aim again for straight Roads, a Libary, singewall, castlehearth and so on.
everything that is listed at the Start as core and Support.
More Farmland would be best :)
Dont Pic +5 Corruption Orx cards (for now)



First Event


We want to remove a Card and also we play with at lowest corruption possibile so you learn the game easy ok? You allways remove Crossroad and the Castlepart with Crossroad



For real crossroads make stuff way more complicated then they will ever help you, you will end up just holding it in the Hand till you reroll anyway...!



Upgrade Relic or Enchant?



Upgrade! Why? Because you have no curroption points, you will get only one Enchant/Relic and mostly its a bad one if you can only choose one, yes it can be gamechangeing but the chance is to small and the upgrade is 100% safe improvment. Try to Upgrade something important.



Upgrade a Farmland (for crazy gold enconomy) if you have no Important Card, if you got a Libary here we go!!!

You can also Upgrade:
  • another Singlewall for endless use
  • another straight Street for endless use
  • a rune if you feel not spamming enough
  • a special card from vault reward like Architect, Tavern or other sexys

Dont Upgrade:
  • Any Castle part (because its to expensiv for now and you get a Libary or have it allrdy)
  • Curve Roads
  • Milita
Spell Vault - Reward I-I
Spell Vault

Best Spells to take early are:
  • Architect (CORE CARD)
  • Tavern (CORE CARD)
  • Runes (only the one you dont have)
  • Lords Share
  • Military Outpost (if you play in pause mode only)



About Architect - it gives you a Free Ticket for a Tile card for each Wave you defeat.
This card can be Enchanted to infinite use and has a crazy synergy with tavern.
In the end you will see everything will cost 0 and why this is Core.




Chapel or Lords Share? Allways Lords Share, you will have one long road allways and its a better faster booster if your hand is bad. Chapel gives bigger gold later on 3x3 but once you reach that point your farmland is allrdy ruleing.

Tile Vault

Comming soon.. (skip to - Tile Vault - Reward I-III)

Secret Vault

Secret Vaults allways grants one free Upgrade of a Card.
So if you find them use this upgrades on:
  • Farmland
  • Castle Enchants (Bombtower - Lightningtower)
  • Libary
  • Architect | Tavern

What if i have all core cards?
Feel free to skip the reward to remove corruption or just leave it by clicking return button.
Weather Event


Apex Sun \[T]/
I have no idea about Weather Events, i just know Apex Sun = -2 Tile Cost means GG
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2857582491
------------------------------------------
ACT I - II
Welcome to the second Mission
We will do the same stuff as in the first one.



Check for Vault



Try not to reroll and place everything you can with the first gold you have, dont wait for gold if you have just +1 production, refresh for farmland, lords share or village. Plan your castle.



Finish your small Castle and expand enconomy, look on this nice +8 Gold Income.



Expand your Castle step by step and plan more Farmland. Finish your Vault Quest and choose a good reward. I got the Vampire rune right here.



You can allready see that the Cards cost went to 0, thank you Architect and thank you Libary.
Now you just keep snowballing and stacking runes on castle.




Press R till every Wave Spawned...



Congratz on Winning Mission 2, you should allrdy feel where this free tickets and castle is growing right! right?
Second Event + Mission Reward


As you can see i got lucky and got the Tavern to start the endless combo. Also i had to pic a Orx Card that will add+5 corruption IF WE EVER PLAY IT (but we just reroll if needed)
>>>Also you can start getting a secound connector wall + diagonal wall.<<<


Second Event


Yes you take the Sword and you never give it back.



Reward


Because we keep getting into the combo we play without corruption and take another upgrade to secure a strong enconomy.(If we would have stacked corruption to 50 we woudl take something else.

What if i dont get Upgrade but have to choose between enchant or relic?
  • If you have Architect or Tavern you will try to enchant, hope its infinite use enchant.
  • If its less cost, do it on libary
  • if its devide cost, put it on castle heart
  • If its 2 more uses, put it on Lords Share

If you go for Relic
  • Even More Shovels
  • Battered Banner
  • Small Pounch
  • Merchants Hat
Weather Event 2
Damn i forgot to Screenshot...
  • Heavy Rain
  • Smog
  • Strong wind (✓)


https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2857582491
------------------------------------------
ACT I - III
Aww Sheet here we go again...



Where is Vault?



Works just fine with one reroll like allways....



USE YOUR LORDSHARE EARLY



$$$



Expand, build your Architects and Taverns, Spam your Runes and get this Libary.



Did i say spam R ? Do it...



Congratz on Winning the third round. You should have the feeling now that there is no difficulty anymore right? Because you didnt pic stupid cards. You didnt C0CKBL0CK yourself.
You used Pause button and made a big boi Castle. Thats the Basic Runelord and Actually if you got some of this Cards or went with upgrading the Farmlands.. you are allready strong enough to beat the first 2 Acts easy :)
Tile Vault - Reward I-III
Tile Vault = Tile Cards



Singlewall, Connector Wall(max 2 in Deck) or Diagonal(max 2 in Deck) would be nice.
Dont go for expensiv guilds, only if its a upgraded Sniperguild.




Farmlands (if you have 4 in your Deck your Golden) or Straight roads also very nice.

If the Reward is not fitting then just skip - remove corruption or if you play with corruption just click on return and leave it open.
Third Event + Mission Reward


Lucky me getting another Tavern..



Third Event


Time to Remove a Card for Free


If you are new to the game you take remove corruption
If you are experienced you take more corruption
(also there is a myth that you can remove a Orx card if you take the bottom option)



Bye Bye stupid last Crossroad part of the Deck.



Relic Reward


Extra gold to start with is almost the best, haveing bigger gold cap would be even better :)
------------------------------------------
ACT I - IV Boss level
Welcome to the first Boss level.

First of all you need to know this.
His Totems take Aggro of Camps and Towers
His position is random and can be anywhere you have build, means he can be out of range.

Tipp: If the Boss is out Range dont Spam R
because waves are endless and its about his HP-Bar.


Two options
  • Expand castle till you reach him
  • Build Small Extra castle where he sits





3 Vaults mean take the closest one first



This should be ready when the boss spawns and chooses his position, if its far away try to start building a castle there asap just 1x3



Once the Boss pics his spot he will cast a while to spawn there... meanwhile you expand like crazy.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2862244461






He spawned out of range and i spammed R, lucky if you stacked your runes it should be no problem to deal with 5-6 Waves at the same time. (but remeber WAVES ARE ENDLESS so kill the boss quick.)



As you see, build a small extra castle if you cant connect your Main Castle into this direction.
Stack some Runes that allrdy deathgrowed to strong bois.







Congratz my friend, you can repeat this now for one more ACT before stuff goes crazy.



Fourth Event + Mission Reward


Midas Rune = Gold for Kills = Very Nice | Also you can see i didnt had a choice and we start to increase HP, DMG & we get some stupid Corruption cards.



Fourth Event

  • Tile card if you wanna boost enconomy or still missing castleheart.
  • Spell card if you miss a rune or if you want to get a Castle enchant like bomb turrets or anything better.(dont get poision)



I went for Farmland number 4. So i will allways have a farmland on hand to play and my cashflow is safe. Also im upgrading them now if i have the chance.
------------------------------------------
ACT II - Intro
If you followed the steps from Act - I you will easily repeat this strat in ACT II without any problems,
if you have the feeling of still losing here. PLEASE CONTACT ME, because we need to adress what went missing, wrong or was unclear. Im here to help YOU after all.



Sneak peak afk game.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2863062712

ACT II - I


130 Secounds - Is all you need, Pause, use your rerolls, plan ahead.
The Game left its Tutorial now and you will feel more enemies and faster waves.
But you should be golden anyway because of your sexy Deck :)




129 Secounds Later (Ofc only ingame time because you played in pause)
Not much to explain anymore, you repeat and expand.



While the first Wave is attacking, allways keep expanding and stacking runes!



Spam R and GG Easy
Hermit Event + Mission & Vault Rewards


The Hermit Event



YES but this time NO.
Like i said its the only option to get the two nice boosting neutral cards.
But im teaching here without corruption, so we dont take it.
If you feel expierend enough now, you will allways say yes. if you are new say no for now.




Mission Reward


Water Rune very nice booster for your castle.



Vault Rewards



its ok to have this spell 2x so you can use one early for easy wave one if you feel in troubble
and the secound you use once you build big to x3 your max dmg.




Cash is Cash



So far away, didnt really care. But its free Upgrade. so go for it if you feel the need.
Upgrade Farmlands, Enchantments for Castle
------------------------------------------
ACT II - II

Repeat the Tactic without any difference to before
And try to get more Vault Cards, like Farmland, Lords Share etc...

The Talking Sword Event + Mission Reward
The Talking Sword Event


Who says no to a talking Sword? YOU KEEP IT
if you give this Sword back, leave this guide now and never come back.



Mission Reward


Midas = $$$



Upgrade


Just remember Libary is useless if you dont upgrade it, so just DO IT.
------------------------------------------
ACT II - III
Repeat the Tactic without any difference to before
And try to get more Vault Cards, like Farmland, Lords Share etc...

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2863062712

Tracker Event + Mission Reward (most important event)


The Tracker Event
(most important for this Deck)


It maybee says "random" but it isnt, its the same 3 Cards allways and thats where we pic up our most important Card. The Red Obelisk.



This bad boi gives us +1 Range and will allways be placed to the left and right of your HQ Crossroad.
And around your castle. Yes it boost dmg aswell. BUT ITS ABOUT SPAWN CAMPING




Mission Reward



I didnt want to pic any card but you have to, so take the smallest evil.




Enchantment


Didnt got the enchantment that i wanted and if we woudl play corruption mode we would be set up crazy allrdy but would struggle in ACT IV because of to strong orx and lag.

Straight Road on Starting Hand - i mostly get 3 of them as starter! so you can expand a village road fast and lord share it early.



------------------------------------------
ACT II - IV Boss Level


With the new Red Obelisk we will allways close Roads that are next to a castle part.



You can allready feel and see how much more range and dmg you can stack early.



You feel the adrenalin? Your Cards should flow trough your hands now, money comes in and the castle grows crazy fast strong.



The Boss fight lol...

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2863080431

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2863081635

Right now i dunno what i should type here. I teached you with pictures, with txt, with a feeling.
And im pretty sure you are ready to explore the game on your own now, but dont worry you can still come with me to check how we beat the game with that combo. Love you for reading brother.




Congratz on winning ACT II :)
ACT II - IV Mission Reward


More money printing for later. Not that we need it but we have no choice then to pic a card.
------------------------------------------
ACT III
comming soon...
------------------------------------------
ACT IV
comming soon...
------------------------------------------
Everthing under this one is for Infos
comming soon...
ACT 3-4 Comming Soon.
Please give me some time, my english is not that great also im pretty bad in guide wrieting.
But i will give my best to expand this as much as i can and want ofc :)
We will go step by step trough Act 1,2-3 maybee 4 if needed.
This tactic will grow into something so big that you just afk the game.
Preview here:

Deathgrow & Runes
Runes like Fire (Dmg), Wind (Speed), Earth (HP) have 4 uses and will not expire once they are used, they will upgrade to the next tier, granting bigger buff for bigger price.






The wind rune is a must have for late game, its the only good way to boost your attack speed.




The earth rune is a must have to boost your castle hp to a crazy never dieing ammount
(Also you can use this rune to replanish your destroyed castle or infantry camps while the wave is going on)





How to use runes early till they deathgrow?

  • Build Milita Camps and stack your first runes on them to Deathgrow
  • Build small 1x2 - 1x3 Castles to stack first runes

Why not spam them just on Castle early?

Because you will block your castle rune spots with low tier runes before they upgraded themself, i dont say dont put any low tier into your castle, but dont fill it up to the limit with it.
This can be fatal in late game and if you have the chance to learn to avoid this mistake from the begining then you will thank me later...




Usefull Runes for later



If you have one big castle that expands step by step, a Vampire rune is a crazy boost!



If you have no castle heart this bad boi gives you a nice solution to the gold cap.



Midas.. this Rune makes you immortal, because you will see your castle generates gold while fighting the wave.. and we dont talk about 1-5 Gold, we talk about 25-50 Gold on many segments of the Castle... its crazy how hard this can stack once you upgrade it.
All Weather Effects Explained
Common Beginner Mistakes
Not really true but my opinion

  • Crossroads are more confusing then helping, same for Crossroad+Wall
  • Your hand should only move between Spacebar and 3x Speed button (3)
  • You should play more in pause
  • Most cards sound fun but dont fit you
  • Dont take to many Castle parts as reward if your enconomy is dieing
  • Same goes for Castle enchantment like Bombtowers or Posion
  • Not building big enough, same for farmlands
  • Reroll to often while you can plan ahead and place some castle parts to keep shuffleing the deck
  • waiting to long for early gold then useing rerolls

Quick Tips
  • Farmland + Farmland dosent need a road, any road between is just extra gold
  • Dont be scared to waste a village early to close a short road for extra gold, just remember once your cards are out of use your deck will be way smaller and you can spam Farmlands.
  • Upgrade your Farmlands
  • One long road is enough to spam Lords Share on it
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