Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Harmony
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File Size
Posted
Updated
5.415 MB
5 Sep, 2022 @ 11:48am
17 Apr @ 5:58am
32 Change Notes ( view )

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Harmony

In 1 collection by Pinkie Arg
BUTR Stack
4 items
Description
For the Early Access version please visit this!

A library for patching, replacing and decorating .NET and Mono methods during runtime. Intended to ensure that all mods in a player's modlist are using the latest version of Harmony to minimize conflicts. We also added a Debug UI! Available via CTRL+ALT+H.

Notes
This is an unofficial distribution of the Harmony[github.com] library maintained by the community to have an easier way to manage external library dependencies.
The repository of the mod - Bannerlord.Harmony[github.com].

Installation
This module should be the highest in loading order. Any other module that requires to be set at the top (Better Exception Window, ButterLib, MCM, etc.) should be loaded after this mod.

For Players
This mod is intended to ensure that all mods in a player's modlist are using the latest version of Harmony to minimize conflicts.

For Modders
We added a Debug UI! Available via CTRL+ALT+H.

You still need to reference Harmony as a NuGet package, it is not required to include 0Harmony.dll in the final /bin output of your module.
You do need to add this to your SubModule.xml
<DependedModules> <DependedModule Id="Bannerlord.Harmony" /> </DependedModules>
This way the game will ensure that the Harmony library is loaded before your mod.

Versioning
The Module combines the Harmony version used and the Build Id that published the Module. The Build Id is simply added to the end.
2.0.2.22 indicates that Harmony 2.0.2.0 is used and 22 is the Build Id.
2.0.0.1025 indicates that Harmony 2.0.0.10 is used and 25 is the Build Id.

We considered using the Rimworld approach with introducing our own version system, but it won't give a clear way to detect which Harmony version the Module contains. It's easier for the user to report the version of the Module used than to check the assembly version/send it.

Troubleshooting
  • Steam is not always updating all mods. We suggest to manually resubscribe to Harmony if you experience crashes!
  • Check that the Modules folder (C:\Program Files (x86)\Steam\steamapps\common\Mount & Blade II Bannerlord\Modules) does not contain a Bannerlord.Harmony folder!
  • If the game crashes on start, might have used Fixed Launcher. When installed, it copies 0Harmony.dll which prevents Bannerlord.Harmony from working.
  • If Fixed Launcher was uninstalled or never installed, check that the following files are not in the game's main /bin folder (Mount & Blade II Bannerlord\bin\Win64_Shipping_Client)
    • TaleWorlds.MountAndBlade.Launcher.exe.config (if BUTRLoader was installed, reinstall it after)
    • 0Harmony.dll
    • LauncherPatcher.dll
    • LauncherPatcher.pdb

About
Harmony gives you an elegant and high level way to alter the functionality in applications written in C#. It works great in games and is well established in titles like 7 Days To Die, BattleTech, Besiege, Cities:Skylines, Kerbal Space Program, Oxygen Not Included, Ravenfield, Rimworld, Sheltered, Stardew Valley, Staxel, Subnautica, The Ultimate Nerd Game, Total Miner, Unturned and many more.

It is also used in unit testing WFP controls and in many other areas.

How it works
If you develop in C# and your code is loaded as a module/plugin into a host application, you can use Harmony to alter the functionality of all the available assemblies of that application. Where other patch libraries simply allow you to replace the original method, Harmony goes one step further and gives you:
  • A way to keep the original method intact
  • Execute your code before and/or after the original method
  • Modify the original with IL code processors
  • Multiple Harmony patches co-exist and don't conflict with each other
  • Works at runtime and does not touch any files

Documentation
Please check out the documentation[harmony.pardeike.net].

Contribute
pardeike put thousands of hours into this project and its support. So every little action helps:
• Upvote this stackoverflow answer[stackoverflow.com]
• Spread the word in your developer communities
• Become a GitHub sponsor[github.com] or a Patreon[www.patreon.com]

This project uses the great MonoMod.Common[github.com] library by 0x0ade[github.com].
Popular Discussions View All (8)
37
12 Apr @ 5:35pm
Crash
jerome_lacey1888
14
1
5 Aug @ 7:18pm
How to i change the version of the mod
SexLord Farquaad
2
1
25 Oct, 2023 @ 4:14pm
Harmony.PatchClassProccssor error
Gaming4ever
1,096 Comments
Redhusky06 11 hours ago 
Alright so can anybody tell me why it says that it can't locate the files? The files are unblocked but it still says it can't locate the files. Is it because of the version of the game or am I doing something? Hope that made sense.
リシェル 19 hours ago 
Pls update to Bannerlord 1.3+
trimZz 13 Oct @ 2:30pm 
the uptade not here yet guys
Chichy 13 Oct @ 5:26am 
how do i get v2.3.3.207?
Nightlock001ttv 12 Oct @ 10:49pm 
how do i get v2.3.3.207?
Yuriahmet 10 Oct @ 6:16pm 
crashed my game. I think version is incompatible
ZBIGNIEW STONOGA 9 Oct @ 3:22pm 
how i can get version 2.3.3.207 ?
Burbanky 5 Oct @ 1:55am 
mods akin to these like harmony and libslibrary will be done when this beta becomes a released version
TURKSH DELGİHT 29 Sep @ 2:38pm 
why update dont here
Naturally RealndWild 29 Sep @ 2:20am 
this harmony version downloaded not combatible with old realms it supposed to be 207 version