Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There's a shrine near the burning pigs behind that big voidwoken and skeleton fight, sneak up there and you can learn bless.
This lets you skip the trompdoy cave altogether.
Boat fight between act 1 and 2, you can just barrelmancy down either Dallis or the cloaked guy down to instantly win the fight, which is much faster. This way you can skip grabbing the captain's set.
Act 2 you can skip gathering blackroot altogether. If you have 3 SP when you get a smoke with Sieva, you directly do all 3 stages of the quest with a single smoke, so the single blackroot in her basement is enough.
Haven't tested this myself, but you may be able to skip even that, as talking to the tree on the bloodmoon island also rewards you with the location of the nameless isle.
You can get into the front door of the academy by casting electric discharge at the plate, saving you the long trip to the back door.
Inside the academy, you can loot a phase capacitor on the room to the left, use it to trigger one of the plates, and have you and a companion cast electric discharge on the other two plates (you can hit the one high up in the air this way), saving you from having to do the puzzle altogether.
Another thing: hitting enemies with barrelmancy from playing dead won't initiate combat, so you can also skip getting the devourer's set.