tModLoader

tModLoader

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NPC Happiness Viewer
   
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Mod Features: Utilities, Quality of Life
Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English
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2 sep, 2022 @ 19:19
23 jan @ 13:48
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NPC Happiness Viewer

Beskrivning
NPC Happiness Viewer lets you view NPC happiness data in-game
just talk to an npc and press the hotkey
Ursprungligen skrivet av tModLoader NPCHappinessViewer:
Developed By Moonlight Glint
30 kommentarer
Moonlight Glint  [skapare] 13 apr @ 11:19 
Not currently, I'm rather surprised I never thought of adding that;
Right now all it does is say what conditions make them happy/unhappy.
Xenfall 13 apr @ 10:05 
Does this mod confirm if they are currently happy or not happy?
Kerry Catula 1 apr @ 17:43 
godsent mod.
GUNS BLAZING 22 feb @ 11:16 
I'm stupid sorry. Despite having it's own pylon, the sulfurous sea is considered a regular ocean. I thought I had checked that already, but I guess not. Thank you for your patience and willingness to help.
Moonlight Glint  [skapare] 15 feb @ 16:43 
I checked both of those mods' source code and neither appears to make the Brewer like the Sulfurous Sea, can you verify that a mod actually does this?
GUNS BLAZING 15 feb @ 12:28 
This is great mod with only one (possible) issue. The Brewer (AlchNPC) likes the Sulfurous Sea (Calamity), but this is not shown ingame. Considering this isn't a problem for any modded NPCs that like biomes from their own mods, I assume this isn't actually a problem with your mod, but rather how AlchNPC coded this cross-mod compatability. I figured I should bring it to your attention in case I am wrong and its some sort of oversight, but I doubt it. The other reason I wanted to make this comment is to thank you. Not having to check the wiki is a godsend, especially when a lot of mods don't even have them. Never would have known the Goblin Tinkerer likes the Enchanter(Spirit) without your mod.
Moonlight Glint  [skapare] 23 jan @ 13:49 
Possible, added.
Moonlight Glint  [skapare] 21 jan @ 16:23 
Great suggestion! I'll definitely add that if possible.
Palonen 21 jan @ 15:01 
Oh, thank you I'll check that out! Also another suggestion, if you keep the hotkey: Being able to use it on an NPC's icon in the housing menu would be cool. Especially if there was Census support, so you could see what NPCs like before they move in and build a suitable house ahead of time.
Moonlight Glint  [skapare] 21 jan @ 10:10 
I might eventually update this mod with a feature like that, but for now, Controller Configurator might be able to help with having too many hotkeys, if the issue is that you're running out of keys to bind them to rather than that you're having trouble remembering all of them.