Garry's Mod

Garry's Mod

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Deathrun by Arizard - ULX version
   
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Content Type: Addon
Addon Type: Gamemode
Addon Tags: Fun, Realism
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331.309 KB
16.8.2022 klo 9.21
6.8. klo 10.52
5 muutosilmoitusta ( näytä )

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Deathrun by Arizard - ULX version

2 kokoelmassa, tekijä Psychotrickser
All good Gamemodes of Gmod Workshop
65 luomusta
Gmod - All Gamemodes and Addons for a multi-gamemode server
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Kuvaus
This is the most common Deathrun gamemode by Arizard, not me! I just edited some of its code to make it compatible with ULX mapvotes. Feel free to visit his Github: https://github.com/Arizard/deathrun

List of hooks and convars for them for Arizard's deathrun gamemode
-------------------------------------

-------------
-- CONVARS --
-------------

SERVER CONVARS:


deathrun_round_duration <0-999>
How many seconds each round lasts. Not including preptime.

deathrun_preptime_duration <0-999>
How many seconds the preparation time lasts before the round.

deathrun_finishtime_duration <0-999>
How many seconds to wait when the round ends before starting a new round.

deathrun_death_ratio <0.0-1.0>
The ratio between Deaths and Runners. Higher values mean more deaths. Default 0.15 .

deathrun_max_deaths <1-64>
The maximum amount of players on the Death team at any given time.

deathrun_allow_autojump <0-1>
Allow players to use autojump

deathrun_autojump_velocity_cap <0-999>
The velocity to limit players to when they enable autojump. A value of 0 will make this unlimited.

deathrun_help_url <string url>
The url to open when the player types !help.

NB: THIS IS BROKEN (???)

deathrun_round_limit <0-20>
How many rounds should be played before the map changes?

mapvote_rtv_ratio <0.0-1.0>
The ratio between votes and players online. 0.5 means that 1/2 of the players online need to type !rtv before the vote is initiated.

deathrun_pointshop_finish_reward <0-999>
Reward for finishing the map, in points. Will automatically check for pointshop or pointshop2 installation.

deathrun_pointshop_kill_reward <0-999>
Reward for killing another player, in points. Will automatically check for pointshop or pointshop2 installation.

deathrun_pointshop_win_reward <0-999>
Reward for winning the round. Checks for pointshop and pointshop2 installation.

deathrun_pointshop_notify <0-1>
Notify the player when they are rewarded by the pointshop for completing a map objective

deathrun_death_avoid_punishment <0-99>
How many rounds of Death should the player have to serve after he attempts to death avoid.

deathrun_max_deaths <0-100>
The maximum amount of Deaths at any given time.

deathrun_death_sprint <0-1000>
The sprint speed for the death (holding shift). Sometimes maps don't give the death a speed boost, so they can hold shift to move at this speed.

deathrun_finish_balloons <0-25>
The amount of balloons to spawn when the player finishes the map. :)

deathrun_autoslay_delay <0-999>
How long to wait after a round starts to slay the AFK players. Measured in seconds. (Thanks Omega for reminding me to add this here.)

deathrun_idle_kick_time <0-999>
How long to wait before putting an idle player in spec (seconds)
This used to kick, but kicking seems to be too harsh, especially on a false positive. Staff will take care of kicking players.

deathrun_alltalk <0-1>
Enable alltalk - 1 for enabled, 0 to stop living players from hearing dead players.

deathrun_death_model <string model path>
The default model for the Deaths.

deathrun_disable_default_deathspeed <0/1>
Removes the player_speedmod entities from maps to disable the default deathspeed.

deathrun_motd_enabled <0/1>
0 to disable the MOTD (info menu) and 1 to enable

deathrun_motd_title <string title>
Changes the title of the MOTD

deathrun_motd_url <string url>
Changes the URL that is opened inside the MOTD

deathrun_unstuck_cooldown <0-1000>
Time between when a player takes damage or uses !stuck and their next use of !stuck

deathrun_starting_weapon <string weapon name>
Default starting weapon

CLIENT CONVARS:

deathrun_crosshair_thickness <0-999>
Stroke thickness of the crosshair, in pixels.

deathrun_crosshair_gap <0-999>
Gap on the inside of the crosshair (e.g. top line and bottom line), in pixels.

deathrun_crosshair_size <0-999>
Length of each stroke in the crosshair, in pixels.

deathrun_crosshair_red <0-255>
deathrun_crosshair_blue <0-255>
deathrun_crosshair_green <0-255>
deathrun_crosshair_alpha <0-255>
Color components for the crosshair. Alpha controls the transparency.

deathrun_hud_position <0-8>
Position of the main HUD (Health, Velocity).
Values:
0.Top Left, 1.Top Center, 2.Top Right, 3.Center Left, 4. Center Center, 5.Center Right, 6.Bottom Left, 7.Bottom Center, 8.Bottom Right

deathrun_hud_ammo_position <0-8>
Position of the ammo HUD (Magazine, Remaining) - values same as above, defaults to 8.

deathrun_hud_alpha <0-255>
Changes the transparency of the HUD background.

deathrun_targetid_fade_duration <0-999>
How many seconds it takes for player's names to dissapear after looking away from them.

deathrun_autojump <0-1>
0 to disable autojump, 1 to enable autojump.

deathrun_announcement_interval <0-500>
Seconds between announcements/help messages.

deathrun_enable_announcements <0-1>
Enables announcements/help messages.

deathrun_thirdperson_enabled <0-1>
Enables thirdperson mode.

deathrun_thirdperson_offset_x <-100 - 100>
deathrun_thirdperson_offset_y <-100 - 100>
deathrun_thirdperson_offset_z <-100 - 100>
deathrun_thirdperson_offset_pitch
deathrun_thirdperson_offset_yaw
deathrun_thirdperson_offset_roll
Offsets for thirdperson mode.

deathrun_zones_visibility <0-1>
Enables zone visibility, defaults to 1.

deathrun_stats_visibility <0-1>
Enabled the YOUR STATS popup when the player spawns.
24 kommenttia
Monk 3.8. klo 22.19 
does anyone know how to turn off the announcement messages or the stats pop up globally for all clients rather than have the option be available to them? i dont want to have help messages spamming players by default
icantbelieveitsnotshrek 25.7. klo 0.27 
It would be funny
Psychotrickser  [tekijä] 24.7. klo 22.13 
I don't think so. Why do you need death to have a gun?
icantbelieveitsnotshrek 22.7. klo 16.48 
Is there a way to force anyone on the death team to start with a specific weapon, like a gun while the runners only get crowbars?
Psychotrickser  [tekijä] 15.4. klo 9.54 
A pointshop is a digital customizable store you can set up on your server offering a varierty of cosmetic or functional items for a digital currency. Mainly used for playermodels and clothing
Chad King 14.4. klo 1.00 
Whats the pointshop? How do I get this to work sounds cool.
stepfathers.com 20.2. klo 18.32 
How do I put multiple lives for the runners
Not Red 13.12.2024 klo 16.03 
Even with this set to 0 or 9999, It still feels slower than usual.
deathrun_autojump_velocity_cap <0-999>
The velocity to limit players to when they enable autojump. A value of 0 will make this unlimited.
Psychotrickser  [tekijä] 25.12.2023 klo 10.59 
should be fixed
Alex1430 21.12.2023 klo 5.30 
can u repaired your addon ?