Total War: ATTILA

Total War: ATTILA

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Larger Battlefields
   
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2 aug, 2022 @ 21:53
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Larger Battlefields

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This mod is a direct copy/paste port-over from a Rome 2 mod made by "Theodora" -> https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2386231964&searchtext=larger+battlefields

It doubles the total area of battle and spreads armies out to their furthest extent (regular field and naval battles only.)
For me, this really improved the feeling of commanding the army in battle, and gave some control of the operational, pre-battle maneuvering aspect of ancient warfare. Whenever I play on base sized battlefields now they always feel small and artificial. Increasing the size and distance of the deployment field lets the battle begin in a natural and seamless way, rather than the forced pitched battle chess board of the stock size. The larger field also means geography becomes much more of a factor in movement, concealment, and elevation advantage.

All credit goes to Theodora and the original mod for Rome 2.

I have no idea about universal mod compatibility, but in theory it should only interfere with other mods that change the battlefield/deployment zone size.
14 kommentarer
Apeirian  [skapare] 27 jul @ 9:39 
@Leo Yes, this is definitely not conducive to quick battles. There is a lot of dancing around you have to do with the enemy, both to find them and after maneuver. The game of chicken is part of the intent. I've found the AI works fantastic with it, especially with mods that increase their visual range.
Leo 7 jul @ 12:53 
I tried it and I don't like how AI reacts on it.
For naval battle it's good because maps in vanila are really small and you don't have a space for maneuver at all.
As for the land battles the effect is terrible. AI goes to an opposite side of a map and it will take a lot of minutes to find it. Once you find it and started to prepare to a battle it runs away to another side of a map ))) You just can't catch it. I tried it with custom battles first. After that I tried to use the mode with my campaign. I even didn’t finish my first battle with it. Closed the game after the AI escape and deactivated the mode.
yocho 22 jun, 2024 @ 9:02 
Great mod :D
Don Rust 17 jun, 2024 @ 1:34 
amazing
the only thing left is a proper camp for both side
to complete the real battle aspect
Noro 6 apr, 2024 @ 11:37 
Still working,marvelous
Sur 30 dec, 2023 @ 15:46 
does this work for the campaign?
MykeMorbius 22 dec, 2023 @ 8:04 
One of my favorite parts of battle now is to sally forth from the garrison, setting up my army on the field then all the deployments, then jumping in and out of units (laughing at the banter) then hunkering down to wait for the enemy and that horn way off in the distance! It sometimes takes 15-20 minutes but it's pretty badass. I find it puts a lot of suspense into the game.
Apeirian  [skapare] 5 sep, 2022 @ 12:14 
Not sure since I don't have that game. But i'd try literally just copy pasting the .pack file and the image into your mods folder. That's really all this is anyways (from the rome 2 original)
Brother Nicholas 4 sep, 2022 @ 22:53 
hey i was just wondering, do you think a mod like this can be copy/paste ported-over to Warhammer 3? the biggest problem for me with Warhammer is how small the maps are.
TR3 6 aug, 2022 @ 15:57 
I don't quite understand what you mean, but in short, the battlefields are larger, as you wish, for the 1212 mod already! 🙂👍