Stellaris

Stellaris

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RE-Camera Tweaks
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2 aug, 2022 @ 11:39
22 maj, 2024 @ 16:11
10 ändringsnotiser ( visa )

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RE-Camera Tweaks

I 1 samling av rustyeventide
RE-Graphics Collection
5 artiklar
Beskrivning
Achievement incompatible


Features
This mod makes some small adjustments to the game camera.
  • Wider rotation and scaling range
  • Carefully adjusted zoom levels
  • Larger click area for entering the system
  • Slightly faster nebula rotation
  • Shorter ship propulsion tail
  • Slightly reduced collisions in the fleet


Compatibility
  • Savegame compatible
  • Achievement incompatible
  • Not compatible with other camera mods
  • May conflict with mods that modify star or ship scales


Attention
While these adjustments do not affect the difficulty of the game, any change to the camera makes the achievement unattainable due to the checksum list.
17 kommentarer
YinXin(´▽`)ノ♪ 11 sep @ 9:32 
现在还可以用吗
rustyeventide  [skapare] 26 nov, 2024 @ 15:05 
Hi everyone, it looks like all my mods are working just fine, because they're graphic mods and the base game almost never change the related mechanisms. I guess I will update them only when bugs are reported, thanks
azdfxgjaf 16 nov, 2024 @ 8:28 
多谢大佬救命,解决了我视角垂直90度卡住的问题。
kinngrimm 3 jun, 2024 @ 2:22 
understood, ty for your time
rustyeventide  [skapare] 2 jun, 2024 @ 21:32 
Unfortunately, this feature seems to be an unmodifiable game mechanic. Many people have raised this issue in the past, but there is still no solution through Mods.
kinngrimm 31 maj, 2024 @ 13:12 
not sure this suggestion would fall into the scope of your mod, but here it goes :)
so one thing that got on my nervs ever since release is that rubber band effect after releasing rmb on the galaxy map. You adjusted angle and rotation and then it snaps back. Any way you could make the camera view point lock whith release of rmb?
rustyeventide  [skapare] 3 mar, 2024 @ 4:38 
As far as I know, it's hard to realize that kind of functionality, because Paradox doesn't provide parameters directly, and maybe someone can do that by tweaking shader files. But for the planet orbits, Paradox does offer a similar function. Orbits are automatically hidden when you zoom in.
LoOnySsTaR 22 feb, 2024 @ 7:20 
Loved the ability to zoom in on those models for all the ships out there in the diverse Stellaris modding community. THANK YOU FOR THIS BLESSING! Still I wonder if there is the possibility to zoom in on a fleet without having to see the "Fleet Icon" in your hopefully still developed zoom modification for the time when focusing on the fleet. Or is it possible to focus on the leading ship instead of the "Fleet Icon" plate?
rustyeventide  [skapare] 6 jul, 2023 @ 3:27 
I guess you are asking about the loading order in the launcher. This mod has no order requirements as no original files are replaced.
Win·X 5 jul, 2023 @ 7:22 
排序上有说法吗