Deep Rock Galactic

Deep Rock Galactic

181 ratings
Weapon Overclocks
By RapanMasta
Here you will find all possible Overclock modules for weapons and their prices
Rock and Stone!!!
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Cost for all overclock modules for each weapon
CRSPR Flamethrower
Cryo Cannon
Overclocks: 6

 Credits: 46000
 Croppa: 205
 Magnite: 265
 Enor Pearl: 260
 Umanite: 220
 Bismor: 375
 Jadiz: 485
Overclocks: 6

 Credits: 50550
 Croppa: 125
 Magnite: 475
 Enor Pearl: 330
 Umanite: 445
 Bismor: 110
 Jadiz: 320
Corrosive Sludge Pump
Subata 120
Overclocks: 6

 Credits: 49550
 Croppa: 60
 Magnite: 320
 Enor Pearl: 190
 Umanite: 395
 Bismor: 255
 Jadiz: 555
Overclocks: 6

 Credits: 46400
 Croppa: 450
 Magnite: 135
 Enor Pearl: 215
 Umanite: 330
 Bismor: 295
 Jadiz: 345
Experimental Plasma Charger
Colette Wave Cooker
Overclocks: 6

 Credits: 46950
 Croppa: 265
 Magnite: 155
 Enor: Pearl 60
 Umanite: 420
 Bismor: 450
 Jadiz: 405
Overclocks: 6

 Credits: 47550
 Croppa: 410
 Magnite: 375
 Enor Pearl: 130
 Umanite: 300
 Bismor: 425
 Jadiz: 170
• CRSPR Flamethrower
Overclock
Effect
In Game Description
Price

Lighter Tanks
 More ammo
Lighter weight gear means more fuel
and sandwiches.
7500 Credits
75 Croppa
90 Umanite
125 Bismor

Sticky Additive
 Longer sticky flame duration
 Small damage boost
Special additive compound
extends the Sticky Flame
duration and increases direct
damage.
8250 Credits
130 Jadiz
100 Magnite
80 Bismor

Compact
Feed Valves
 Increased tank capacity
 More ammo

 Longer reload time
 Shorter operational range
The smaller mechanism allows
for greater tank capacity and
more fuel at the cost of reload
speed and opperational range.
7350 Credits
90 Jadiz
130 Umanite
70 Bismor

Fuel Stream
Diffuser
 Extended operational range

 Slower rate of fire
Increases operation range
but decreases the fuel flow rate.
7100 Credits
125 Jadiz
80 Enor Pearl
100 Bismor

Face Melter
 Greater damage 
 Increased flow rate

 Shorter operational range
 Decreased tank capacity
This crazy bit of tweaking will
give a big boost in damage
and flow rate but at the cost
of operational range and tank
capacity.
7000 Credits
130 Croppa
90 Magnite
70 Enor Pearl

Sticky Fuel
 Greatly extended sticky flame
duration
 Increased damage from sticky
flames

 Decreased tank capacity
 Less ammo
Special fuel mixture extends
the duration and damage of
Sticky Flames but at the cost
of tank capacity and total fuel.
8800 Credits
140 Jadiz
75 Magnite
110 Enor Pearl
• Cryo Cannon
Overclock
Effect
In Game Description
Price

Improved
Thermal
Efficiency
 More ammo
 Shoot longer before needing
to repressurize
Get all you can from your fuel
and lose pressure slower from
the main chamber.
8350 Credits
125 Croppa
110 Magnite
70 Enor Pearl

Tuned Cooler
 Extra freezing power
 Increased flow rate
 Delayed turbine response
 Pressure chamber refilles at
a slower rate
Freeze things faster at the cost
of a slower pump and turbine.
8750 Credits
65 Magnite
130 Umanite
110 Bismor

Flow Rate
Expansion
 Increased flow rate
 Very fast chamber
pressuriztion
 Short runtime before needing
to repressurize
A low volume high pressure
chamber paired with a high
power pump increase the flow
rate and repressurization speed
but lower the max duration of
sustained flow.
8900 Credits
100 Jadiz
125 Magnite
70 Enor Pearl

Ice Spear
 Shoot giant ice projectiles that
deal massive damage and stun
most targets
 Extended repressure delay
Pressing the reload button
dumps all the fluid in the
chamber directly into the
turbine, flash freezing it and
launching an ice projectile.
Side effects include an
increased recharge delay
and of course the large
amount of fuel used.
8950 Credits
130 Jadiz
110 Umanite
60 Enor Pearl

Ice Storm
 Massive damage boost with
an extra bonus against frozen
targets
 Less ammo
 Less freezing power
 Faster loss of chamber pressure
A change in the fuel mixture
along with some heavy cooler
unit tweaks means a lot more
damage especially to frozen
targets. However, freezing
takes longer and the capacity
of the pressure chamber is
reduced.
7200 Credits
105 Magnite
75 Umanite
130 Enor Pearl

Snowball
 Shoot ranget AoE cryo-projectiles
that flash-cool everything around
the impact zone
 Significantly longer repressure
delay
 Less ammo
Pressing the reload button
shoots all the cryofuel in the
chamber at once as an AoE
cryo-projectile. Besides the very
large amount of fuel consumed,
the operation overloads the
whole system resulting in a
much longer delay before
regaining pressure and the
modifications restrict the total
amount of fuel you can carry.
8400 Credits
90 Jadiz
70 Magnite
130 Umanite
• Corrosive Sludge Pump
Overclock
Effect
In Game Description
Price

Hydrogen Ion
Additive
 Increased corrosive effect
damage
 Stronger slowdown effect
Experimental additive that
activates on impact gives a
small improvement to the
corrosive DoT and slowdown
effect of direct hits.
8800 Credits
70 Umanite
100 Enor Pearl
135 Bismor

AG Mixture
 Faster projectiles
 Projectiles fall more slowly
Anti-gravity pellets suspended
in the sludge let the projectiles
fly further and faster.
7800 Credits
60 Croppa
105 Jadiz
140 Umanite

Volatile
Impact
Mixture
 Projectiles hit harder
 Shorter corrosive and slow
effects duration
 Decreased puddle lifetime
Special mixture increases
immediate projectile damage
at the cost of the long term
corrosive and slowdown
effects and puddle lifetime
as the volatile compound
evaporates much faster.
8500 Credits
75 Jadiz
100 Magnite
120 Bismor

Disperser
Compound
 Increased fragment count and
damage
 Decreased charged shot
damage
Charged shots break apart
into more fragments on
impact and each fragment
is more potent, however the
initial damage of the charged
projectile impact is reduced.
8800 Credits
135 Jadiz
100 Magnite
60 Umanite

Goo Bomber
Special
 Charge projectile drops
fragments as it flies
 Charge projectile does not
break into fragments on impact
 Decreased charge shot
damage
The addition of finely tuned
timed separation compounds
cause the charged shots to
leave a trail of sludge as they
fly through the air. However
the projectile depletes its
mass as it flies, dealing less
impact damage as fragments
separate and completely
expiring once all fragments
are dropped.
7450 Credits
140 Jadiz
65 Umanite
90 Enor Pearl

Sludge Blast
 Charged shot has a powerful
shotgun-like effect
 Longer reload time
 Less ammo
The charged shot cohesion is
disrupeted on firing, instantly
shooting out fragments in a
shotgun-like blast. While
spectacular the modifications
result in reduced magazine
size and ammo capacity by
an extented reload process.
8200 Credits
100 Jadiz
120 Magnite
60 Umanite
• Subata 120
Overclock
Effect
In Game Description
Price

Chain Hit
 WeakSpot hits ricochet into a
nearby enemy
Any shot that hits a weakspot
has a high chance to ricochet
into a nearby enemy.
7600 Credits
120 Croppa
100 Jadiz
65 Bismor

Homebrew
Powder
 80% to 140% damage output
pre shot
More damage on average
but it's a bit inconsistent.
7150 Credits
100 Croppa
70 Magnite
135 Bismor

Oversized
Magazine
 Significant increased in magazine
capacity
 Longer reload time
Custom magazine that can
fit a lot more ammo but it's
a bit unwieldy and takes
longer to reload.
9000 Credits
70 Croppa
110 Jadiz
130 Umanite

Automatic Fire
 Full auto
 Significantly faster rate of fire
 Increased base spread
 Stronger recoil
Fully automatic action,
watch out for the recoil.
7400 Credits
65 Croppa
120 Enor Pearl
95 Bismor

Explosive
Reload
 Micro-explosives trigger inside
targets on reload causing massive
damage
 Significantly less ammo
 Significantly lower magazine
capacity
Micro-explosives that
explode inside hit targets
when you reload. However
these fancy bullets come
at the cost of total ammo
and magazine capacity.
8100 Credits
65 Magnite
125 Umanite
95 Enor Pearl

Tranquilizer
Rounds
 Stun most targets for an extended
period of time
 Slower rate of fire
 Decreased magazine capacity
Part bullet, part syringe
these rounds are very
effective at stunning most
enemies.
7150 Credits
95 Croppa
135 Jadiz
75 Umanite
• Experimental Plasma Charger
Overclock
Effect
In Game Description
Price

Energy
Rerouting
 Faster charge rate
 More ammo
A masterwork of engineering
that improves charge speed
and energy efficiency without
affecting overall performance!
7300 Credits
100 Jadiz
65 Umanite
130 Bismor

Magnetic
Cooling Unit
 Slightly faster cooling rate
 Slower heat buildup when fully
charged
A high-tech solution to cleanly
improve the cooling rate. The
result is an increased number
of shots that can be fired before
overheating, a faster recovery
from an overheat and an
extended duration that a full
charge can be maintained.
8900 Credits
95 Croppa
80 Jadiz
125 Umanite

Heat Pipe
 Improved charged shot efficiency
 Faster charge rate
 Charged shots generate more heat
By channeling exhaust heat
back into the charge chamber
a shot can be charged faster
while using less energy.
Unfortunately this process
generates a lot more heat.
7450 Credits
95 Jadiz
125Umanite
60 Bismor

Heavy Hitter
 Increased normal shot damage
 Less ammo
 Normal shots generate more heat
Some extensive tweaking to
how the shots are prepared
can increase the pure damage
of the weapon but at the cost
of more heat per shot and a
reduced battery size.
8100 Credits
60 Magnite
105 Umanite
140 Bismor

Overcharger
 Large charged shot damage bonus
 Much larger AoE
 Increased charged shot ammo
consumption
 Slower cooling rate
Pushing the EPC to the limit
will give you a significant
increase in charge shot
damage and a boost in the
size of the explosion but at
the cost of thermal efficiency
and energy consumption.
7050 Credits
95 Croppa
60 Enor Pearl
120 Bismor

Persistent
Plasma
 Persistent damage area left behind
by charged shot explosions
 Decreased charged shot damage
By changing how the plasma
is layered within the charged
projectile a slow and
persistent discharge can be
achieved upon impact.
However this does reduce
the instant damage done.
8150 Credits
75 Croppa
130 Jadiz
95 Magnite
• Colette Wave Cooker
Overclock
Effect
In Game Description
Price

Liquid Cooling
System
 Improved cooling rate
 Faster overheat recovery
 Less heat per shot
Extremely efficient cooling
system that helps the weapon
generate slightly less heat,
makes it cool faster and will
spend less time jammed.
7400 Credits
65 Jadiz
95 Umanite
125 Bismor

Super Focus
Lens
 Close range damage
increased
A lens add-on that focuses the
microwaves significantly,
enhancing their damage output
for up to 4 meters.
7550 Credits
80 Croppa
105 Jadiz
130 Bismor

Diffusion Ray
 Microwaves penetrate
multiple enemies
 Enemy slowdown on hit
 Lower damage output
With some mechanical stress
to the heat generator the
microwaves can penetrate
deeper, being able to go
through several enemies at
once and slows them down.
However the stress takes its
toll on the generator and
decreases its damage output
slightly
8300 Credits
105 Croppa
130 Magnite
65 Umanite

Mega Power
Supply
 Faster rate of fire
 A lot more ammo
 Decreased cooling rate
 Slower overheat recovery
A bit on the larger side, but
with a few modications to the
weapon you can now use the
most powerful power source
R&D could smuggle back from
the black market. The extra
energy boosts rate of fire and
total ammo at the cost of a
lower cooldown and longer
unjam duration."
8100 Credits
95 Croppa
65 Magnite
140 Umanite

Blistering
Necrosis
 Chance to spawn weakpoints
on hit enemies
 More heat generated per shot
 Decreased cooling rate
Adding an experimental
electron tube makes the
microwaves generate more
heat, boiling the skin of
enemies in the shape of large
blisters. The blisters bypass
armor, enhances incoming
direct damage and hurts the
target when popped. The large
amounts of heat generated
comes at the price of a lower
cooldown rate.
7850 Credits
130 Croppa
100 Magnite
70 Bismor

Gamma
Contamination
 Chance to radiate enemies
 Less ammo and damage
 Significantly smaller AoE
Installing a lens of uranium
glass cranks the radioactivity
of your microwaves to 11. Hit
targets have a chance to be
contaminated with radiation,
suffering damage and emitting
harmful radioactive waves to
nearby enemies. The small size
of the lens reduces microwave
impact radius and damage,
while the amount of power
required reduces total ammo.
8350 Credits
80 Magnite
130 Enor Pearl
100 Bismor
Engineer
Cost for all overclock modules for each weapon
"Warthog" Auto 210
"Stubby" Voltaic SMG
Overclocks: 5

 Credits: 38250
 Croppa: 350
 Magnite: 255
 Enor Pearl: 185
 Umanite: 215
 Bismor: 225
 Jadiz: 240
Overclocks: 6

 Credits: 50750
 Croppa: 330
 Magnite: 140
 Enor Pearl: 270
 Umanite: 195
 Bismor: 420
 Jadiz: 420
LOK-1 Smart Rifle
Deepcore 40mm PGL
Overclocks: 6

 Credits: 50200
 Croppa: 450
 Magnite: 535
 Enor Pearl: 220
 Umanite: 275
 Bismor: 60
 Jadiz: 235
Overclocks: 6

 Credits: 50000
 Croppa: 90
 Magnite: 355
 Enor Pearl: 455
 Umanite: 325
 Bismor: 490
 Jadiz: 70
Breach Cutter
Shard Diffractor
Overclocks: 7

 Credits: 56550
 Croppa: 365
 Magnite: 485
 Enor Pearl: 180
 Umanite: 335
 Bismor: 465
 Jadiz: 310
Overclocks: 6

 Credits: 47050
 Croppa: 340
 Magnite: 400
 Enor Pearl: 230
 Umanite: 100
 Bismor: 275
 Jadiz: 420
• "Warthog" Auto 210
Overclock
Effect
In Game Description
Price

Stunner
 Stun can occur on all body parts
 Bonus damage to stunned creatures
Heavier rounds allow for
Stun chance on all body
parts, not just weakpoints.
Shooting already stunned
enemies with this overclock
will deal extra damage.
7350 Credits
135 Jadiz
60 Magnite
100 Bismor

Light-Weight
Magazines
 More ammo
 Faster reload
It's amazing how much
material can be removed
without affecting anything
and lighter magazines means
more magazines and faster
reloading.
7250 Credits
125 Croppa
105 Magnite
60 Umanite

Magnetic
Pellet
Alignment
 Significantly reduded base spread
 Weakpoint damage bonus increased
 Slower rate of fire
Electromagnets in the
chamber greatly reduces
shot spread and increases
weakpoint damage at the
cost of a slower rate of fire.
7900 Credits
105 Jadiz
75 Umanite
120 Enor Pearl

Cycle Overload
 Significantly faster rate of fire
 Greater damage
 Increased base spread
 Longer reload time
Heavy modification to the
chamber greatly increases
the maximum rate of fire and
increases raw damage but
reduces the weapon's
accuracy and reload speed
as a consequence.
8050 Credits
100 Croppa
80 Umanite
125 Bismor

Mini Shells
 Significantly increased magazine
and ammo capacity
 Less recoil
 Can`t stun targets
 Lower damage output
Smaller shells designed
around a new charge type
reduce recoil and increase
overall ammo and magazine
capacity at the cost of raw
damage.
7700 Credits
125 Croppa
90 Magnite
65 Enor Pearl
• "Stubby" Voltaic SMG
Overclock
Effect
In Game Description
Price

Super-Slim
Rounds
 Expanded magazine capacity
 Reduced base spread
Same power but in a smaller
package giving slightly better
accuracy and letting you fit a
few more rounds in each
magazine.
8550 Credits
130 Croppa
75 Enor Pearl
90 Bismor

Well Oiled
Machine
 Faster rate of fire
 Faster reload
When you need a little more
sustained damage.
8400 Credits
65 Croppa
95 Jadiz
140 Magnite

EM Refire
Booster
 Significantly faster rate of fire
 Bonus electrical damage
 Increased base spread
Use the electron circuit of the
SMG to boost its fire rate and
damage but the accuracy
suffers as a result.
8300 Credits
135 Jadiz
90 Enor Pearl
60 Bismor

Light-Weight
Rounds
 A lot more ammo
 Slower rate of fire
 Small decrease in damage
They don't hit quite as hard,
and can't handle fast fire rates
but you sure can carry a lot
more of them!
8700 Credits
65 Jadiz
135 Umanite
90 Bismor

Turret Arc
 Shoot your turrets to use them
as nodes in an electric arc
 Significantly less ammo
 Slower rate of fire
Use the gemini turrets as
nodes in an electric arc. Zap!
The downside is less ammo
and a slower rate of fire.
8350 Credits
135 Croppa
60 Umanite
100 Bismor

Turret EM
Discharge
 Shoot a turret to trigger a large
electrical discharg
 Lower damage output
 Slightly lower magazine capacity
Shoot a turret to turn it into
the epicenter of an electric
explosion! The bullet
modifications unfortunately
also lower the direct damage
and electrocution chance.
8450 Credits
125 Jadiz
105 Enor Pearl
80 Bismor
• LOK-1 Smart Rifle
Overclock
Effect
In Game Description
Price

Eraser
 More target locks
 Expanded magazine capacity
Clean up the caves with an
extended magazine
combined with the ability to
acquire more locks.
8000 Credits
135 Croppa
70 Magnite
90 Enor Pearl

Armor Break
Module
 More damage against armor
when all locks are engaged
Shots do extra damage
against armor when all
locks are engaged.
7850 Credits
125 Croppa
90 Magnite
80 Umanite

Explosive
Chemical
Rounds
 The last shot triggers an
explosion in enemies with more
than 3 locks
 Lower damage output
 Less ammo
Every enemy with 3 locks
triggers an explosion on the
last shot.
8500 Credits
65 Croppa
130 Jadiz
95 Magnite

Seeker Rounds
 Locked shots always hit their
target and ignore armor
 Maintain locks at wider angles
 Slower burst RoF
 Longer reload time
Locked shots will always hit
their target even finding their
way around heavy armor and
the system can maintain locks
at more extreme angles.
However the extra processing
load reduces the rate of fire for
locked shots and more care
must be taken when reloading
the advanced rounds.
8150 Credits
135 Magnite
95 Umanite
60 Bismor

Executioner
 Significant weakpoint damage
increase when all locks
are engaged
 Very fast lock aquisition
 Reduced maximum
simultaneous locks
 Reduced magazine and ammo
capacity
Tweaks to the firecontrol
mechanism and camera
software bring lightning fast
lock acquisition and more
weakspot damage when all
locks are used, However the
max number of locks is
reduced as is the magazine
and total ammo capacity.
8750 Credits
105 Jadiz
65 Magnite
130 Enor Pearl

Neuro-Lasso
 Locked-on targets get slowed
 Slower target aquisition
 Limited lock duration
 Reduced maximum
simultaneous locks
Slow down enemies by
locking on to them, the more
locks the slower an enemy
gets! The down side is a
slower lock-on rate and the
locks can only be maintained
for a short time before the
system resets.
8950 Credits
125 Croppa
80 Magnite
100 Umanite
• Deepcore 40mm PGL
Overclock
Effect
In Game Description
Price

Clean Sweep
 Slightly larger AoE
 A bit more AoE damage
Increases the explosion
radius and damage without
any unwanted effects.
8100 Credits
135 Umanite
70 Enor Pearl
105 Bismor

Pack Rat
 More ammo
You found a way to pack
away two more rounds
somewhere.
7950 Credits
120 Magnite
105 Enor Pearl
80 Bismor

Compact
Rounds
 A lot of ammo
 Slightly smaller AoE
 Small decrease in damage
Smaller and lighter rounds
means more rounds in the
pocket at the cost of the
explosion's effective radius
and damage.
7900 Credits
70 Umanite
100 Enor Pearl
120 Bismor

RJ250
Compound
 Ride the blast wave from
your weapon to greater heights
 A lot more ammo
 Lower damage output
Use explosions to launch
yourself and your teammates
into the air.
8800 Credits
120 Umanite
110 Enor Pearl
65 Bismor

Fat Boy
 Shot mini nuclear warheads that
do massive damage in large area
 Very little ammo
 Low projectile velocity and range
Big and deadly and dirty. Too
bad plutonium is so heavy
that you can only take a few
rounds with you. And remember
to take care with the fallout.
8300 Credits
105 Magnite
70 Enor Pearl
120 Bismor

Hyper
Propellant
 Super-fast projectile that can do
serious damage to a single target
 Significantly smaller AoE
 Less ammo
New super-high velocity
projectiles trade explosive
range for raw damage in a
tight area. The increased
weight of the rounds also
limits how many you can carry.
8950 Credits
90 Croppa
70 Jadiz
130 Magnite
• Breach Cutter
Overclock
Effect
In Game Description
Price

Light-Weight
Cases
 More ammo
 Faster reload
Bring more ammo with you and
slam those cases in faster!
8700 Credits
100 Croppa
80 Jadiz
130 Bismor

Roll Control
 Rolling projectile, release fire
button to lock in position
A few tweaks to the launcher
cause it to add roll to the
projectile after it is ejected
thus covering a larger area as it
travels. Holding down the
trigger as the line leaves the
gun activates a remote
connection which on the release
of the trigger cause the line to
stop rolling letting you lock its
orientation.
8150 Credits
95 Croppa
80 Magnite
135 Umanite

Stronger
Plasma Current
 Small damage boost
 Extended projectile lifetime
By improving the node's
efficiency you can up the
raw damage without too
much fuss and it lasts a
bit longer too!
8650 Credits
100 Croppa
140 Jadiz
75 Magnite

Return to
Sender
 Release fire button to reverse the
projectile`s movement
 Less ammo
Holding down the trigger after
the line leaves the gun
activates a remote connection
which on the release of the
trigger causes the line to
change direction and move
back towards the gun.
7950 Credits
80 Umanite
100 Enor Pearl
140 Bismor

High Voltage
Crossover
 Electrocute targets
 Decreased magazine capacity
By passing an electric current
through the plasma, the beam
electrocutes anything it touches
but the bulky hardware limits
magazine capacity.
8250 Credits
100 Magnite
80 Enor Pearl
120 Bismor

Spinning
Death
 Beam spins and advances slowly,
continuously dealing damage
 Extended beam lifetime and width
 Lower beam DPS
 Very low ammo and magazine
capacity
These modified plasma nodes
convert most of the forward
momentum into angular
momentum stretching out the
beam and continuously doing
damage to the immediate area
where it was launched. The
nodes run for a longer duration
but deal less damage every
second. Due to the weight both
magazine and total capacity is
greatly reduced.
7300 Credits
95 Magnite
120 Umanite
75 Bismor

Inferno
 Ignite most enemies in one pass
 Lower damage output
 Less damage to armor
Turn your Breach Cutter into
a tool of burning death and
destruction at the cost of
ammo, and armor breaking.
As a bonus the extreme
internal heating keeps the
targets burning for an
extended period.
7550 Credits
70 Croppa
90 Jadiz
135 Magnite
• Shard Diffractor
Overclock
Effect
In Game Description
Price

Efficiency
Tweaks
 Small increase in ammo
 Increased charge capacity
Careful tweaking has resuted
in greater charge capacity as
well as an increase in total
capacity.
7650 Credits
120 Croppa
90 Jadiz
70 Magnite

Automated
Beam
Controller
 Improved discharge and
recharge rates
 A lot more ammo
 Beam continues firing until
capacitor is fully discharged
 Reduced charge capacity
Removing manual control and
automating the fire sequence
improves speed of opperation
and allows for a significant
expantion of the total battery
capacity. However the charge
capacity had to be reduced to
prevent overheating. Manually
interrupting the beam stresses
the capasitor, resulting in a
loss of some of the remaining
charge.
8050 Credits
130 Jadiz
65 Magnite
90 Bismor

Feedback Loop
 AoE damage and range
increases over the duration
of the beam
 Less ammo
Heavy modifications to the
weapon keeps excess energy
within the beam, increasing the
radius and damage of the area
of effect while the beam is fired.
However the changes leave
little room for the battery,
reducing the maximum energy
capacity of the weapon.
7200 Credits
65 Magnite
100 Umanite
125 Enor Pearl

Volatile
Impact Reactor
 Beam turns terrain into
magma on impact
 Smaller AoE
 Reduced charge capacity
A mixture of high energy and
atomic frequency tuning lets
you temporarily turn dirt and
rock into magma, damaging
and potentially igniting any
enemy that walks across it.
8300 Credits
125 Magnite
105 Enor Pearl
65 Bismor

Plastcrete
Catalyst
 Shooting platforms doubles
AoE range and damage
 Uninterrupted impact with
plastcrete triggers an explosion
 Slower charge rate
 Small reduction in ammo
The beam has been finely
tuned to violently react with
plascrete platforms,
increasing AoE damage and
range. If the beam is held long
enough the reaction becomes
unstable causing a significant
explosion at the impact point.
The tweaks come with a limited
charge rate to avoid frying the
circuits and both the charge
capacity and total capacity are
reduced.
7950 Credits
110 Croppa
125 Jadiz
75 Magnite

Overdrive
Booster
 Significant DPS increase
while boosting
 Can't move while boosting
 Longer recharge after boosting
 Boosted beam continues firing
untill capacitor is fully discharged
Drastically increase the energy
throughput by pressing the
reload button while a beam is
firing. Unfortunately maintaining
control requires that you stand
still while firing a boosted beam
and the weapon cannot stop
firing while boosted until the
capacitor is fully discharged.
Manually interrupting the beam
stresses the capasitor, resulting
in the loss of some of the
remaining charge.
7900 Credits
110 Croppa
75 Jadiz
120 Bismor
Gunner
Cost for all overclock modules for each weapon
"Lead Storm" Powered Minigun
"Thunderhead" Heavy Autocannon
Overclocks: 7

Credits: 56300
Croppa: 375
Magnite: 635
Enor Pearl: 360
Umanite: 215
Bismor: 330
Jadiz: 195
Overclocks: 6

Credits: 46650
Croppa: 625
Magnite: 505
Enor Pearl: 70
Umanite: 150
Bismor: 125
Jadiz: 320
"Hurricane" Guided Rocket System
"Bulldog" Heavy Revolver
Overclocks: 7

Credits: 55050
Croppa: 430
Magnite: 130
Enor Pearl: 235
Umanite: 530
Bismor: 325
Jadiz: 510
Overclocks: 6

Credits: 45800
Croppa: 430
Magnite: 570
Enor Pearl: 325
Umanite: 140
Bismor: 120
Jadiz: 220
BRT7 Burst Fire Gun
ArmsKore Coil Gun
Overclocks: 7

Credits: 54850
Croppa: 140
Magnite: 680
Enor Pearl: 255
Umanite: 330
Bismor: 325
Jadiz: 420
Overclocks: 6

Credits: 49050
Croppa: 250
Magnite: 480
Enor Pearl: 300
Umanite: 0
Bismor: 285
Jadiz: 465
• "Lead Storm" Powered Minigun
Overclock
Effect
In Game Description
Price

A Little More
Oomph!
 Small damage boost
 Faster spinup
Get the most out of each
shot without compromising
any of the gun's systems.
8700 Credits
95 Magnite
75 Umanite
120 Bismor

Thinned
Drum Walls
 More ammo
 Improved cooling rate
Stuff more bullets into the
ammo drum by thinning the
material in non-critical areas.
7650 Credits
75 Croppa
95 Jadiz
125 Enor Pearl

Burning Hell
 Burn anything infront of your gun
 Weapon overheats faster
Turn the area just infront of
the minigun into an even
worse place by venting all
the combustion gasses
forward. However, it does
overheat rather quickly.
8700 Credits
110 Croppa
140 Magnite
65 Umanite

Compact Feed
Mechanism
 A lot more ammo
 Slower rate of fire
More space left for ammo
at the cost of a reduced
rate of fire.
7450 Credits
95 Croppa
130 Magnite
70 Bismor

Exhaust
Vectoring
 Greater damage
 Increased base spread
Increases damage at a cost
to accuracy.
7400 Credits
95 Croppa
65 Magnite
140 Bismor

Bullet Hell
 Bullets ricochet into nearby targets
 Significant decrease in damage
 Increased base spread
Special bullets that ricochet
off all surfaces and even
enemies going on to hit
nearby targets. However
they deal less damage
and are less accurate
overall.
7600 Credits
140 Magnite
75 Umanite
105 Enor Pearl

Lead Storm
 Huge increase in damage
 Can`t move while shooting
 Huge penalty to stun chance and
duration
Pushing things to the limit this
overclock greatly increases
damage output at the cost of
consistently stunning targets
and the kickback makes it
almost impossible to move.
8800 Credits
100 Jadiz
65 Magnite
130 Enor Pearl
• "Thunderhead" Heavy Autocannon
Overclock
Effect
In Game Description
Price

Composite
Drums
 More ammo
 Faster reload
Lighter weight materials
means you can carry even
more ammo!
7850 Credits
135 Croppa
105 Magnite
70 Enor Pearl

Splintering
Shells
 Slightly larger AoE
 A bit more AoE damage
Specially designed shells
splinter into smaller pieces
increasing the splash
damage range.
7300 Credits
95 Croppa
125 Jadiz
65 Magnite

Carpet
Bomber
 Much larger AoE
 Significant boost in AoE damage
 Significantly less direct damage
A few tweaks here and there
and the autocannon can now
shoot HE rounds! Direct
damage is lower but the
increased splash damage
and range lets you saturate
an area like no other weapon
can.
7350 Credits
120 Croppa
105 Magnite
70 Umanite

Combat
Mobility
 Smaller movement penalty while
shooting
 Reduced base spread
 Reach the max rate of fire faste
 Decreased magazine capacity
Fancy custom ammo drums
improve weapon balance
making it more accurate and
easier to handle on the move
while the improved feed motor
increases the speed with
which the max fire rate is
reached. All this however
comes at the cost of
magazine capacity.
7650 Credits
70 Croppa
120 Jadiz
95 Magnite

Big Bertha
 Huge increased in damage
 Reduced base spread
 Reduced magazine and ammo
capacity
 Slower rate of fire
Extensive tweaks give a huge
bump in raw damage at the
cost of ammo capacity and
fire rate.
8400 Credits
105 Croppa
80 Umanite
125 Bismor

Neurotoxin
Payload
 Poison enemies within splash
damage range
 Much larger AoE
 Lower damage output
Channel your inner war criminal
by mixing some neurotoxin into
the explosive compound. The
rounds deal less direct damage
and splash damage, but affected
bugs move slower and take lots
of damage over time.
8100 Credits
100 Croppa
75 Jadiz
135 Magnite
• "Hurricane" Guided Rocket System
Overclock
Effect
In Game Description
Price

Manual
Guidance
Cutoff
 Releasing the trigger cuts off
the guidance system
 Smaller movement penalty
while shooting
New guidance system that
disables missile guidance
when the trigger is released.
It's also lighter so the missiles
can reach a higher top speed!
7050 Credits
105 Jadiz
130 Umanite
75 Bismor

Overtuned
Feed
Mechanism
 Faster rate of fire
 Increased projectile max
speed
With some slight tinkering,
both your weapon and
projectiles are faster.
8950 Credits
65 Croppa
105 Jadiz
130 Magnite

Fragmentation
Missiles
 Slightly larger AoE
 A bit more AoE damage
With a thicker casing your
missiles spread more
fragments at higher speeds,
increasing AoE efficiency
7150 Credits
135 Croppa
60 Jadiz
100 Bismor

Plasma
Burster
Missiles
 Missiles penetrate enemies
 Increased missile
maneuverability
 Lower damage output
 Less ammo
Turn the battlefield into a
plasma apocalypse with
these penetrating multi-burst
missiles! They fly slower,
don't hit as hard, and there
is a limit to how many can
be controlled at one time,
but in the right hands even
a single missile can do a lot
of damage.
8500 Credits
105 Croppa
140 Umanite
80 Enor Pearl

Minelayer
System
 Plant powerful mines on
impact with terrain
 Mines deal signifacantly more
damage in a large radius
 No Missile Guidance
 Small reduction in ammo
When your missiles hit the
ground they are planted as
mines that explode when
damaged or if enemies
are in close proximity.
Keep in mind that the new
warheads do not have
guidance. The total ammo
capacity is also reduced.
7500 Credits
125 Croppa
90 Enor Pearl
80 Bismor

Jet Fuel
Homebrew
 Instant acceleration and
higher top speed
 Significant direct damage increase
 Reduced explosion damage
and range
 Reduced magazine and ammo
capacity
Grandpa's recipe. Highly
unstable and heavy, but
works like a charm! Your
missiles get a much higher
top speed and reach it
instantly. The extra energy
greatly improves direct
damage but all that extra
fuel reduces the missile
payload capacity. Due to
the extra weight both
magazine and total ammo
capacity are also reduced.
7250 Credits
130 Jadiz
130 Umanite
70 Bismor

Salvo Module
 Fire up to 9 missiles
simultaneously
 Extra damage for each loaded
missile
 Salvo missiles cannot be
guided
Enables your weapon to
load up to 9 missiles and
launch them at once! As
an added bonus the
overloaded exhaust ports
increase missile velocity
and boost damage based
on how many missiles are
in the salvo. However the
missiles in the salvo cannot
be guided.
8650 Credits
110 Jadiz
130 Umanite
65 Enor Pearl
• "Bulldog" Heavy Revolver
Overclock
Effect
In Game Description
Price

Chain Hit
 Weakspot hits ricochet into a nearby
enemy
Any shot that hits a
weakspot has a chance
to ricochet into a nearby
enemy.
7300 Credits
110 Jadiz
120 Magnite
80 Enor Pearl

Homebrew
Powder
 Max 200% damage
 Min 75% damage
More damage on average
but it's a bit inconsistent.
7350 Credits
135 Croppa
70 Magnite
105 Enor Pearl

Volatile
Bullets
 Deal massive fire damage to burning
targets
 Significantly less direct damage
Fuel on the fire! These
rounds are extremely
effective against burning
targets but at the cost of
direct damage dealt to
unaffected creatures.
7350 Credits
130 Croppa
110 Jadiz
60 Magnite

Six Shooter
 Six-round cylinder with a faster rate
of fire
 More ammo
 Increased base spread
 Longer reload time
An updated casing profile
lets you squeeze 2 more
rounds into the cylinder
and take a few more rounds
with you, but all that filling
and drilling has compromised
the accuracy of the weapon
and it takes longer to reload.
7750 Credits
60 Croppa
100 Magnite
120 Bismor

Elephant
Rounds
 Large increase in damage and
accuracy
 Large increase in recoil and spread
per shot
 Significantly less ammo
 Three-round cylinder with a slower
reload
Heavy tweaking has made
it possible to use modified
autocannon rounds in the
revolver! The damage is
crazy but so is the recoil
and you can't carry as
many rounds. Also, only
3 rounds fit in the gun and
reload time is a bit slower
but base accuracy is
improved.
7300 Credits
90 Magnite
65 Umanite
140 Enor Pearl

Magic Bullets
 Bullets ricochet off surfaces into
nearby targets
 More ammo
 Significant decrease in damage
Smaller, bouncy bullets
ricochet off hard surfaces,
hitting nearby enemies like
magic! Overall, the damage
of the weapon is reduced,
but you can carry a few
more rounds due to their
compact size.
8750 Credits
105 Croppa
130 Magnite
75 Umanite
• BRT7 Burst Fire Gun
Overclock
Effect
In Game Description
Price

Composite
Casings
 More ammo
 Shorter delay between bursts
Lighter rounds that permit
a shorter delay between
bursts and you can carry
a few more of them as well.
What's not to like?
7950 Credits
140 Croppa
100 Magnite
75 Enor Pearl

Full Chamber
Seal
 Small daamage boost
 Faster reload
Meticulous sealing lets you
get a bit more power out of
each round and the
attention to detail improves
how easily the magazine
slots in.
7850 Credits
75 Jadiz
110 Magnite
120 Bismor

Compact Mags
 A lot more ammo
 Longer delay between bursts
 Longer reload time
You can carry even more
ammo but the rate of fire
needs to be toned back to
avoid a jam and please take
more care while reloading.
7350 Credits
75 Jadiz
135 Magnite
105 Umanite

Experimental
Rounds
 Significant damage boost
 Decreased magazine capacity
 Less ammo
A new shape to the bullet
delivers a lot more damage
but it's odd size means fewer
rounds in the clip and a bit
less ammo overall.
8550 Credits
75 Jadiz
130 Magnite
100 Enor Pearl

Electro
Minelets
 Bullets convert into electro
minelets upon hitting the ground
 Small decreased in damage
 Decreased magazine capacity
After impacting terrain, these
high-tech bullets convert in
to electro-minelets that will
electrocute anything
unfortunate enough to come
close. However they don't
last forever and the rounds
themselves take more space
in the clip and deal less
direct damage.
7450 Credits
95 Jadiz
120 Umanite
80 Enor Pearl

Micro
Flechettes
 Huge increase in ammo
 Massive increase in magazine
capacity
 Decreased recoil and spread
per shot
 Significant decrease in damage
Convert the BRT to fire small
flechettes instead of slugs.
Increases overall ammo and
magazine size as well as
reducing recoil but at the
cost of raw damage.
7650 Credits
100 Jadiz
130 Magnite
80 Bismor

Lead Spray
 Significant damage boost
 Increased base spread
It ain't pretty but this
overclock will tear apart
anything that gets close,
though it gets a bit iffy at
range.
8050 Credits
75 Magnite
105 Umanite
125 Bismor
• ArmsKore Coil Gun
Overclock
Effect
In Game Description
Price

Re-atomizer
 Spread target ailments to
enemies behind them
A charge so powerful it
splits and rebinds atoms in
hit enemies, spreading
ailments to other targets
behind them. The amount
of power required slows
down the reload process
significantly.
7750 Credits
65 Jadiz
135 Magnite
90 Bismor

Ultra-Magnetic
Coils
 Longer trail duration
 Bigger trail radius
Extremely magnetic coils
able to store more energy.
The extra energy increases
the radius and duration of
the trail left behind by the
projectile.
7900 Credits
70 Jadiz
110 Magnite
125 Enor Pearl

Backfeeding
Module
 More ammo
 Small decrease in damage
The electrical flow is
reversed by adding a tiny
module onto the battery,
increasing the amount of
power it can store.
Unfortunately the reversed
flow causes less energy to
spin the coil, resulting in
less damage.
8100 Credits
105 Jadiz
70 Magnite
125 Bismor

The Mole
 Damage bonus for every
terrain pierced
 Greater penetrability
 Slower charge rate
R&D are proud of this one.
A bullet that uses the traction
from impacting with terrain to
generate energy, making it
travel further and do more
damage. The extra energy
required to fire The Mole
comes with the cost of
charge speed.
8100 Credits
125 Jadiz
70 Magnite
95 Enor Pearl

Hellfire
 Trail ignites enemies
 Increased trail radius
 Reduced ammo and slower
charge rate
 Shorter trail duration
By using a highly volatile
injection fuel the trail radius
greatly increases and at full
charge pushes the
temperature changes so
high it heats up anything in
it. The huge amounts of
energy required reduces
charge time and battery
capacity.
8700 Credits
125 Croppa
100 Jadiz
80 Enor Pearl

Triple-Tech
Chambers
 Fire of residue energy up to
two times after shooting
 Longer reaload time
 Slower charge rate
 Stronger recoil
Prototype chamber tech that
allows the weapon to fire off
residual energy up to two
timesin quick succession
after shooting, at half the
cost and damage of a
normal shot. The extra shots
don't penetrate and the heavy
modifications take a toll on the
energy flow, reducing charge
rate and reload speed.
8500 Credits
125 Croppa
95 Magnite
70 Bismor
Scout
Cost for all overclock modules for each weapon
Deepcore GK2
M1000 Classic
Overclocks: 7

 Credits: 55200
 Croppa: 200
 Magnite: 360
 Enor Pearl: 325
 Umanite: 300
 Bismor: 510
 Jadiz: 370
Overclocks: 6

 Credits: 49950
 Croppa: 355
 Magnite: 215
 Enor Pearl: 290
 Umanite: 290
 Bismor: 315
 Jadiz: 325
DRAK-25 Plasma Carbine
Jury-Rigged Boomstick
Overclocks: 7

 Credits: 55800
 Croppa: 220
 Magnite: 105
 Enor Pearl: 185
 Umanite: 430
 Bismor: 640
 Jadiz: 535
Overclocks: 6

 Credits: 47900
 Croppa: 225
 Magnite: 65
 Enor Pearl: 450
 Umanite: 325
 Bismor: 355
 Jadiz: 360
Zhukov NUK17
Nishanka Boltshark X-80
Overclocks: 5

 Credits: 38800
 Croppa: 240
 Magnite: 325
 Enor Pearl: 210
 Umanite: 185
 Bismor: 225
 Jadiz: 310
Overclocks: 6

 Credits: 46800
 Croppa: 435
 Magnite: 540
 Enor Pearl: 0
 Umanite: 345
 Bismor: 130
 Jadiz: 285
• Deepcore GK2
Overclock
Effect
In Game Description
Price

Compact
Ammo
 Expanded magazine capacity
 Less recoil
Stuff a few more of these
compact rounds into each
magazine and they have a
bit less recoil as well.
7250 Credits
105 Jadiz
80 Enor Pearl
125 Bismor

Gas Rerouting
 Faster reload
 Faster rate of fire
Increases the weapon's
rate of fire without affecting
performance and helps with
magazine ejection as well.
7800 Credits
60 Croppa
125 Jadiz
105 Magnite

Homebrew
Powder
 80% to 140% damage output
per shot
More damage on average
but it's a bit inconsistent.
8100 Credits
140 Jadiz
65 Umanite
95 Bismor

Overclocked
Firing
Mechanism
 Significantly faster rate of fire
 Stronger recoil
More bullets faster and it
kicks like a mule.
7950 Credits
65 Magnite
120 Enor Pearl
95 Bismor

Bullets of
Mercy
 Deal bonus damage to
burning, stunned, electrocuted,
frozen, or poisoned targest
 Slightly lower magazine
capacity
Deal bonus damage to
burning, stunned,
electrocuted, frozen, or
poisoned targets.
8100 Credits
80 Croppa
125 Magnite
90 Bismor

AI Stability
Engine
 No recoil and a very fast
spread recovery
 Increased weakpoint damage
 Lower damage output
 Slower rate of fire
It's like it knows what you
are going to do before
you do it, compensating
for all recoil and bullet
spread. The system
requires a lower rate of
fire and the fin-stabilized
rounds do less direct
damage but give a bonus
to weakpoint hits.
8250 Credits
60 Croppa
100 Umanite
125 Enor Pearl

Electrifying
Reload
 Electrocute previously hit
targets on reload
 Less ammo
 Slightly lower magazine
capacity
Embedded capacitors
electrocute targets from
the inside when you reload.
However all that tech
reduces the raw damage
of the bullets and takes up
some space in the
magazines.
7750 Credits
65 Magnite
135 Umanite
105 Bismor
• M1000 Classic
Overclock
Effect
In Game Description
Price

Hoverclock
 Movement slows down while
using focus mode in the air
Your movement slows down
for a few seconds while
using focus mode in the air.
7350 Credits
135 Croppa
65 Jadiz
105 Bismor

Minimal Clips
 Expanded magazine capacity
 Faster reload
Increase clip capacity and
speed up reloads by getting
rid of dead weight on the
clips.
8200 Credits
130 Jadiz
75 Magnite
95 Enor Pearl

Active Stability
System
 No movement penalty while in
focus mode
 Faster focus speed
 Longer reload time
Focus faster and without
slowing down but all that
fancy tech limits how
quickly you can reload.
8150 Credits
70 Magnite
135 Umanite
90 Bismor

Hipster
 Much faster spread recovery
 A lot more ammo
 Lower damage output
A less powerful round
together with a rebalancing
of weight distribution,
enlarged vents and a
reshaped grip result in a
rifle that is more controllable
when hip-firing in quick
succession but at the cost
of pure damage output. As
an added bonus you can
carry more of the new
ammunition.
8900 Credits
125 Croppa
80 Umanite
105 Enor Pearl

Electrocuting
Focus Shots
 Electrocuter target with a
focused shot
 Decreased focus shot damage
bonus
Embedded capacitors in a
copper core carry the
electric charge from the EM
coils used for focus shots
and will electrocute the target
at the cost of a reduced focus
shot damage bonus.
8850 Credits
95 Croppa
75 Umanite
120 Bismor

Supercooling
Chamber
 Massive focus damage bonus
 Significantly less ammo
 Can`t move while focusing
 Slower focus speed
Take the M1000'S focus
mode to the extreme by
supercooling the rounds
before firing to improve their
acceleration through the coils,
but the extra coolant in the
clips limits how much ammo
you can bring.
8500 Credits
130 Jadiz
70 Magnite
90 Enor Pearl
• DRAK-25 Plasma Carbine
Overclock
Effect
In Game Description
Price

Aggressive
Venting
 Burn AoE on overheat
 Faster overheat recovery
Directional vents burn
everything around you
and send enemies running
when the weapon overheats.
They also reduce the
overheat recovery time.
8000 Credits
95 Croppa
80 Enor Pearl
130 Bismor

Thermal
Liquid
Coolant
 Improved cooling rate
 Less heat generated per shot
With a liquid coolant fitted to
the weapons thermal system
it transfers heat more
efficiently, accelerating its
cooling rate and reducing
heat per shot.
8100 Credits
130 Umanite
105 Enor Pearl
75 Bismor

Impact
Deflection
 Projectiles are bouncy
 Slower rate of fire
Tinkering with the particle
density makes your
projectiles react on impact
with armor and surfaces,
making them bounce up to
2 times! However the rate
of fire needs to be reduced
to keep the gun from
exploding in your hands.
7950 Credits
60 Croppa
140 Jadiz
105 Umanite

Rewiring Mod
 Cooldown after overheating
returns ammo
 Slower overheat recovery
 Significantly less ammo
By rewiring the thermal
systems into a secondary
cell and connecting it to the
primary battery, your
weapon can convert the
energy from overheating
into ammo. However this
reduces the maximum
capacity of the primary
battery significantly.
8200 Credits
65 Croppa
110 Jadiz
130 Bismor

Overtuned
Particle
Accelerator
 Significant damage boost
 Increased base spread
 More heat generated per shot
 Less ammo
The particle accelerator has
been tuned way over safety
standards to push the
damage output to the limit!
The modifications comes
with a price to overall stability
of the weapon and increased
heat generation.
7200 Credits
65 Jadiz
120 Umanite
100 Bismor

Shield Battery
Booster
 Significant increase to
damage and velocity at full
shield
 Small increase in fire rate and
battery capacity
 More heat generated per shot
untile cooled down
 Overheating collapses shield
Plugging your shield directly
into the weapon battery
boosts the plasma feed and
density significantly while at
full shield and improves total
ammo and rate of fire at all
times. However the extra
energy generates more heat
and overheating the weapon
will short circuit your shield.
8850 Credits
120 Jadiz
105 Magnite
65 Bismor

Thermal
Exhaust
Feedback
 Adds 5 fire damage and heat
to projectiles for every 10
heat generated over 50%
 Normal shots generate more
heat
 Longer overheat duration
Feeding the thermal exhaust
back into the system transfers
the heat generated after a
50% threshold to the plasma,
making it increasingly hot.
The modifications means
more heat generated and it
takes longer to get rid of
during overheat.
7500 Credits
100 Jadiz
75 Umanite
140 Bismor
• Jury-Rigged Boomstick
Overclock
Effect
In Game Description
Price

Compact
Shells
 More ammo
 Faster reload
You can carry a few more
of these compact shells in
your pockets and they are
a bit faster to reload with.
8550 Credits
100 Jadiz
65 Magnite
120 Umanite

Double Barrel
 Unload both barrels at once
 Small damage boost
Unload both barrels at once,
no regrets.
7950 Credits
100 Croppa
125 Umanite
75 Enor Pearl

Special
Powder
 Propel yourself in the air
using the blast from your shotgun
Less like gunpowder and
more like rocketfuel, this
mixture gives a hell of a
kick that you can use to
get places.
7050 Credits
125 Croppa
65 Enor Pearl
95 Bismor

Stuffed Shells
 More pellets in each shell
 Small damage boost
With a bit of patience and
some luck you can get
one more pellet and a few
more grains of powder
into each shell without
affecting the gun's
performance or losing an
eye in the process.
7850 Credits
80 Umanite
135 Enor Pearl
100 Bismor

Shaped Shells
 Reduced base spread
 Small reduction in ammo
Specially shaped shells
result in a tighter shot,
but you can't carry quite
as many of them.
7700 Credits
135 Jadiz
70 Enor Pearl
95 Bismor

Jumbo Shells
 Huge increase in damage
 Significantly less ammo
 Longer reload time
These large shells pack
a lot more charge for a big
increase in damage but
they also take up more
space so total ammo is
limited.
8800 Credits
125 Jadiz
105 Enor Pearl
65 Bismor
• Zhukov NUK17
Overclock
Effect
In Game Description
Price

Minimal
Magazines
 Faster reload
 Faster rate of fire
By filling away unnecessary
material from the magazines
you've made them lighter,
and that means they pop out
faster when reloading. Also
the rounds can move more
freely increasing the max
rate of fire slightly.
8450 Credits
100 Croppa
70 Jadiz
130 Bismor

Custom
Casings
 Significant increase in
magazine capacity
 Slower rate of fire
Fit more of these custom
rounds in each magazine
but at small reduction in
the rate of fire.
7700 Credits
75 Croppa
140 Enor Pearl
95 Bismor

Cryo Minelets
 Bullets convert into cryo
minelets upon hitting the ground
 Small decrease in damage
 Decreased magazine capacity
After impacting terrain, these
high-tech bullets convert into
cryo-minelets that will
super-cool anything that comes
close. However they don't last
forever and the rounds
themselves take more space
in the clip and deal less direct
damage.
7300 Credits
65 Croppa
135 Magnite
95 Umanite

Embedded
Detonators
 Micro-explosives trigger
inside targets on reload causing
massive damage
 Significantly less ammo
 Significantly less direct
damage
 Decreased magazine capacity
Special bullets contain
micro-explosives that detonate
when you reload the weapon
at the cost of total ammo,
magazine capacity and direct
damage.
7550 Credits
135 Jadiz
65 Magnite
90 Umanite

Gas Recycling
 Significant damage boost
 Increased base spread
 No weakpoint damage bonus
 Slower movement speed while
shooting
Special hardened bullets
combined with rerouting
escaping gasses back into
the chamber greatly increases
the raw damage of the weapon
but makes it more difficult to
control and removes any
bonus to weakpoint hits.
7800 Credits
105 Jadiz
125 Magnite
70 Enor Pearl
• Nishanka Boltshark X-80
Overclock
Effect
In Game Description
Price

Quick Fire
 Faster reload
 Much higher bolt velocity
R&D improved the reload
mechanism of the crossbow,
making it pull back sooner
for you to put a bolt in the
chamber. They also
reinforced the string free of
charge, enabling the
crossbow to fire bolts with
little to no drop.
8400 Credits
95 Croppa
125 Umanite

The Specialist
 More special bolts
 Increased special bolt effect
duration
Extra potent special bolts
and more of them. What
more could you want?
7900 Credits
65 Croppa
130 Magnite
90 Umanite

Cryo Bolt
 Bolts freeze enemies. Effect
stacks
 Bolts are no longer retrievable
 Lower damage output
A small module based on the
Cryo Grenade tech has been
strapped to your bolts,
enabling them to cool and
freeze enemies. Pin them to
the ground or the face of
enemies and turn any bugs in
near proximity into popsicles.
The intense cold takes a toll
on the bolt, reducing overall
damage and destroying it
after use.
7350 Credits
75 Croppa
105 Jadiz
135 Magnite

Fire Bolt
 Bolts ignite enemies and the
effect stacks
 Bolts are no longer retrievable
 Lower damage output
Bolts with highly advanced
cannisters full of volatile
chemicals, with the ability to
radiate intense heat. Shoot it
at your enemies or the ground
to activate it. The high
temperature comes at a cost
though, reducing overall
damage and rendering the
bolt useless after impact.
7100 Credits
90 Croppa
70 Magnite
130 Umanite

Bodkin Points
 Bolts penetrate and ricochet
off enemies
 Less direct damage
 Longer reload time
The crossbow has been
modified so it can fire a
thinner bodkin point bolt
with the ability to penetrate
targets and ricochet to the
nearest target. Its thin frame
makes it do less damage
and requires a slower reload
process. This however does
not affect special bolts.
8400 Credits
110 Croppa
80 Jadiz
140 Magnite

Trifork Volley
 Shoot three bolts at once
 More ammo
 Bolts are no longer retrievable
 Significant decrease in damage
and longer reload time
With a few adjustments to the
firing mechanism and the
string you can load a volley
of three bolts into the chamber.
The bolts do a tad less damage,
but are packed compactly
enough for you to carry more of
them. The modification and size
of the rounds make reloading
slower, and the bolts are ruined
after firing them, making them
unretrievable. This does not
affect special bolts.
7650 Credits
100 Jadiz
65 Magnite
130 Bismor
Total
 

Number of overclocks: 148

Credits: 1 181 950

Croppa: 7 365

Magnite: 8 505

 Enor Pearl: 5 730

Umanite: 6 795

Bismor: 7 530

Jadiz: 8 290
Аfterword
  • This guide will be updated as I am able.
  • I do not indicate the exact values ​​​​of the characteristics because they have a habit of changing and I will not always be able to correct them in time
If you see an mistake, write about it in the comments
Other

Initially, this guide was made in Ukrainian. Please support the Ukrainian-speaking DRG community with your likes
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2835414354

4 Comments
Pedigree 17 Dec, 2023 @ 7:33am 
Thx for that information :pickax: ROCK END STONE
Corrodius 10 Sep, 2022 @ 12:17am 
ssspppppppppppaaaaaaaaaccccceeeeeee
Horizon 30 Jul, 2022 @ 8:50am 
God bless the Explosive Chemical Rounds for the LOK-1 :special:
pokie 27 Jul, 2022 @ 9:06pm 
sweet, useful guide, thanks!