Arma 3
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SD_CQC
   
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89.134 MB
15 jun, 2022 @ 12:41
27 jan, 2023 @ 13:17
12 ändringsnotiser ( visa )

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SD_CQC

I 1 samling av SkyDong
Sky's Workshop Collection
9 artiklar
Beskrivning
SD CQC Trainer
Created for ST69


Summary:
This MOD adds a configurable CQC Trainer to the game. It includes an example scenario titled "SD CQC Trainer." The listed composition is required if you wish to add the trainer to your own mission. Steps to create are listed below.

Click Here to create your own.[docs.google.com]


Features
  1. Example Mission (SD CQC Trainer).
  2. Laptop that controls the creation of CQC scenarios.
  3. Choose CQC Layouts (More will be added periodically).
  4. Choose enemy types / Targets (Supports all modded factions).
  5. Choose time of day.
  6. Choose player trainees.
  7. Persistent leaderboard.
  8. 8 Cameras around the facility.
  9. Training Video.


STEPS FOR CUSTOM SCENARIO
  1. Subsribe to Mod (Both Clients and Server).
  2. Subsribe to Composition (Listed on right).
  3. Open game and load any map in editor.
  4. In editor, turn off "Toggle Vertical Mode" and "Toggle Surface Snapping."
  5. Under assets, select compositions, then custom.
  6. Under "Steam subscribed content" select "SD CQC Trainer" and place on a flat position.
  7. Verify objects are placed correctly.
  8. Test.


Feel free to ask any questions below.















13 kommentarer
Dutch 27 jan, 2023 @ 12:19 
Bro that's awesome! Thank you so much!
SkyDong  [skapare] 27 jan, 2023 @ 11:48 
@Dutch, I added a creation manual above with the steps to create your own. Also, I added you on here, so reach out if you need any help.
Dutch 26 jan, 2023 @ 13:40 
I'm not familiar with the process, but can I take a guess and assume it's doing the whole ''grab x items in range of player and copy it to clipboard''?
SkyDong  [skapare] 25 jan, 2023 @ 11:35 
I figure there are two ways to make this work. You can either send me compositions and I can add them to this mod or you'd have to make your own version of this, if you are familiar with the process.
SkyDong  [skapare] 19 jan, 2023 @ 7:38 
Ya, I'll take a look at it this weekend and see if I can draft something up.
Dutch 19 jan, 2023 @ 5:58 
As for the rest, all of it works really well. I was wondering how you made those presets and if you're able to show (maybe through an demo mission on how to make/add areas to it? The guys I'm with love the concept but we've got our own assets we'd like to incorporate. :)
SkyDong  [skapare] 18 jan, 2023 @ 13:58 
@Dutch, hmm, im not sure. Its been a while, ill have to take a look at it. Honestly, I probably just made a dumb mistake somewhere.
Dutch 18 jan, 2023 @ 11:20 
It's awesome, only problem I'm having is trying to select my players. It seems to duplicate once you select from the 2nd and lower, you know what could be causing that issue?
K. Daum 1 jan, 2023 @ 19:11 
That would be great
SkyDong  [skapare] 1 jan, 2023 @ 16:50 
I could probably help ya set yours up