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Gravity / Idle Multiplier Tradeoff:
gives = 36(sqrt(1.1)-1)/log1.5/AbilMins
cost = GravCost/IdleMultCost
This seems complicated but in the end, you're just making it so that:
[Gravity Cost]/[Idle Multiplier Cost] = 10/[Ability Minutes]
approximately. And if you're close enough that 9.98->10 matters, then you're close enough to optimum that it'll only make seconds worth a difference anyway.
From looking at the numbers, it seems like MASS powerbounce is very slightly better, at 4000 drop height needed instead of 6x700=4200. Also it seems like upgrading powerbounce greatly improves the benefit / drop height ratio, but are these false? I assume you already tested these out and decided on non-mass and on sticking to Lvl1, but idk why cuz I just started playing
Especially with free ability point refund, I could use them all at first, until I refund them all for whatever it is you wanted to save this for, right?