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I've tried resizing the model, adjusting its origin, and manipulating with the .mtl file, but none of that seems to fix the problem. The model appears to be loading, since when I tried to use high-poly meshes, the game noticeably lags for a few seconds as expected, as it downloading the model, but the model itslef is still completely invisible in game.
Could you please clarify the correct way to import custom .obj models into a game, or what else I might be missing?
PS: Would be nice to have an addendum on chemical reactions so you don't need to be bothered with support questions like mine as often =P
1) Carbon is not a stock material, and you didn't make a new material named Carbon either, so that's the reason you get that error: that product does not exist.
2) Nitrogen is a stock material (you can find it in Fluids.txt), and obviously it has 2 atoms of nitrogen. Now, 1-diazidocarbamoyl-5-azidotetrazole has 14 atoms of nitrogen but your products have 28. Please balance the reaction.