XCOM 2
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[WOTC] XCOM Legends Cyclops Cosmetics (v1.1)
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File Size
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16.121 MB
9 Jun, 2022 @ 7:24am
12 Jul, 2024 @ 8:07pm
6 Change Notes ( view )
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[WOTC] XCOM Legends Cyclops Cosmetics (v1.1)

In 2 collections by Max
[X2 WOTC] Max's Cosmetic Collection
135 items
[X2 WOTC] The XCOM Legends Collection
50 items
Description
"A prototype of an ultra heavy ADVENT shock troop that was set to be destroyed due to its insubordination. XCOM operators within the city knocked out the power and inadverently released S5 from its cell. S5's first impulse was to return months of experiments and torture back on its captors in the most brutal way possible.

XCOM found S5 on a throne of ADVENT and alien corpses, greeting them happily. S5 was quickly referred to the Skirmishers."


--Sigma "Cyclops" Five's Backstory


FEATURES:
  • Cyclops' Armor (M, Torso, Shoulders, Helmets)
  • Cyclops' SPARK Armor (kind of jank) (SPARKs, Heads, Torso, Arms, Legs)

Because he's such a big boy, there's kind of an animation mis-match when used with human soldiers, being able to move so fluidly with a massive armor set equipped.

He also comes with SPARK support, of which the animations fit his armor better. I tried to make him look as good as possible being a humanoid using SPARK proportions, and he turned out alright i suppose, but there are some hints of jank left over. Mostly around the feet and shins.

Because of the shape of his helmet, it needs an invisible head to be used.

His armor comes with the usual Primary/Secondary tinting.

Requires Invisible Body Parts For All for the invisible arms, legs, and heads.


KNOWN ISSUES:
  • N/A.

CHANGELOG:
VERSION 1.1 (1/28/2023)
  • Added SPARK Support.

CREDITS:
  • Iridium Starfish - Creators of XCOM Legends and all of the assets used in this pack.

All copyrighted content belongs to their respective author(s) / owner(s), all rights are reserved for them.
15 Comments
Abraham the Heavy 6 Oct, 2023 @ 11:06am 
for some reason i am getting completely black textures on the cyclops
Tahanok2 22 May, 2023 @ 9:18pm 
You could use the mod that lets you alter the size of individual soldiers to make him closer to human size. For SPARKS, I think that's somewhere between the 30-35 range.
Etienne 15 Oct, 2022 @ 2:14pm 
Max,
Should we expect other great work on the heroes of XCOM Legends, or are you not interested in them anymore?
sykhoo16 12 Jul, 2022 @ 11:40pm 
@OP, helmet fix still not working. Not sure what's going on here.
Abraham the Heavy 20 Jun, 2022 @ 7:45am 
Damn boi he T H I C C²
100xYGO 13 Jun, 2022 @ 5:20pm 
His eye is always looking down in my game. Looks bugged
tastiger841 10 Jun, 2022 @ 6:02pm 
@Deadput
I was wondering why it looked familiar. The cyborg girl looks cool, if we can have her, then all the Legends types would be complete.

For these want a shoulder weapon, ADVENT Military Assault MEC has one, which is a cannon than the grenade launcher in this mod. It is buildable with Buildable Units (LWOTC compatible). Note that if you don't run Mod Jam, you'll need to do some config work (switching the required autopsy/corpse to a different one).
Deadput 9 Jun, 2022 @ 6:44pm 
Jane's outfit in that game is original to it but it does have some resemblance to Predator/Plated tier armor.
tastiger841 9 Jun, 2022 @ 5:43pm 
This guy has some videos on Youtube:
https://www.youtube.com/channel/UC1Jff6FK9hE9Zem7zQu6vuw/videos

Don't know if Jane's outfit new or from Xcom 2, as we have her playable mod on workshop.
Ozy 9 Jun, 2022 @ 1:34pm 
Damn boi he T H I C C