RimWorld

RimWorld

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Industrial component production
   
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Mod, 1.2, 1.3, 1.4
File Size
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31.600 KB
6 Jun, 2022 @ 11:00pm
12 Jan, 2024 @ 8:14pm
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Industrial component production

Description
Adds new production facilities to allow a less 'forced' progression IE having to fight killer space robots for floppy drives and instead just figuring it out with time and resources.
Great for those taking a more industrial approach to colony management, as it allows you to build up to advanced components like how your ancient ancestors eventually figured out how to produce electronics without using electronics, or making steel without using steel first.

Originally just my personal mod to get components easily, I've decided to share this primitive .XML with the workshop as it's reasonably balanced around vanilla and doesn't have any particularly weird issues going on.

This mod is supposed to try and fit with vanilla, featuring two one-by-one tables.
Industrial components can be produced one (Or five) at a time, and spacer components can only be produced one at a time, using an industrial component as their base.
6 Comments
kaczoraidan 2 Jul @ 6:22am 
hay just asking can you please add 1.5
bumrum 17 Apr, 2024 @ 2:26pm 
thanks for this... it helped a lot on some of the stupid.
William de Burge 26 Nov, 2022 @ 12:24pm 
What techs are needed for each bench please.
selest19 23 Jul, 2022 @ 12:42pm 
okay
Civvie  [author] 23 Jul, 2022 @ 11:42am 
@selest19
I based it on the vanilla recipes. You'll need regular components to make advanced components, and one at a time.
I'm trying to make this a 'balanced' mod despite it's low content, to try and fit with vanilla.
selest19 20 Jun, 2022 @ 4:51pm 
so does this make it so you can make bulk components or just skip components when making advanced ones?