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Báo cáo lỗi dịch thuật
To explain: The first stance I got was pretty cool to me, "Dash" increased my movement speed. But it takes 1ap and lasts only three turns, and I almost always feel like I should just use the default rogue gap closer of Backlash instead as it does damage and gives me the little movement burst I need. More importantly than this, the stance is almost immediately outclassed by another assassin move, "Deadly Haste", which gives movement speed and an extra AP point, which is huge.
I feel like the solution would be to make stances either last permanently, until you activate another one, or to make them cost 0 AP and put all stance moves on cooldown at the same time. I don't have any idea how to mod, so I'm hoping you like my suggestion and are still willing to do more updates to the mod.
Unfortunately red text is not granular: if you are missing one requirement, all requirements show in red text. If you did not perform an offhand attack and have the offhand attack status, then you get both requirement red texts. If you perform an offhand attack and have the status, and that skill is STILL disabled, then it's an issue. Otherwise it's intentional.
https://i.imgur.com/e4wYTWc.jpeg