RimWorld

RimWorld

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Fallen World (Continued)
   
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Mod, 1.3, 1.4, 1.5, 1.6
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235.123 KB
3.6.2022 klo 10.39
29.7. klo 18.00
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Fallen World (Continued)

1 kokoelmassa, tekijä Zaljerem
Zal's Continued Mods
547 luomusta
Kuvaus
Original mod by DimonSever000
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2224054676
If the original author requests it, I will remove this update.

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Sets all weapons and apparel on all Core/Royalty non-tribal pawnkinds to Neolithic/Medieval. Also disables sieges for Pirate, Outlander, and Empire factions.

Royalty and Biotech DLC is supported but not required.

I have updated all the patches to behave in a more compatible manner, but due to the nature of the patching (some removals and replacements), there could be incompatibilities with other mods.

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Original mod notes (1.2):

Replaces the equipment of all game factions with medieval equipment. Keep in mind that if you have mods that add new factions, this will not apply to them.
9 kommenttia
dagoonite 29.7. klo 17.39 
No stress either way, I was just curious if you were planning on continuing this. All good if it's on The List and you need more time.
FirstBornAcorn 23.12.2024 klo 6.09 
Nice mod & updated none the less :)
I had an idea of a similar mod but switching to industrial age, but could not find one :)
dagoonite 15.4.2024 klo 20.30 
You rule! Thank you for keeping up this old mod, those of us who use it on the regular appreciate it!
Zaljerem  [tekijä] 15.4.2024 klo 18.25 
Glad you enjoy it. Now updated to 1.5!
dagoonite 15.4.2024 klo 17.43 
I just realized that I never favorited and upvoted this. Even if you don't plan on updated it, thank you for having introduced me to it.
Zaljerem  [tekijä] 5.6.2022 klo 6.32 
Rimedieval seems to be much more complete as far as completely remaking the scenario. This mod simply limits the tech available to core factions to medieval or lower.
Holgast 4.6.2022 klo 19.45 
So does this do the same thing as Rimedieval?
Zaljerem  [tekijä] 4.6.2022 klo 11.17 
Excellent question ... I don't think I've ever used that particular mod.
ram 4.6.2022 klo 9.54 
would it work with vanilla expanded neolithic?