Total War: WARHAMMER III

Total War: WARHAMMER III

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Averland - Faction Overall - [English Translation]
   
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30. kvě. 2022 v 0.23
24. srp. 2022 v 11.28
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Averland - Faction Overall - [English Translation]

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English Submod
This is a Submod for "AVERLAND - Faction Overhaul"

You need the Mainmod to play with Averland --> : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2814656311

This mod offers a complete rework of Averland, including new campaign mechanics, unit and goals. The faction has also been balanced by active tournament players and should be suitable for multiplayer as well.

Počet komentářů: 10
Shatilov 1. říj. v 21.26 
was this mod updated to be used with IE or IEE ?
LEGION-V 4. pro. 2023 v 4.37 
Hi, do you need to update the mod?
mikelangelo70 2. zář. 2023 v 6.51 
update please
RedDragon0908 24. lis. 2022 v 3.10 
Misunderstanding here: there is no campaign integration.
*[TR2]*Tacticvs 24. lis. 2022 v 2.00 
Man I tried to play as this Averland yesterday and with Mixus they're just normal Averland no legendary lord either...
Ascopa  [autor] 23. lis. 2022 v 14.12 
*[TR2]*Tacticvs The Mod is working without any problems ... Not all new changes included but working.
*[TR2]*Tacticvs 23. lis. 2022 v 13.02 
doesn't work anymore in the IE campaign
Kai-ron 5. čvn. 2022 v 21.18 
Also, Don't be that guy that ruins others' fun.

CA doesn't pay you for this, so STFU and go away while others find small mods that bring them joy while we wait for CA to actually pull it's head out of it's ass and give us IE.

Don't be a jerk. Go edit a wikipedia page or something and leave the people having fun alone.
RedDragon0908 31. kvě. 2022 v 1.00 
That is not 100% true...
You are right, these things that are part of Warhammer 1 and 2, which are not useable/playable/visible in Warhammer 3 are blocked and require the purchase of the mentioned games.
In this specific case: the mod does not add any blocked content since all units are new units (entirely new units, no copy and paste etc.).
Furthermore nearly all assets/models are new too. There are no (maybe a few) vanilla assets within this mod - and even if so, the Empire is part of the Chaos Realms campaign.

Assets/Models themself are not on the block list since every owner of Warhammer 3 have these files within the game files.
Sardorim 31. kvě. 2022 v 0.32 
This goes against CA's modding policy and rules.

The Empire, which this uses many assets from, isn't playable in the Realm of Chaos. It will be playable in Immortal Empires and will require owning Warhammer 1. You didn't list that requirement to use the mod.

I suggest taking this down, waiting for Immortal Empires, then re-uploading it with the requirement of needing to own Warhammer 1.