Stellaris

Stellaris

115 ratings
SE Humans 2 - Working fix
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File Size
Posted
Updated
1.498 MB
25 May, 2022 @ 5:16am
10 Oct @ 7:19am
15 Change Notes ( view )

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SE Humans 2 - Working fix

In 3 collections by Viant
Viant: достижения 4.1
21 items
Viant: с друзьями 4.1
37 items
Viant: сетевая игра+ 3.86
89 items
Description
Compatibility patch for Stellaris verion 4.1 and SE: Human 2.

Achievements friendly.

Loadorder must be:
SE: Human 2,
SE Humans 2 - Working fix.
69 Comments
Viant  [author] 10 Oct @ 7:34am 
At last, I fixed gender error in this and original mod, now it works fine with any species gender. I was able to keep functionality of psy' haloes and cyborgs UI screen's portraits with gender triggers, but in some cases they are not shown. Sadly, I change structure of this mod, some compatibility problem for any mods which alter this mod may rise.
Galeón 9 Oct @ 7:40am 
trigger = 명령어로 pop부분도 사이오닉이나 사이보그 달았을 시 후광 보이게 하실수 있음
Galeón 9 Oct @ 6:52am 
add trigger = not species_gender만 추가하면 성별 조정 되는데
Viant  [author] 7 Oct @ 11:58am 
@Galeón: if u talking about race gender switch at empire creation, indeed, bcs then original mod was created there was no such setting at empire creation editor, and I won't add this feature in my mod :steamfacepalm:
Galeón 7 Oct @ 7:47am 
gender not work
pluto9 26 Sep @ 3:20pm 
Thanks for the update. Great work.
Viant  [author] 26 Sep @ 3:53am 
Updated to 4.1 and also restored some more content from original SE: Human 2 mod: now psionic leaders have halo and cyborgs have floating UI screens around them.
Viant  [author] 20 Sep @ 10:22am 
Just checked: this mod works as intended with 4.0.23 version of game and original SE: Human 2 mod. Braziltoastyfart2090: please check mods load order, refresh mod descriptors, and make sure, that you using original SE: Human 2 mod with this mod.
Braziltoastyfart2090 20 Sep @ 7:29am 
portraits bugged for me, nothings there
Viant  [author] 6 Aug @ 8:44am 
This mods adds portraits, it not add any prescripted races.