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Holy-MOsey: It's not the best, but the important thing is that it works during gameplay and is really funny to see. Regarding the Oblivion thing, both games were released about a year or two apart. Also, I remember using face capture features from PS3 games back in the day. I would say that the camera quality is an important factor in determining how the final character will look.
secondly, how does the game's inner workings, well, work when scanning faces compared to something like "meta-human" with contemporary technology? why do the faces, when scanned, look like oblivion character faces, but if it were a game for a flip phone?