Crusader Kings III

Crusader Kings III

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Vanilla Heraldry for Pomerania
By Dimitri Cosmos
A list of coats of arms codes for county capitals in the Kingdom of Pomerania.

All the coats of arms have been created using the vanilla elements. Most of them are not perfectly accurate, but I did what I could with the default designer to match the modern heraldry.
   
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Duchy of Pomerelia
Gdansk / Gdunsk / Danzig / Gedanum / Dantiscum
(in Gdansk / Danzig)

My version:

Actual:

The code:
coa_title_2938={ pattern="pattern_solid.dds" color1=red colored_emblem={ color1=white color2=white texture="ce_cross_06.dds" instance={ position={ 0.500000 0.780000 } scale={ 0.330000 0.330000 } depth=1.010000 } instance={ position={ 0.500000 0.490000 } scale={ 0.330000 0.330000 } depth=2.010000 } } colored_emblem={ color1=yellow_light texture="ce_crown_random.dds" instance={ position={ 0.500000 0.200000 } scale={ 0.730000 0.430000 } } } }


Świecie / Schwetz
(in Świecie / Schwetz)

My version:

Actual:

The code:
coa_title_2951={ custom=yes pattern="pattern_solid.dds" color1=red color2=white color3=red colored_emblem={ color1=yellow_light texture="ce_zoroastrian_fire_altar.dds" instance={ scale={ 0.360000 1.000000 } depth=2.010000 } } colored_emblem={ color1=white texture="ce_crescent_mask_02.dds" instance={ position={ 0.720000 0.500000 } scale={ -0.450000 0.650000 } } instance={ position={ 0.290000 0.510000 } scale={ 0.450000 0.650000 } depth=1.010000 } } }

Slupsk / Stolpsk / Stolp
(in Slupsk / Stolp)

My version = the default version:

Actual:

The code:
coa_title_2942={ pattern="pattern_waves_01.dds" color1=white color2=white colored_emblem={ color1=red color2=yellow texture="ce_griffin_rampant.dds" mask={ 1 0 0 } } colored_emblem={ color1=white color2=blue texture="ce_waves_01.dds" mask={ 0 2 0 } } }

Szczytno / Ortelsburg
(in Szczytno / Ortelsburg)

My version:

Actual:

The code:
coa_title_2948={ custom=yes pattern="pattern_tricolor_horizontal_01.dds" color1=white color2=white color3=green colored_emblem={ color1=orange color2=orange color3=orange texture="ce_stag.dds" instance={ position={ 0.570000 0.470000 } scale={ -0.640000 0.640000 } rotation=338 } } colored_emblem={ color1=green color2=green texture="ce_grape_tree.dds" instance={ position={ 0.450000 0.390000 } scale={ 0.180000 0.820000 } depth=1.010000 } instance={ position={ 0.330000 0.390000 } scale={ 0.180000 0.820000 } depth=2.010000 } instance={ position={ 0.200000 0.390000 } scale={ 0.180000 0.820000 } depth=3.010000 } } }
Duchy of Pomerania
Szczecin / Stettin / Sedinum
(in Stettin)

My version:

Actual:

The code:
coa_title_2893={ custom=yes pattern="pattern_solid.dds" color1=blue color2=yellow color3=red colored_emblem={ color1=rgb { 185 22 0 } color2=yellow_light color3=yellow_light texture="ce_griffin_head.dds" instance={ position={ 0.500000 0.760000 } depth=1.010000 } } colored_emblem={ color1=yellow_light color2=rgb { 185 22 0 } texture="ce_crown_head.dds" instance={ position={ 0.540000 0.300000 } scale={ 0.340000 0.340000 } rotation=14 } } }

Wolin
(in Wolin)

My version:

Actual:

The code:
coa_title_2897={ custom=yes pattern="pattern_solid.dds" color1=white color2=white color3=blue colored_emblem={ color1=yellow_light texture="ce_star_06.dds" instance={ position={ 0.230000 0.640000 } scale={ 0.300000 0.300000 } } } colored_emblem={ color1=rgb { 195 29 6 } texture="ce_griffin_rampant.dds" instance={ position={ 0.600000 0.500000 } scale={ 0.840000 0.840000 } depth=1.010000 } } colored_emblem={ color1=yellow_light color2=yellow_light texture="ce_grape_tree.dds" instance={ position={ 0.230000 0.270000 } scale={ 0.360000 0.360000 } depth=2.010000 } } }

Cedynia / Zehden / Cedene
(in Cedynia / Zehden)

My version:

Actual:

The code:
coa_title_2902={ custom=yes pattern="pattern_solid.dds" color1=white color2=yellow color3=red colored_emblem={ color1=red color2=yellow color3=yellow texture="ce_eagle.dds" } colored_emblem={ color1=red color2=yellow texture="ce_wheel.dds" instance={ position={ 0.500000 1.000000 } depth=1.010000 } } }

Kolobrzeg / Kolberg
(in Kolobrzeg / Kolberg)

My version:

Actual:

The code:
coa_title_2905={ custom=yes pattern="pattern_vertical_split_01.dds" color1=blue color2=blue_light color3=red colored_emblem={ color1=rgb { 177 28 9 } texture="ce_castle_random.dds" instance={ position={ 0.310000 0.380000 } scale={ 0.670000 0.250000 } depth=3.010000 } } colored_emblem={ color1=white color2=red color3=yellow_light texture="ce_crown_papal.dds" instance={ position={ 0.700000 0.200000 } scale={ 0.420000 0.420000 } } } colored_emblem={ color1=yellow_light color3=red texture="ce_diamond_01.dds" instance={ position={ 0.190000 0.130000 } scale={ 0.210000 0.210000 } depth=5.010000 rotation=145 } } colored_emblem={ color1=black texture="ce_waves_04.dds" instance={ position={ 0.500000 0.780000 } scale={ 1.000000 0.700000 } depth=8.010000 } } colored_emblem={ color1=white color2=grey color3=grey texture="ce_swan.dds" instance={ position={ 0.200000 0.590000 } scale={ 0.250000 0.250000 } depth=6.010000 } instance={ position={ 0.380000 0.590000 } scale={ 0.260000 0.260000 } depth=7.010000 } } colored_emblem={ color1=yellow_light texture="ce_pagan_moon_cross.dds" instance={ position={ 0.370000 0.150000 } scale={ 0.200000 0.200000 } depth=4.010000 } } colored_emblem={ color1=yellow_light texture="ce_crozier.dds" instance={ position={ 0.710000 0.520000 } scale={ -0.410000 0.410000 } depth=1.010000 rotation=327 } instance={ position={ 0.700000 0.520000 } scale={ 0.400000 0.400000 } depth=2.010000 rotation=30 } } }

Walcz / Deutsch Krone
(in Walcz)

My version:

Actual:

The code:
coa_title_2909={ pattern="pattern_solid.dds" color1=blue colored_emblem={ color1=yellow_light color2=white texture="ce_oak_leaf.dds" instance={ position={ 0.500000 0.690000 } scale={ 0.390000 0.470000 } depth=3.010000 rotation=53 } } colored_emblem={ color1=yellow_light color2=white texture="ce_sword_simple.dds" instance={ position={ 0.520000 0.690000 } scale={ 0.570000 0.570000 } depth=2.010000 rotation=309 } } colored_emblem={ color1=white texture="ce_star_06.dds" instance={ position={ 0.500000 0.410000 } scale={ 0.310000 0.310000 } } } colored_emblem={ color1=yellow_light texture="ce_crown_random.dds" instance={ position={ 0.500000 0.200000 } scale={ 0.730000 0.430000 } depth=1.010000 } } }

Santok
(in Santok)

My version:

Actual:

The code:
coa_title_2913={ custom=yes pattern="pattern_solid.dds" color1=blue_light color2=yellow color3=blue colored_emblem={ color1=white texture="ce_waves_04.dds" instance={ position={ 0.500000 0.790000 } scale={ 1.000000 0.700000 } depth=6.010000 } } colored_emblem={ color1=yellow_light color3=yellow_light texture="ce_key_st_peter.dds" instance={ position={ 0.500000 0.120000 } scale={ 0.450000 0.450000 } rotation=271 } } colored_emblem={ color1=rgb { 191 22 0 } color2=black texture="ce_tower_and_wall.dds" instance={ position={ 1.000000 0.500000 } scale={ -1.000000 0.690000 } depth=4.010000 } instance={ position={ 0.000000 0.500000 } scale={ 1.000000 0.690000 } depth=5.010000 } } colored_emblem={ color1=rgb { 191 22 0 } color2=black texture="ce_castle.dds" instance={ position={ 0.500000 0.470000 } scale={ 1.000000 0.670000 } depth=3.010000 } } colored_emblem={ color1=rgb { 107 19 7 } texture="ce_escutcheon.dds" instance={ position={ 0.500000 0.570000 } scale={ 0.300000 -0.300000 } depth=2.010000 } } colored_emblem={ color1=white color2=white color3=white texture="ce_eagle_crown.dds" instance={ position={ 0.500000 0.600000 } scale={ 0.190000 0.190000 } depth=1.010000 } } }
Duchy of Veletia (Nordmark)
Wismar
(in Mecklemburg)

My version:

Actual:

The code:
coa_title_2919={ pattern="pattern_solid.dds" color1=white color2=black colored_emblem={ color1=blue_light color2=blue_light texture="ce_block_01.dds" instance={ position={ 0.500000 0.770000 } depth=7.010000 } } colored_emblem={ color1=yellow color2=yellow texture="ce_crown_head.dds" instance={ position={ 0.500000 0.290000 } scale={ 0.090000 0.090000 } depth=3.010000 } } colored_emblem={ color1=white color2=white texture="ce_fish.dds" instance={ position={ 0.480000 0.850000 } scale={ -0.290000 0.290000 } depth=2.010000 } } colored_emblem={ color1=white texture="ce_fish.dds" instance={ position={ 0.730000 0.750000 } scale={ 0.300000 0.300000 } } instance={ position={ 0.270000 0.740000 } scale={ -0.290000 0.290000 } depth=1.010000 } } colored_emblem={ color1=yellow_light texture="ce_escutcheon.dds" instance={ position={ 0.500000 0.350000 } scale={ 0.300000 0.300000 } depth=5.010000 } } colored_emblem={ color1=red color2=red color3=red texture="ce_ship_lymphad.dds" instance={ position={ 0.500000 0.380000 } scale={ 0.790000 0.790000 } depth=6.010000 } } colored_emblem={ color1=black color2=white texture="ce_bull_head.dds" instance={ position={ 0.500000 0.380000 } scale={ 0.200000 0.200000 } depth=4.010000 } } colored_emblem={ color1=blue_light color2=white texture="ce_waves_02.dds" instance={ position={ 0.500000 0.470000 } depth=8.010000 } } }

Wolgast
(in Wolgast)

My version:

Actual:

The code:
coa_title_2924={ pattern="pattern_solid.dds" color1=yellow color2=black colored_emblem={ color1=black texture="ce_key_st_peter.dds" instance={ position={ 0.680000 0.620000 } scale={ -0.500000 0.500000 } depth=2.010000 } instance={ position={ 0.310000 0.620000 } scale={ 0.500000 0.500000 } depth=3.010000 } } colored_emblem={ color1=green texture="ce_circle_mask.dds" instance={ position={ 0.500000 1.000000 } scale={ 1.000000 0.590000 } depth=5.010000 } } colored_emblem={ color1=black color2=black color3=black texture="ce_griffin_rampant.dds" instance={ position={ 0.290000 0.290000 } scale={ -0.500000 0.500000 } } } colored_emblem={ color1=red texture="ce_tower.dds" instance={ position={ 0.500000 0.510000 } scale={ 0.640000 0.640000 } depth=4.010000 } } colored_emblem={ color1=black color2=black texture="ce_griffin_rampant.dds" instance={ position={ 0.710000 0.290000 } scale={ 0.510000 0.510000 } depth=1.010000 } } }

Rügen / Rugia
(in Rugen / Rana / Rugia)

My version:

Actual:

The code:
coa_title_2927={ pattern="pattern_solid.dds" color1=yellow color2=black colored_emblem={ color1=blue color2=rgb { 150 19 1 } texture="ce_points_09.dds" instance={ position={ 0.500000 0.790000 } scale={ 1.000000 0.460000 } } } colored_emblem={ color1=rgb { 149 27 10 } color2=rgb { 255 44 9 } texture="ce_crown_random.dds" instance={ position={ 0.510000 0.140000 } scale={ 0.240000 0.240000 } depth=1.010000 } } colored_emblem={ color1=black color2=red texture="ce_lion_rampant.dds" instance={ position={ 0.500000 0.550000 } scale={ 0.850000 0.850000 } depth=2.010000 } } }

Rostock
(in Rostock)

My version:

Actual:

The code:
coa_title_2930={ pattern="pattern_solid.dds" color1=blue color2=yellow colored_emblem={ color1=white color2=red texture="ce_per_fess.dds" instance={ position={ 0.500000 0.720000 } scale={ 1.000000 0.560000 } } } colored_emblem={ color1=yellow color2=red texture="ce_simargl.dds" instance={ position={ 0.500000 0.260000 } scale={ 0.890000 0.530000 } depth=1.010000 } } }

Werle
(in Werle)

My version:

Actual:

The code:
coa_title_2933={ pattern="pattern_solid.dds" color1=rgb { 154 145 51 } color2=black colored_emblem={ color1=black color2=white color3=white texture="ce_bull_head.dds" instance={ position={ 0.470000 0.500000 } scale={ 0.900000 0.900000 } depth=1.010000 rotation=20 } } colored_emblem={ color1=yellow_light texture="ce_crown_small.dds" instance={ position={ 0.580000 0.230000 } scale={ 0.460000 0.460000 } rotation=20 } } }
Duchy of Neumark (Ostmark)
Brandenburg
(in Brandenburg)

My version:

Actual:

The code:
coa_title_2957={ pattern="pattern_solid.dds" color1=white color2=red colored_emblem={ color1=red color2=yellow color3=yellow_light texture="ce_eagle.dds" instance={ position={ 0.500000 0.520000 } scale={ 1.100000 1.100000 } } } }

Ruppin / Neuruppin
(in Ruppin)

My version:

Actual:

The code:
coa_title_2961={ custom=yes pattern="pattern_solid.dds" color1=blue_light color2=white color3=red colored_emblem={ color1=white color2=yellow color3=yellow texture="ce_eagle_small.dds" instance={ position={ 0.500000 0.470000 } scale={ 0.350000 0.350000 } } } colored_emblem={ color1=red texture="ce_escutcheon.dds" instance={ position={ 0.500000 0.490000 } scale={ 0.510000 0.510000 } depth=1.010000 } } colored_emblem={ color1=white color2=black texture="ce_castle.dds" instance={ position={ 0.500000 0.450000 } scale={ 1.000000 0.930000 } depth=2.010000 } } }

Berlin
(in Berlin)

My version = the default:

Actual:

The code:
coa_title_2966={ pattern="pattern_solid.dds" color1=white color2=black colored_emblem={ color1=black color2=black texture="ce_bear_rampant.dds" instance={ position={ 0.500000 0.510000 } } } }

Havelberg
(in Havelberg)

My version:

Actual:

The code:
coa_title_2970={ custom=yes pattern="pattern_solid.dds" color1=rgb { 64 112 159 } color2=yellow color3=black colored_emblem={ color1=white color2=red texture="ce_tower_and_wall.dds" instance={ position={ 0.410000 0.500000 } scale={ 0.830000 0.830000 } depth=1.010000 } instance={ position={ 0.620000 0.500000 } scale={ -0.830000 0.830000 } depth=2.010000 } } colored_emblem={ color1=red color2=yellow color3=yellow texture="ce_eagle_small.dds" instance={ position={ 0.500000 0.260000 } scale={ 0.420000 0.420000 } } } }

Prenzlau
(in Prenzlau)

My version:

Actual:

The code:
coa_title_2973={ custom=yes pattern="pattern_horizontal_split_01.dds" color1=white color2=red color3=red colored_emblem={ color1=white color2=yellow_light texture="ce_swan.dds" instance={ position={ 0.500000 0.700000 } scale={ 0.770000 0.440000 } } } colored_emblem={ color1=red color2=yellow_light color3=yellow_light texture="ce_eagle_islamic.dds" instance={ position={ 0.500000 0.290000 } scale={ 1.000000 0.510000 } depth=1.010000 } } colored_emblem={ color1=blue_light texture="ce_waves_04.dds" instance={ position={ 0.500000 0.860000 } depth=2.010000 } } }
1 Comments
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