边缘世界 RimWorld

边缘世界 RimWorld

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CoreDrill
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Mod, 1.4, 1.5, 1.6
文件大小
发表于
更新日期
2.260 MB
2022 年 5 月 12 日 下午 12:25
8 月 25 日 下午 3:04
25 项改动说明 ( 查看 )

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CoreDrill

描述
CoreDrill is a mod that adds automatic drills to rimworld, the drill is capable of drilling after all ores in the game, even modded ones. All ores are mined and generated based on their probability of occuring in rimworld, and their frequency and yield increases based on how deep your drill has drilled

Update 1.4.4
- removed vacstone & other biome specfic stones
- fixed (i hope) bug where random error messages would happen when drilling an invalid rock

Update 1.4.3
- prevent coredrill from being placed on a gravship, it doesn't make sense to drill ores on a gravship.

Update 1.4.2
- Updated to 1.6

Update 1.4.1
Added Incinerator module
- will destroy any drilled item that matches it's filter

Update 1.4
Added 1.5 Support

Update 1.3.4.1
Fixed bug with missing files uploaded to Steam

Update 1.3.4
Made the state of relicdrilling be saved

Update 1.3.3
Added Infestation augment, decrease chance of infestation when drilling
Speed augment give a slight increase to infestations

Update 1.3.2
Added language support for Chineese

Update 1.3.1
Fixed bug that caused buildings to get placed when collected

Update 1.3
Added Another mode to the drill that allows you to drill for relics (same as found in ancient danger)
Fixed bug that caused rimworld 1.3 versions to glitch with the UI.
Added UI to show infestation chance

Update 1.2.2
Added a more visual UI to the drill screen

Update 1.2.1
Increased Hopper item emptying range
Added UI to show drill speed

Update 1.2
Updated to 1.4

Update 1.1.1
Fixed incompatability with Alpha Biomes that caused the drill to despawn when built.

Update 1.1.0
Added drill augments, increase drilling speed or inventory space.
Decreased yield for deeper levels
Fixed bug where GroundPenetratingScanner was misspelled

Update 1.0.2
Made drill require construction skill 12
Fixed not minifiable error

Update 1.0.1
Added custom language support for the drill menu
Fixed bug where UI wouldn't scale properly on higher UI scaling
热门讨论 查看全部(3)
28
9 月 11 日 下午 4:58
Suggestions
OniJechto
17
2024 年 5 月 13 日 下午 2:56
Bug Reports
OniJechto
0
2024 年 4 月 16 日 上午 2:06
collecting from hopper dont drop materials
deadmeat888
103 条留言
OniJechto  [作者] 3 小时以前 
@immortalartisan, Good idea, have thought of doing that. However currently the mod is about 2 years old and messy codewise so its a bit hard in the current state. I have plans to add that ability in future versions
immortalartisan 15 小时以前 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3540021036&searchtext=vac a request to add a mod options menu where you select what stones can be gathered? wanted to use this mod for a vac world
OniJechto  [作者] 8 月 26 日 下午 2:28 
@Droll, i should've fixed it now. Try to see if it is reproduced?
Droll 8 月 24 日 下午 9:41 
@OniJechto I'm encountering the same exception that 69 has posted below. It seems like there is a specific mineral that is throwing an exception when the core drill tries to mine it.

I can see that the exception throws only after the drilling tick goes by but I couldn't tell you what resource was throwing the exception. It doesn't always throw the exception when the tick goes by, it does so at random pretty much.

If it helps, my drill was not on relic mode.
Beaked 8 月 11 日 上午 11:45 
for some reason u have to click on collect hopper then collect hopper over and over closing the tab each time as it just spits out 1 relic each time you open and click collect
zoon1218 7 月 29 日 下午 10:20 
please explain about this mod how can i make the ores out?
Marcus 7 月 27 日 上午 10:30 
ive researched and built the Core Drill. How do i get it to start? I can open the "control" but only have a button for relic toggle.
69岁老铜志 7 月 24 日 上午 3:10 
I only opened this mod and encountered this problem:
Exception ticking JechtoCoreDrill25056 (at (137, 0, 124)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 2C411884]
at CoreDrill.Drill.GenerateMineral () [0x00291] in <a3e1cbc063ea4c38bb5e9e4f678a8d29>:0
at CoreDrill.Drill.Tick () [0x0007a] in <a3e1cbc063ea4c38bb5e9e4f678a8d29>:0
at Verse.Thing.DoTick () [0x0007b] in <d2f9716cc2ac4cda9c2a174cc147bf37>:0
at Verse.TickList.Tick () [0x00139] in <d2f9716cc2ac4cda9c2a174cc147bf37>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.TickList:Tick ()
Verse.TickManager:DoSingleTick ()
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()
Novaris 5 月 11 日 上午 11:15 
when I build it consumes all resources but once its finished it just disappears :(
DrakenRolle 3 月 30 日 下午 3:20 
<3