Ravenfield

Ravenfield

204 arvostelua
Stormtrooper maker
3
   
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Content Type: Mutators
Tunnisteet: Modded Content
Tiedostokoko
Julkaistu
Päivitetty
34.177 KB
9.5.2022 klo 15.32
11.5.2022 klo 18.09
2 muutosilmoitusta ( näytä )

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Stormtrooper maker

Kuvaus
This mutator turns bots into highly trained stormtroopers.





behaviour("stormtroopermaker")

function stormtroopermaker:Awake()
GameEvents.onActorSpawn.AddListener(self, "OnActorSpawn")
self.divide=self.script.mutator.GetConfigurationRange("scalevalue")
self.newsp=self.script.mutator.GetConfigurationFloat("spread")
self.divide2=self.script.mutator.GetConfigurationRange("scalevalue2")
self.newsp2=self.script.mutator.GetConfigurationFloat("spread2")
end

function stormtroopermaker:OnActorSpawn(actor)
if actor.isBot then
if actor.team==Player.enemyTeam then
for i=1,#actor.weaponSlots do
if actor.weaponSlots.baseSpread==0 then
actor.weaponSlots.baseSpread=self.newsp
end
actor.weaponSlots.baseSpread=actor.weaponSlots.baseSpread*self.divide
actor.weaponSlots.followupSpread.maxSpreadAim=actor.weaponSlots.followupSpread.maxSpreadAim*self.divide
actor.weaponSlots.followupSpread.maxSpreadHip=actor.weaponSlots.followupSpread.maxSpreadHip*self.divide
actor.weaponSlots.followupSpread.spreadGain=actor.weaponSlots.followupSpread.spreadGain*self.divide
end
else
for i=1,#actor.weaponSlots do
if actor.weaponSlots.baseSpread==0 then
actor.weaponSlots.baseSpread=self.newsp2
end
actor.weaponSlots.baseSpread=actor.weaponSlots.baseSpread*self.divide
actor.weaponSlots.followupSpread.maxSpreadAim=actor.weaponSlots.followupSpread.maxSpreadAim*self.divide2
actor.weaponSlots.followupSpread.maxSpreadHip=actor.weaponSlots.followupSpread.maxSpreadHip*self.divide2
actor.weaponSlots.followupSpread.spreadGain=actor.weaponSlots.followupSpread.spreadGain*self.divide2
end
end
end
end
83 kommenttia
TAB_SILENCE 29.8. klo 11.36 
So I usually have to set this to like super high.
The only gun I've noticed to have majorly been affected is the Extas AK74
TitanVDK 4.8. klo 11.16 
I am playing as Raven in spec ops and it's not working.
TAB_SILENCE 1.8. klo 11.21 
Finally, I can play Spec Ops mode and feel cool
SirGreen 3.7. klo 8.53 
highly trained lol
Desert Rat 20.4. klo 9.26 
This doesn't seem to work?
jango bett 6.12.2024 klo 21.26 
played without it for a while and it made me realize how terrible this game is without mods
MakeDBDScaryAgain 19.10.2024 klo 3.52 
@RAGE their weapon dispersion IS their accuracy. AI will always be pointing directly at you when shooting at you in games, and making their weapons more or less accurate is how developers tweak their "aiming" accuracy. It's extremely tricky and frankly impractical to code some kind of system that makes them genuinely not aim their weapon at you correctly when you could just lower their bullet accuracy to simulate it.
Mihaly A Shilage 23.9.2024 klo 7.42 
if im correct @Hijong park the difference between the two is that accuracy is merely editing the ai's chance of hitting. whilst the weapon dispersion value increases/decreases the value or chance that the weapon will land a hit on a selected target. weather it be an actor. a target or both
Hijong park  [tekijä] 5.7.2024 klo 15.06 
The friendly team is based on your selected team before starting the game.
Karl 4.7.2024 klo 14.04 
So, do make my Allies more skillfull than the enemy, Do i have to change spread scale of "Friendly"? I was a little confused of which team am i choosing that one of them have more advantage