Garry's Mod

Garry's Mod

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*ACCURATE* Left 4 Dead Ammopile ENTs
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Content Type: Addon
Addon Type: Tool
Addon Tags: Fun, Realism
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25.086 MB
8.5.2022 klo 21.27
9.5.2022 klo 20.38
14 muutosilmoitusta ( näytä )

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*ACCURATE* Left 4 Dead Ammopile ENTs

Kuvaus
Better grab everything i can! -Louis

BEST USED WITH URBAN COALITION PACKS

I've also made a GitHub repository[github.com] if you want to help me getting the to-dos to work.

Performance issues? Type cl_ammopile_halo 0 in the console and press enter to disable the Halo indicator.

Yeah, we've all seen it done before, but not quite how it was supposed to.

This is a (yet another) L4D2 ammo pile entity pack, which comes with 2 versions: The ammo drum from L4D and the fancy Ammo pile from L4D2. No content is required since the models used are custom, same for the sounds, which i included for the sake of ease.

However, the difference here is how it works when compared to other ammopile ents:

-By default, it has an unlimited number of uses, but by using the Context menu, you can change how much it will resupply (with a cap of 1000 for ease of using the slider) before it disappears.

-It will always give you only 10 total magazines of the weapon you're using, no matter how much bullets in the chamber it has (when using a base like ArcCW or TFA, it will never count the +1 or +2 bullets, making sure you will always have the same amount when using it), which means you won't pick up any extra. If 2 weapons use the same ammo, make sure to always use it with the gun that has more capacity in its ammotype to maximize your ammo count.

-It will take bullets from your magazine into the math, which means the total ammo count will always be the maximum mag size - whatever you have loaded.

-No magazine? No problem! As we all know, a few guns fire bullets magically from whatever feeding mechanism instead of using a magazine. This ent will take that into consideration aswell, and will always give you 10 times the ammo your weapon came with.

-Halos will show when you are looking to them and are close enough, and white when you are close enough to use them. If you are having low performance due to that, consider using the cl_ammopile_halo cvar on the console. (Set it to 0 to disable)

-Automatically appears on Left 4 Dead maps which has the ent set-up. Follows their use count aswell.

CREDITS:
Valve - Original sounds.
Darcy - Halo Code.
Zeh Matt - Lambda Gamemode, which is where i got the entity that sets the KeyValues No way i was gonna spend hours on that when something is done
Yognesia - HD Ammo Models and Textures.
24 kommenttia
Saturn's Ring 16.6.2024 klo 19.16 
They seem to be floating above the ground when spawned in, it's unlikely but I do hope for a fix ;;
CoolDude 3.9.2022 klo 12.30 
col
OperatorJack 15.5.2022 klo 11.01 
nice :P
Matsilagi  [tekijä] 15.5.2022 klo 9.53 
@PrikolMen:-b: Fixed. It was an oversight.
♦ScottRim♦ 15.5.2022 klo 9.48 
lil shen more like based shet. He fucking took one of lil peep's song line for his desc.
Unknown Developer 15.5.2022 klo 1.54 
GitHub page is unavailable
Taxi Driver 14.5.2022 klo 19.05 
don't give him -rep, it's want he wants, tell him he is a nice person >:-)
dah523 14.5.2022 klo 13.20 
Oh yes!
sigmaweusu 14.5.2022 klo 7.02 
-rep you lose your father
Bored Gaming 14.5.2022 klo 6.56 
I'm surprised you're not named 'lil shit.'