Left 4 Dead 2

Left 4 Dead 2

468 vurderinger
HQ MW: Mac-10
   
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Game Content: Weapons
Weapons: SMG
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35.197 MB
5. mai 2022 kl. 20.50
6. mai 2022 kl. 11.22
2 endringslogger ( vis )

Abonner for å laste ned
HQ MW: Mac-10

I 1 samling av mav
HQ MW & RoN
25 gjenstander
Beskrivelse
A reliable Mac-10. Features fully fixed and accurate game animations and sounds.

Credits:
  • Fnuxray, Kutejnikov, Yogensia: Original Assets
  • Scobalula: Greyhound
  • YuRaNnNzZZ, TFA, FlamingFox: Materialization Method and Assistance
  • ThomasCat: Conversion Rig, Animation Porting
  • mav: Animation Porting, Model Porting, Sound Porting, Project Lead
  • Biddin: Incendiary Sound

Note:
You are not allowed to modify, use parts of and create deriative works from contents of this addon without permission. Reuploading any parts of the addon is a direct violation of Steam Workshop Rules, Steam Subscriber Agreement and Steam Online Conduct.


15 kommentarer
《Happi Doggo》 15. feb. kl. 7.50 
Uzi version for Mac10?
Bootman 12. okt. 2023 kl. 4.42 
(ノ◕ヮ◕)ノ*.✧ 7. juli 2023 kl. 20.38 
Both replace the same weapon
Soul Shine 20. apr. 2023 kl. 18.48 
@mav There is an error. I can't enable the submachine gun both versions of the submachine gun (silenced and unsilenced) Create Conflict. It shouldn't, both versions should be able to be enabled.
echo54 3. sep. 2022 kl. 17.43 
the zombies cant hear gunfire anyways
Azusa 15. aug. 2022 kl. 15.44 
this gun should replace the smg uzi instead since it's unsilenced and the uzi doesn't really have the fast fire rate that it does in game, so it makes sense for the unsilenced mac-10 to be on the uzi
Cryba157 21. juli 2022 kl. 22.08 
How hard is it to say its from Cold War and not MW
baesik 19. mai 2022 kl. 11.44 
Is this supposed to replace the silenced SMG? Is there a version that replaces it with the unsilenced one? Thanks, I really enjoy the animations and textures.
Maciek 14. mai 2022 kl. 14.56 
why is have a sound?
SapphyrKhaos 11. mai 2022 kl. 6.18 
I noticed this version doesn't have the muzzle flash coming from the barrel when a bullet is fired. It makes sense for the suppressed version, but not so much for this. Any hopes of changing that?