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I remember there was a mod that let you choose what can be used to fuel fuelable objects.
Instead of
"Pawn repaired pants and increased the durability by 24 points from 136 to 160 out of 200."
Consider
"Pawn repaired pants from 136/200 to 160/200."
Minor thing, so I understand if not! I just don't see anything in the xml that controls repair amount, so I thought I'd ask!
Ah, that makes a lot of sense, I was wondering why pawns with a Charge Lance wouldn't maintain it, but weapons I crafted seemed to be in good shape.