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BUT:
The so called "RTX on" filter (RTGI) IS NOT a RTX flter!! It's just a global illumination filter, but it doesn't magically make your game "RTX On".
It works great on lights and shadows, but it doesn't magically create realistic water textures or shiny metallic surfaces, like advertised in many videos.
The filter is very ok, it makes KoA look very good (together with the other filters). But is it worth $5,50 on patreon? Probably not!
You also have to connect your Patreon account with Discord and join McFly's Discord to get the latest RTGI filter - the one on patreon is outdated.
So I kicked the following filters from the list:
-MXAO (issues with strange shadows on the world map and other UI elements)
-Bloom (just too bright)
-Lightroom (seems to do nothing at all)
-Tint (don't like the red touch / sepia)
-SSR (aweful reflections on small objects/foliage like grass - SSR should not be used while playing, only for screenshots))
I also had to adjust Curves, RTGI and DELC_Sharpen to fit my personal preferences. (Now I have dark nights and caves with almost realistic lighting in interiors and really very ok light in exteriors.)