Handy Harry's Haunted House Services

Handy Harry's Haunted House Services

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The ultimate hardcore guide. > H4S Navigation, ghost strategies and more!
By 󠀡󠀡
In this guide, I Will show you a few tips and tricks to help you win hardcore / more games in general.

Chapter 1 : What is hardcore?

In hardcore mode. You have 12 tasks to do, no radar and no reviving dead teamates.
Its 8 player difficulty with better ghost pathing, faster ghosts. more aggressive ghosts. and there are more of them. I suggest not doing this by yourself since it is VERY difficult. Play 8 player first, and if you can beat that try hardcore.

Chapter 2 : Navigation

In H4S, The game tries to limit your way of direction, sight. and photo-rememberance. as in you wont remember where you are if you are starting off (usually). This can make the game 10x harder for newer players, aswell as teleporting around the map, can effect the game in a significant way.

To help, you can press Q or use dead players flashlights to find places you have already been, or POI's (points of interest) etc. Glowsticks are allowed in hardcore. thankfully. This game limits your sense of visual memory and tries to tense you, the more stressed you are the more you will struggle finding new tasks.

Find more tasks by using what i used above, and if you find something new try to open a door, or make something significant near it so you know where to go.


Chapter 3: Ghost guide

How to control ghosts for newbs: Stay away, but close. if you hear it really close make a turn, if its ot super close stay near, its probabally wandering.

Ghosts are a simple and easy thing to take care of, and the pathing is so bad that they can be juked out super easily.
You can stand in a corner and full sprint to another, or just close doors behind you. is even better. It take a tiny bit longer but is worth it, since ghosts have to stand at a door for a tiny bit (a few MS) before moving, which can save a run sometimes.


Chapter 4: Stress management.

try to find what calms you down. even if its going to the elevator and taking a little break, sometimes i take a 5 minute break inside of a match to calm down. walk around and get a sip of water. do what comforts you, make sure you are prepared for awhile, or you might throw a run, which can suck some times. etc with multiple things possibly screwing up a run, ghost RNG. etc.



Chapter 5 : Everything else (credits)


About everything else. Try to get a lucky run and thats about it. besides maps.


How do maps work?

lime green: pipes
Yellow: fuses
red: floorboards
big green (forest green): revive
orange: master switch (power)
white: elevator




Thats about all. -EN

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1 Comments
timmy 3 Jun, 2022 @ 6:16pm 
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