Garry's Mod

Garry's Mod

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[TTT2] Muting Radio
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Roleplay, Realism
Tiedostokoko
Julkaistu
Päivitetty
15.810 KB
29.4.2022 klo 7.07
26.3.2024 klo 17.31
12 muutosilmoitusta ( näytä )

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[TTT2] Muting Radio

2 kokoelmassa, tekijä Blechkanne
[TTT2] Blech Weapons
64 luomusta
Blechkanne Addons
8 luomusta
Kuvaus
Features
Placeable Traitor and Detective Item that mutes all sounds while being in a specified radius
Causes a lot of confusion: "I can't hear sounds" "is the server lagging" "server crash??"


Can be configured using the TTT2 F1 menu to
- Enable muting Teammates
- Increase the radius
- Enable / Disable choppy audio effect, instead it fully mutes in the radius



Checkout my Github[github.com]
18 kommenttia
Blechkanne  [tekijä] 26.3.2024 klo 18.20 
thank you :steamhappy:
SvveetMavis 26.3.2024 klo 17.53 
oh the cvar settings are in the edit equipment menu now, deleted my last comment about settings lol sorry didnt read the full change log
SvveetMavis 26.3.2024 klo 17.45 
great update, i love it
Blechkanne  [tekijä] 26.3.2024 klo 17.33 
Updated code to newer API
Blechkanne  [tekijä] 23.2.2024 klo 14.27 
Seems like a good idea. It will take some time, i don't actively play gmod.
SvveetMavis 23.2.2024 klo 14.08 
can you update your radio with the new changes to the radio view model and world icon in ttt2?
zugiツ 22.8.2023 klo 20.19 
is it normal, that u can spam the radio over the map? XD
spooky 13.6.2022 klo 15.36 
That's fair I would get that, but I figured the utility of it is silencing people before killing them.
Blechkanne  [tekijä] 13.6.2022 klo 12.56 
Yeah people only have muted sound clientside, i found it kinda op to remove their voicechat functionality in the radius
spooky 13.6.2022 klo 12.09 
Sorry for the delay in trying it out. Just tried it there in game and I think it's pretty good.

I'm not sure if this was just because of how I tested it? But It'd be cool if it muted the people in the range properly?

As it currently just deafens them, but anyone outside of the range can still hear the people who are in range.

Thank you for the update though this cleared up confusion.