SCP: Secret Laboratory

SCP: Secret Laboratory

46 ratings
How to camp like a little ♥♥♥♥♥ and escape as a class d easy peasy lemon squeezy
By TheUPSGuy
In this guide your just gonna go over how to survive this horrific hell spawn of a facility and camp like a ♥♥♥♥♥♥♥ loser. Alright lets go.
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When you spawn in
When you spawn in as a d class it should be known that you're probably ♥♥♥♥♥♥ since you spawn with nothing. BUT hope is not yet lost, just go around the map and find a nice place where you can call home for a few minutes before having to move. I would suggest these the spots that are followed.
Gr 18
Gr 18, just stay in one of the corners where you cant be spotted, and stay quiet. You want to be in the corner like this.

If a scp catches you, or a scientist with a gun does, start begging with your life that they don't kill you, but its probably not gonna work because they don't care about you. Sorry. But if it does work, then congrats as you've managed to avoid death by begging for your life. horrah.
Weird ass back alley in the air lock
While you have been wondering around the map and trying to escape, you've probably went straight on by this weird ass alley way that's connected to the air lock. Well this weird ass alley way can actually be a "good" place to wait out the hell storm(scps) thats coming to the LCZ. You want to be in the corners to hide properly. Same stuff applys in the air lock alley when a scp or scientist with a gun comes along and finds you, start beggind for you ♥♥♥♥♥♥♥ life.
And finally, the bathroom
Finally, we have the bathroom, this is a kinda good place if you want to avoid hell spawns, or bullets being shot at you. This is a good place to go to as a lot of scps don't even think twice when walking the restroom, they just think of an empty bathroom with nothing in it. But their wrong, as your hiding in a stall begging that they just walk on by without much thought about it. And you might find a key card in there just like in GR 18.
What to do when the coast is clear.
After about 6-7 minutes have past in the round. LCZ just becomes a ♥♥♥♥♥♥♥ ghost town. Sure there might be some class d or scientist here and their but that's only a couple. Now that LCZ is abandoned, you can search the corpses of the unlucky(dead bodies) and find some sweet loot such as key cards, guns, armor, grenades, and first aid. You can take these items from class d(rip) facility guards, or the scientists. and you better hope that one of the dead bodies had a 05 key card on them.
Heavy Containment Zone
Congratulations. You are now in a even more dangerous area than where you were before, but don't worry just use the same ♥♥♥♥♥ move you used in LCZ, where you waited in a room until the coast is clear. Unless all the scps are dead. and you can go on to EZ(Entrance Zone) But you know that will never happen because all the scps, except for 049-2, take a ton of bullets in order to kill. But whats that sound? Mobile Task Force? Uh oh, you better start running for your life, and fast. Wait, I have an idea on where to go!!! :D
The 049 Room
Welcome to the Doctors room. In here you can find a nice and warm place to spend the few minutes waiting until all the mtf die. And guess what, the scps get a little more weaker because of them. So now if you see a scp, you might be able to kill them, "might." But in here you can find a sort of armory room with either, a big ass gun, or a bunch of little safes with ammo, grenades, armor, and most importantly, guns. not to mention there might also be a scp item inside of a glass cage that you can unlock and use if you have the right keycard to unlock the glass cage. Oh yea, if anyone like the mobile task force, comes up into your room, just stand near the elevator and fill them up with hot steaming lead. Unless you suck ass at shooting and die, that would be humiliating.
The Big Boom Room
Welcome to the big bang boom boom room, aka the nuke room. In here its basically just like 049's room but you can activate the nuke and blow the whole facility up in flames. In here you can find, a scp item inside of a glass cage, guns, armor, grenades, ammo. Or instead of all the armor and ♥♥♥♥ you just get the big ass gun. yea. The nuke room has less room and is pretty tight, unlike 049's room, but you can still camp the elevator just like in 049's room. So if something comes up you shoot and kill them easy. But if someone activates the nuke on the surface while your still inside the room, just walk on over and deactivate it, the push the big red button without having to be blown up.
Entrance Zone
We are almost out of here, But we still got just a few more steps to go. After listening to all the mtf getting mauled alive and screaming for their life, its time for you to get the ♥♥♥♥ outta of heavy containment, and into entrance zone, in entrance zone theres pretty much no where to camp except for maybe the intercom room where you can just ♥♥♥♥ talk people for dying back in LCZ. In entrance zone you better have your good pair of running shoes on, and maybe a couple of colas saved up for this, and be ready to run for your life to the nearest gate. That gate being, Gate B. as it is the quickest way to escape because the elevator in gate B is closer to the escape..
Surface Zone
YOU'RE ALMOST THERE, JUST A FEW MORE STEPS AND YOU WILL ESCAPE. Also remember that time i told you about the nuke room and activating it? well if you have the right key card you better blow this whole damn facility up and leave all the corpses and ♥♥♥♥ to burn away. But anyways when you get out of the elevator in gate b make a left and keep heading straight, then make another left and follow the path. Then you will escape, easy peasy lemon squeezy.
35 Comments
elon musks enslaved wife 28 Apr, 2024 @ 12:21pm 
you can also just hide in cellblock since pc cant see u unless he tier 4
SaKat 12 Mar, 2024 @ 11:35pm 
i abuse pc blind spots just like i abuse my 3 year old child :steamhappy:
OrderlyTree 11 Mar, 2024 @ 9:55am 
Timings are off, its 4-5 not 6-7 because the LCZ timer is off, the decontamination is more like 10 minutes (exact time is 11 minutes 45 seconds) rather than 15, light containment is a ghost town a minute after the ten minute warning about 3 minutes in. Hope this helps you pick a nice youtube video to watch.
kuiytz 17 Feb, 2024 @ 7:53am 
mtf spawned at gate b and i got crushed by the heli
shookth 7 May, 2023 @ 6:24pm 
Instructions unclear: I dont know where I'm even going
Heath1 2 May, 2023 @ 2:56pm 
cope with it
music_gnome 29 Apr, 2023 @ 2:11am 
i fucking hate you because you help them do this and its so annoying when im a scp
Forestroad_lwy 28 Apr, 2023 @ 10:08pm 
Sometimes Standing right behind light containment zone doors does better than staying in these spots

because experienced players always check these
Sin Archbishop of Greed 24 Apr, 2023 @ 3:37pm 
But the tier 4 pc can counter if hes high enough level sadly
Sin Archbishop of Greed 24 Apr, 2023 @ 3:37pm 
Still works just as well lol