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Glad it could help. :)
I'd say forest lore on Ingrid is a must at first unless you know to one-shot snakes via "violence" ASAP (or are fine with skipping fights) and there aren't any threats of getting poisoned (other than fighting 5 blue snakes at once for the dancing girl's quest) in a while. Because poison forces you to spend mp on healing (sometimes from 1 hp) before every fight and eventually retreating to rest. Not sure about other debuffs this skill removes, I only encountered poison (hella annoying) and webbing (completely negligible) so far.
Other than that great guide, really helpful, thanks! On "blind" pt was getting Ingrid's arse kicked at every corner (stopped it when 2nd wave of wolfs swiftly rekt her), now she kicks ass (when not facing op enemies).
But no it shouldn't be a big deal! There is more than enough corruption available throughout the game and at -13 you should still get a head start on the corruption checks. There are some things you can't do in Hoodton but my guide can't do those either (they're meant for when you return later in the game).
Generally speaking there is a lot of leeway for corruption in the endgame. There is less leeway for intelligence (but also no important rewards for max intelligence).
Any on what I should do?