Total War: WARHAMMER III

Total War: WARHAMMER III

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Radious Total War Mod - Part 1
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overhaul
Značky: mod
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745.144 MB
9. dub. 2022 v 9.38
14. říj. v 8.25
Poznámky ke změnám (147) – zobrazit

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Radious Total War Mod - Part 1

V 1 kolekci od uživatele Radious
Radious Total War Mod - Warhammer 3
24 položek
Popis
Radious Total War Mod - Warhammer 3 - Part 1

Overview - From the award winning team and and from the creators of the most subscribed mods on steam workshop for TW games comes another major modification. This time for brand new Total War: Warhammer 3!



Graphics below are links, feel free to click on them!

[discord.gg]

This is short overview of what to expect and what will you get if you subscribe our mods!

[www.facebook.com]

Our mods take hundreds of hours, and with your precious feedback and support, Team Radious will continue to bring you some of the highest quality mods on Steam Workshop.

Complete game overhaul mod, which offers to players big changes in campaign AI, diplomacy, land battles, reworking abilities, spells, magic, changes buildings, re-balances all unit stats and costs, reworks experience system and much more with additions of custom made units for all in game factions.



Our work got into hands of many players, so all who previously played anything from Radious collection know exactly what to expect. Rebalanced, reworked, polished and enhanced original game based on same setting with tons of highest quality custom made units and further additions and content. To offer more variety and options how to play your favourite TW games.



Mod Details - IMPORTANT: Please read everything here carefully

Mod requires you to also have - Radious Total War Mod - Part 3 Radious Total War Mod - Part 4 and Radious Total War Mod - Part 2
Populární diskuze Zobrazit vše (27)
2
10. zář. v 6.29
Problem whit a Skills
25thNight
4
13. srp. v 9.00
Mother Ostankya is steamrolling me
Zakarum
8
27. zář. v 20.35
Skeletal Archers - Balancing
Valyus
Počet komentářů: 8 453
Radious  [autor] před 1 hodinou 
Flustik: Yes, that is intended. To have slightly different buffs and bonuses for late game units.
Flustik před 2 hodinami 
Q: I noticed that the dismounted knights of the blazing sun are buffed by the cav red lord skill (speed of horse), but in the second half of the red tree are buffed by the inf skill. The other dismounted knights (red rose) are buffed by the inf skills in both parts of the tree. Is this intended or are the kobl still classified as cav? Ty!
Mel před 17 hodinami 
Are the Ironskin Ogres (Great Axes) weapons suppose to look like they have been dipped in black tar?
Uryens  [autor] před 19 hodinami 
I have checked those models and everything lokked fine. and they have not been touched since they were created three years ago.
Cadian Bacon před 20 hodinami 
I've come across a visual bug with Tzeentch where some of the heads of the Bearers of Change have their textures misaligned and some of the Warp Stalker heads are invisible, I presume this is no ordinary tzeentchian trick. I also uninstalled and reinstalled all four parts of the mod several times and this issue has been present for a few weeks now so I'm not sure what to do.
Sir Strikehard 24. říj. v 6.37 
ahhh thanks for clearing that one up. i could have really used them against the tombs, whom seem to be very OP :0
the fact that they now have stonger infantry than the greenskins is wild to me, But that is my only complain about the mod
Uryens  [autor] 24. říj. v 5.26 
Crooked units can be recruited by Skarsnik only
Sir Strikehard 24. říj. v 3.44 
question: How can i unlock/recruit the crooked arrez and crooked slahas from the greenskins. i built all the buldings (i think) and there seems to be no way to unlock/recruit them. what am i missing? Also best mod ever!
Avallac 22. říj. v 21.00 
@Rillus take your medicine and the mod will fix itself
Synthetic Man  [autor] 22. říj. v 14.32 
?