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Potatoes planted up to and including spring 6 (plant 1 bean). Parsnips after that until Spring 8. Don't buy seeds until the festival. Fish like crazy and save all fish until lvl 5 fishing, take the fisher skill. Sell all fish, sell most everything. You have plenty of time to get your spring bundles after the festival. Invest all your funds into strawberry seeds. Once planted... choose your own adventure. Make sure you get cauliflower planted in time. My personal preference is to fish on neutral and worse luck days, hit the mines on all others. Get tappers, especially on oak trees, going ASAP to get the resin needed for kegs.
Year 1, the profit king is without question hops turned into pale ale. Like, it's not even close for the minimal investment. You'll want to grow all the summer crops for one reason or another, but blueberries and melons along with fishing are your intermediate cash until the pale ale machine gets rolling.
This game is at your own pace. If your only really hard and fast goal is having the greenhouse completed by your first winter, the only significant walls to that are your barn and coop, and their upgrades to get the animal products you need (or luck from the cart). You need both built, upgraded to tier 2 at least, and your animals bought and happy enough to produce things like large eggs and milk.
With that in mind, to get the snowball rolling, it's not really a question of what sells for the most, it is what methods will get you money that you can re-invest SOONER.
Stardew Profits [thorinair.github.io]